📄 bsplcdc.h
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//------------------------------------------------------------------------------
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft end-user
// license agreement (EULA) under which you licensed this SOFTWARE PRODUCT.
// If you did not accept the terms of the EULA, you are not authorized to use
// this source code. For a copy of the EULA, please see the LICENSE.RTF on your
// install media.
//
//------------------------------------------------------------------------------
//
// Copyright (C) 2004-2006, Freescale Semiconductor, Inc. All Rights Reserved.
// THIS SOURCE CODE, AND ITS USE AND DISTRIBUTION, IS SUBJECT TO THE TERMS
// AND CONDITIONS OF THE APPLICABLE LICENSE AGREEMENT
//
//------------------------------------------------------------------------------
//
#ifndef _BSP_DRIVERS_DISPLAY_LCDC_H
#define _BSP_DRIVERS_DISPLAY_LCDC_H
//------------------------------------------------------------------------------
// MACRO DEFINITIONS
//------------------------------------------------------------------------------
#define LCDC_MODE_NUM 1
//------------------------------------------------------------------------------
// ENUMERATIONS AND STRUCTURES
//------------------------------------------------------------------------------
typedef struct lcdcMode {
GPEMode gpeMode;
} lcdcMode_t, *pLcdcMode_t;
typedef struct LCDCFrameBuffer {
unsigned short pixel[BSP_PREF_DISPLAY_HEIGHT][BSP_PREF_DISPLAY_WIDTH];
} lcdcFrameBuffer_t, *pLcdcFrameBuffer_t;
#endif /* _BSP_DRIVERS_DISPLAY_LCDC_H */
//------------------------------------------------------------------------------
// END OF FILE
//------------------------------------------------------------------------------
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