📄 client.c
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/*
// 客户端发送两个随机数到服务器,服务器返回结果
*/
#include <stdio.h>
#include <string.h>
#include <errno.h>
#include <sys/socket.h>
#include <resolv.h>
#include <stdlib.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <time.h>
#define MAX_BUF 1024
/*产生随机数*/
int getrandom()
{
return 2+(int) (100.0*rand()/(RAND_MAX+5.0));
}
int main(int argc,char ** argv)
{
int sockfd,len;
int num1,num2,i,result;
struct sockaddr_in server_addr;
char buf[MAX_BUF+1];
char temp[MAX_BUF+1];
if (argc!=3)
{
printf("parameter format error!\n
correct usage is:%s IP address Port\n
ex:\t%s 127.0.0.1 80\n"
,argv[0],argv[0]);
exit(1);
}
/*创建socket*/
if ((sockfd = socket(AF_INET,SOCK_STREAM,0))==-1)
{
perror("create socket error!\n");
exit(1);
}
else
{
printf("socket created!\n");
}
/* 初始化服务器端(对方)的地址和端口信息 */
bzero(&server_addr,sizeof(server_addr));
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(atoi(argv[2]));
if (inet_aton(argv[1], (struct in_addr *) &server_addr.sin_addr.s_addr) == 0)
{
perror(argv[1]);
exit(1);
}
/*连接服务器*/
if (connect(sockfd,(struct sockaddr*)&server_addr,sizeof(server_addr))==-1)
{
perror("connect error!\n");
exit(1);
}
else
{
printf("server connected!\n");
}
/*产生两个随机数,发送到服务器端*/
bzero(&buf,MAX_BUF+1);
srand((unsigned)time(NULL));
num1 = getrandom();
num2 = getrandom();
sprintf(buf,"%d%s%d",num1,"@",num2);
len = send (sockfd,buf,sizeof(buf),0);
if (len<=0)
{
printf("message sending failed!\n");
exit(1);
}
else
{
printf("successfully sended two numbers:%d %d\n",num1,num2);
}
/*从服务器返回的消息中取出结果*/
bzero(&buf,MAX_BUF+1);
len = recv(sockfd,buf,MAX_BUF,0);
if (len>0)
{
for (i = 0; i<MAX_BUF;i++)
{
if (buf[i]!='@')
{
temp[i] = buf[i];
}
else
break;
}
result = atoi(&buf[i+1]);
printf("receive result from %s:%d\n",temp,result);
}
else
{
printf("receive error!\n");
exit(1);
}
close(sockfd);
return 0;
}
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