📄 nodeview.h
字号:
#ifndef _AFX_NODEVIEW_H_
#define _AFX_LEFTVIEW_H_
#if _MSC_VER > 1000
#pragma once
#endif
#include "pathfinder.h"
class CAseDoc;
class CNodeView : public CTreeView
{
protected:
CNodeView();
DECLARE_DYNCREATE(CNodeView)
public:
CAseDoc* GetDocument();
public:
//{{AFX_VIRTUAL(CNodeView)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext = NULL);
protected:
virtual void OnInitialUpdate(); // called first time after construct
//}}AFX_VIRTUAL
public:
void DisplayGoalNode();
void OnPostAStar(_asNode *);
void OnPreAStar();
void SortOpen();
static int OnNotifyChild(_asNode *, _asNode *, int, void *);
static int OnNotifyList(_asNode *, _asNode *, int, void *);
virtual ~CNodeView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
CFont m_cTahoma;
CImageList m_cImageList;
HTREEITEM m_hGoalNode;
static TVSORTCB m_tvSortData;
static int CALLBACK SortByF(LPARAM, LPARAM, LPARAM);
//{{AFX_MSG(CNodeView)
afx_msg void OnSelChanged(NMHDR* pNMHDR, LRESULT* pResult);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#ifndef _DEBUG // debug version in LeftView.cpp
inline CAseDoc* CNodeView::GetDocument()
{ return (CAseDoc*)m_pDocument; }
#endif
//{{AFX_INSERT_LOCATION}}
#endif
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -