📄 comtestdlg.cpp
字号:
// ComTestDlg.cpp : implementation file
//
#include "stdafx.h"
#include "ComTest.h"
#include "ComTestDlg.h"
#include "mscomm.h"
#include"afx.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
virtual void OnOK();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CComTestDlg dialog
CComTestDlg::CComTestDlg(CWnd* pParent /*=NULL*/)
: CDialog(CComTestDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CComTestDlg)
m_fasong = _T("");
m_jieshou = _T("");
m_save = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CComTestDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CComTestDlg)
DDX_Control(pDX, IDC_BUTTON24, m_button24);
DDX_Control(pDX, IDC_BUTTON23, m_button23);
DDX_Control(pDX, IDC_BUTTON22, m_button22);
DDX_Control(pDX, IDC_EDIT3, m_edit3);
DDX_Control(pDX, IDC_BUTTON21, m_button21);
DDX_Control(pDX, IDC_BUTTON20, m_button20);
DDX_Control(pDX, IDC_BUTTON19, m_button19);
DDX_Control(pDX, IDC_BUTTON9, m_button9);
DDX_Control(pDX, IDC_BUTTON18, m_button18);
DDX_Control(pDX, IDC_BUTTON17, m_button7);
DDX_Control(pDX, IDC_BUTTON16, m_button6);
DDX_Control(pDX, IDC_BUTTON15, m_button5);
DDX_Control(pDX, IDC_BUTTON14, m_button4);
DDX_Control(pDX, IDC_BUTTON13, m_button3);
DDX_Control(pDX, IDC_BUTTON12, m_button2);
DDX_Control(pDX, IDC_BUTTON11, m_button1);
DDX_Control(pDX, IDC_BUTTON10, m_button0);
DDX_Text(pDX, IDC_EDIT1, m_fasong);
DDX_Text(pDX, IDC_EDIT2, m_jieshou);
DDX_Control(pDX, IDC_MSCOMM, m_comport);
DDX_Text(pDX, IDC_EDIT3, m_save);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CComTestDlg, CDialog)
//{{AFX_MSG_MAP(CComTestDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
ON_WM_CHAR()
ON_WM_CTLCOLOR()
ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
ON_BN_CLICKED(IDC_BUTTON5, OnButtonSave)
ON_BN_CLICKED(IDC_BUTTON6, OnButtonAbout)
ON_BN_CLICKED(IDC_BUTTON7, OnButtonClr)
ON_BN_CLICKED(IDC_BUTTON3, OnButtonOpen)
ON_BN_CLICKED(IDC_BUTTON8, OnButtonWrite)
ON_BN_CLICKED(IDC_BUTTON4, OnButtonSaveEdit)
ON_EN_CHANGE(IDC_EDIT3, OnChangeEdit3)
ON_BN_CLICKED(IDC_BUTTON9, OnButtonBBMusic)
ON_BN_CLICKED(IDC_BUTTON18, OnButtonBBRead)
ON_BN_CLICKED(IDC_BUTTON19, OnButtonBB1)
ON_BN_CLICKED(IDC_BUTTON20, OnButton20)
ON_BN_CLICKED(IDC_BUTTON21, OnButton21)
ON_BN_CLICKED(IDC_BUTTON22, OnButtonRead1)
ON_BN_CLICKED(IDC_BUTTON23, OnButtonRead2)
ON_BN_CLICKED(IDC_BUTTON24, OnButtonRead3)
ON_BN_CLICKED(IDC_BUTTON25, OnButton25)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CComTestDlg message handlers
BOOL CComTestDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
flag_music=TRUE;
// TODO: Add extra initialization here
m_comport.SetCommPort(1);
if(!m_comport.GetPortOpen())
{
m_comport.SetPortOpen(TRUE);
}
m_comport.SetHandshaking(0);
m_comport.SetInputMode(1); //1010
m_comport.SetSettings("19200,n,8,1");
m_comport.SetInBufferCount(0);
m_comport.SetOutBufferCount(0);
m_comport.SetRThreshold(1); //every letter to receive
m_comport.SetSThreshold(0); //send not to oncommn
m_comport.SetInputLen(1); //one letter to read once
m_button9.EnableWindow(TRUE);
m_button18.EnableWindow(FALSE);
m_button19.EnableWindow(FALSE);
m_button20.EnableWindow(FALSE);
m_button21.EnableWindow(FALSE);
m_button22.EnableWindow(FALSE);
m_button23.EnableWindow(FALSE);
m_button24.EnableWindow(FALSE);
m_edit3.EnableWindow(FALSE);
flag_ele=0;
return TRUE; // return TRUE unless you set the focus to a control
}
void CComTestDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CComTestDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CComTestDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
BEGIN_EVENTSINK_MAP(CComTestDlg, CDialog)
//{{AFX_EVENTSINK_MAP(CComTestDlg)
ON_EVENT(CComTestDlg, IDC_MSCOMM, 1 /* OnComm */, OnOnCommMscomm, VTS_NONE)
//}}AFX_EVENTSINK_MAP
END_EVENTSINK_MAP()
///////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
void CComTestDlg::OnOnCommMscomm() //change m_jieshou
{
// TODO: Add your control notification handler code here
UpdateData(TRUE);
if(m_comport.GetCommEvent()==2)
{
VARIANT input1;
char *str,*str1;
input1=m_comport.GetInput();
str=(char*)(unsigned char*)input1.parray->pvData;
str1=str;
str1++;
*str1='\0';
m_jieshou+=(const char*)str;
UpdateData(FALSE);
}
}
void CComTestDlg::OnButton1() ///send
{
// TODO: Add your control notification handler code here
UpdateData(TRUE);
if(m_fasong.GetLength() > 30)
{
AfxMessageBox("ALARM! input must <30");
}
else
{
if(!m_comport.GetPortOpen())
m_comport.SetPortOpen(TRUE);
m_comport.SetOutput(COleVariant(m_fasong));
m_fasong="";
UpdateData(FALSE);
BYTE am=0x0a;
fasong_temp.RemoveAll();
fasong_temp.SetSize(1);
fasong_temp.SetAt(0,am); //fasong_temp get last letter
m_comport.SetOutput(COleVariant(fasong_temp));
}
}
void CComTestDlg::OnChar(UINT nChar, UINT nRepCnt, UINT nFlags)
{
// TODO: Add your message handler code here and/or call default
BYTE am=nChar;
if(flag_music==TRUE)
{
UpdateData(1);
fasong_temp.RemoveAll();
//int m=0; //commute string m
fasong_temp.SetSize(1);
fasong_temp.SetAt(0,am); //fasong_temp get last letter
m_comport.SetOutput(COleVariant(fasong_temp));
UpdateData(0);
/////////////////////////////////////
switch(am)
{
case '0':
m_button0.EnableWindow(FALSE);
m_button1.EnableWindow(TRUE);
m_button2.EnableWindow(TRUE);
m_button3.EnableWindow(TRUE);
m_button4.EnableWindow(TRUE);
m_button5.EnableWindow(TRUE);
m_button6.EnableWindow(TRUE);
m_button7.EnableWindow(TRUE);
break;
case '1':
m_button0.EnableWindow(TRUE);
m_button1.EnableWindow(FALSE);
m_button2.EnableWindow(TRUE);
m_button3.EnableWindow(TRUE);
m_button4.EnableWindow(TRUE);
m_button5.EnableWindow(TRUE);
m_button6.EnableWindow(TRUE);
m_button7.EnableWindow(TRUE);
break;
case '2':
m_button0.EnableWindow(TRUE);
m_button1.EnableWindow(TRUE);
m_button2.EnableWindow(FALSE);
m_button3.EnableWindow(TRUE);
m_button4.EnableWindow(TRUE);
m_button5.EnableWindow(TRUE);
m_button6.EnableWindow(TRUE);
m_button7.EnableWindow(TRUE);
break;
case '3':
m_button0.EnableWindow(TRUE);
m_button1.EnableWindow(TRUE);
m_button2.EnableWindow(TRUE);
m_button3.EnableWindow(FALSE);
m_button4.EnableWindow(TRUE);
m_button5.EnableWindow(TRUE);
m_button6.EnableWindow(TRUE);
m_button7.EnableWindow(TRUE);
break;
case '4':
m_button0.EnableWindow(TRUE);
m_button1.EnableWindow(TRUE);
m_button2.EnableWindow(TRUE);
m_button3.EnableWindow(TRUE);
m_button4.EnableWindow(FALSE);
m_button5.EnableWindow(TRUE);
m_button6.EnableWindow(TRUE);
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -