bsplcdc.h

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//------------------------------------------------------------------------------
//
// Copyright (c) Microsoft Corporation.  All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft end-user
// license agreement (EULA) under which you licensed this SOFTWARE PRODUCT.
// If you did not accept the terms of the EULA, you are not authorized to use
// this source code. For a copy of the EULA, please see the LICENSE.RTF on your
// install media.
//
//------------------------------------------------------------------------------
//
// Copyright (C) 2004-2006, Freescale Semiconductor, Inc. All Rights Reserved.
// THIS SOURCE CODE, AND ITS USE AND DISTRIBUTION, IS SUBJECT TO THE TERMS
// AND CONDITIONS OF THE APPLICABLE LICENSE AGREEMENT
//
//------------------------------------------------------------------------------
//

#ifndef _BSP_DRIVERS_DISPLAY_LCDC_H
#define _BSP_DRIVERS_DISPLAY_LCDC_H

//------------------------------------------------------------------------------
// MACRO DEFINITIONS 
//------------------------------------------------------------------------------
#define LCDC_MODE_NUM         	     1
//------------------------------------------------------------------------------
// ENUMERATIONS AND STRUCTURES 
//------------------------------------------------------------------------------

typedef struct lcdcMode {
	GPEMode   gpeMode;	
} lcdcMode_t, *pLcdcMode_t;


typedef struct LCDCFrameBuffer {
	unsigned short  pixel[BSP_PREF_DISPLAY_HEIGHT][BSP_PREF_DISPLAY_WIDTH];
} lcdcFrameBuffer_t, *pLcdcFrameBuffer_t;


#endif  /* _BSP_DRIVERS_DISPLAY_LCDC_H */

//------------------------------------------------------------------------------
// END OF FILE
//------------------------------------------------------------------------------

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