📄 noon200pc11.c
字号:
{0x40, 0x32, 0x80},
{0x40, 0xF0, 0x48},
{0x40, 0xF1, 0x20},
{0x40, 0xF2, 0x02},
{0x40, 0xF3, 0x07},
{0x40, 0xF4, 0x89},
{0x40, 0xF5, 0x81},
{0x40, 0xF6, 0x07},
{0x40, 0xF7, 0x86},
{0x40, 0xF8, 0x8a},
{0x40, 0xF9, 0x94},
{0x40, 0xFA, 0x1f},
{0x40, 0x33, 0x00},
{0x40, 0x34, 0x04},
{0x40, 0x35, 0x09},
{0x40, 0x36, 0x12},
{0x40, 0x37, 0x1a},
{0x40, 0x38, 0x2a},
{0x40, 0x39, 0x42},
{0x40, 0x3a, 0x59},
{0x40, 0x3b, 0x6c},
{0x40, 0x3c, 0x8c},
{0x40, 0x3d, 0xa8},
{0x40, 0x3e, 0xd9},
{0x40, 0x3f, 0xfe},
{0x40, 0xA6, 0x00},
{0x40, 0xA7, 0x10},
{0x40, 0xA8, 0x24},
{0x40, 0xA9, 0x3A},
{0x40, 0xAA, 0x5E},
{0x40, 0xAB, 0x8c},
{0x40, 0xAC, 0xb0},
{0x40, 0xAD, 0xc8},
{0x40, 0xAE, 0xec},
{0x40, 0xd5, 0x01},
{0x40, 0xd6, 0x40},
{0x40, 0xd7, 0x00},
{0x40, 0xd8, 0xf0},
{0x40, 0xcc, 0x00},
{0x40, 0x27, 0xe8},
{0x40, 0x4D, 0x0f},//0x20
{0x40, 0x4E, 0x20},//0x8D
{0x40, 0x4F, 0x73},//0x78
// Gain Set
{0x40, 0x44, 0x7b},//0x77
{0x40, 0x60, 0x0B},
{0x40, 0x50, 0x4F},
{0x40, 0x51, 0x20},
{0x40, 0x52, 0x32},
// AWB set
{0x40, 0x53, 0x58},
{0x40, 0x54, 0x1b},
{0x40, 0x55, 0x70},
{0x40, 0x56, 0x28},
{0x40, 0x59, 0xc7},
{0x40, 0x5A, 0x50},
{0x40, 0x5B, 0x20},
{0x40, 0x5C, 0x20},
{0x40, 0x5D, 0x08},
{0x40, 0x5E, 0x00},
{0x40, 0x5F, 0x2a},//0x15
{0x40, 0x61, 0x18},//0x10
{0x40, 0x62, 0x55},
{0x40, 0x63, 0x18},//0x10
{0x40, 0x64, 0x18},//0x10
{0x40, 0x65, 0x33},//0x28
{0x40, 0x66, 0x55},//0x20
{0x40, 0x67, 0x55},//0x20
{0x40, 0x68, 0x55},//0x20
// EXP100
{0x40, 0x76, 0x75},
{0x40, 0x77, 0x30},
//8 FRAMES MIN
{0x40, 0x71, 0x05},//0x09 - 5 FRAMES MIN
{0x40, 0x72, 0x27},//0x27//7e
{0x40, 0x73, 0xC0},//0xc0///40
{0x40, 0x76, 0x61},
{0x40, 0x77, 0xA8},
// HBLANK
{0x40, 0x88, 0x01},/*0x01*/ // original value
{0x40, 0x89, 0x2c},//0x2c/*0x7C*/
// VBLANK
{0x40, 0x8a, 0x01},
{0x40, 0x8b, 0x14},//x010
{0x40, 0x6C, 0x01},
{0x40, 0x6D, 0x5f},//0x86
{0x40, 0x6E, 0x90},//0xa0
{0x40, 0x8d, 0x05},
{0x40, 0x8e, 0x05},
{0x40, 0x8f, 0x05},
{0x40, 0x93, 0x3f},
{0x40, 0x97, 0x77},
{0x40, 0x98, 0x77},//0x70
{0x40, 0x99, 0x37},
{0x40, 0x9a, 0x00},
{0x40, 0x9b, 0x61},
{0x40, 0x9e, 0x03},
{0x40, 0x9f, 0x01},
{0x40, 0xfb, 0x10},
{0x40, 0xfc, 0x11},
{0x40, 0xa0, 0x3f},
{0x40, 0xa1, 0x34},//0x25
{0x40, 0xb0, 0x40},// 0x80
{0x40, 0xb1, 0x30},// 0x60
{0x40, 0xb2, 0x30},// 0x60
{0x40, 0xe0, 0x48},
{0x40, 0xe1, 0x38},
{0x40, 0xe2, 0x38},
{0x40, 0xe3, 0x28},
{0x40, 0xe4, 0x88},
{0x40, 0xe5, 0x88},
{0x40, 0xe6, 0x44},
{0x40, 0xe7, 0x61},
{0x40, 0xe8, 0x30},
{0x40, 0xe9, 0x88},
{0x40, 0xea, 0xff},
{0x40, 0xeb, 0x70},
{0x40, 0xec, 0x90},
{0x40, 0x0f, 0x26},
{0x40, 0x0f, 0x94},
{0x40, 0x0b, 0x9C},//0x8c
{0x40, 0x0e, 0xE8},
{0x40, 0x04, 0x00}, // Sleep mode off
#if 1 // for day mode
{0x40, 0x0B, 0x0C},
{0x40, 0x04, 0x01},
//7 FRAMES MIN
{0x40, 0x71, 0x02},//0x06 //0x04 - 10 FRAMES MIN/
{0x40, 0x72, 0x68},//0x93/
{0x40, 0x73, 0xA0},//0xE0/
{0x40, 0x6C, 0x01},
{0x40, 0x6D, 0x5F},
{0x40, 0x6E, 0x90},
{0x40, 0x62, 0x55},
{0x40, 0x60, 0x0B},
{0x40, 0x0B, 0x9C},//0x8c
{0x40, 0x04, 0x00},
#endif
{0xff, 0xff, 0xff},
};
const uint8 noon200pc11_200X150_NORMAL[][3] =
{
{0x40, 0x04, 0x01},
{0x40, 0x04, 0x03},
{0x40, 0x04, 0x01},
{0x40, 0x0b, 0x00},
{0x40, 0x0e, 0x00},
{0x40, 0x24, 0x20},//0x22
{0x40, 0x25, 0x18},
{0x40, 0x22, 0x00},
{0x40, 0x00, 0x3e},//SVGA - Preview
{0x40, 0x01, 0x90},//0x10 Bad frame skip...
{0x40, 0x02, 0x0c},//0x09//0x0c
{0x40, 0x03, 0xA8},//0xAF/
{0x40, 0x05, 0xf2},//0x22//0xf1
{0x40, 0x06, 0x03},
{0x40, 0x07, 0x9F},//0x9f//0x0F
{0x40, 0x08, 0x71},
{0x40, 0x09, 0x20},//0x30
{0x40, 0x0a, 0xcb},
{0x40, 0x0c, 0x65},
{0x40, 0x0d, 0x63},//0xd3
{0x40, 0x10, 0xA4},//0x80
{0x40, 0x11, 0x84},//0x80
{0x40, 0x12, 0x01},
{0x40, 0x13, 0x00},
{0x40, 0x14, 0x8A},//0x8A
{0x40, 0x15, 0x85},//0x80
{0x40, 0x17, 0x80},
{0x40, 0x18, 0x80},
{0x40, 0x16, 0x10},
{0x40, 0x19, 0x00},// 0x30 reduce noise
{0x40, 0x1A, 0xA0},
{0x40, 0x1b, 0xff},//0x40
{0x40, 0x1E, 0x7F},
{0x40, 0x1F, 0x08},
{0x40, 0x20, 0x50},//0x30
//old setting
{0x40, 0x26, 0x2f},
{0x40, 0x2a, 0x61},
{0x40, 0x2b, 0x43},
{0x40, 0x2c, 0x22},
{0x40, 0x2d, 0x13},
{0x40, 0x2e, 0x56},
{0x40, 0x2f, 0x03},
{0x40, 0x30, 0x02},
{0x40, 0x31, 0x3d},
{0x40, 0x32, 0x80},
{0x40, 0xF0, 0x48},
{0x40, 0xF1, 0x20},
{0x40, 0xF2, 0x02},
{0x40, 0xF3, 0x07},
{0x40, 0xF4, 0x89},
{0x40, 0xF5, 0x81},
{0x40, 0xF6, 0x07},
{0x40, 0xF7, 0x86},
{0x40, 0xF8, 0x8a},
{0x40, 0xF9, 0x94},
{0x40, 0xFA, 0x1f},
{0x40, 0x33, 0x00},
{0x40, 0x34, 0x04},
{0x40, 0x35, 0x09},
{0x40, 0x36, 0x12},
{0x40, 0x37, 0x1a},
{0x40, 0x38, 0x2a},
{0x40, 0x39, 0x42},
{0x40, 0x3a, 0x59},
{0x40, 0x3b, 0x6c},
{0x40, 0x3c, 0x8c},
{0x40, 0x3d, 0xa8},
{0x40, 0x3e, 0xd9},
{0x40, 0x3f, 0xfe},
{0x40, 0xA6, 0x00},
{0x40, 0xA7, 0x10},
{0x40, 0xA8, 0x24},
{0x40, 0xA9, 0x3A},
{0x40, 0xAA, 0x5E},
{0x40, 0xAB, 0x8c},
{0x40, 0xAC, 0xb0},
{0x40, 0xAD, 0xc8},
{0x40, 0xAE, 0xec},
{0x40, 0xd5, 0x01},
{0x40, 0xd6, 0x40},
{0x40, 0xd7, 0x00},
{0x40, 0xd8, 0xf0},
{0x40, 0xcc, 0x00},
{0x40, 0x27, 0xe8},
{0x40, 0x4D, 0x0f},//0x20
{0x40, 0x4E, 0x20},//0x8D
{0x40, 0x4F, 0x73},//0x78
// Gain Set
{0x40, 0x44, 0x7b},//0x77
{0x40, 0x60, 0x0B},
{0x40, 0x50, 0x4F},
{0x40, 0x51, 0x20},
{0x40, 0x52, 0x32},
// AWB set
{0x40, 0x53, 0x58},
{0x40, 0x54, 0x1b},
{0x40, 0x55, 0x70},
{0x40, 0x56, 0x28},
{0x40, 0x59, 0xc7},
{0x40, 0x5A, 0x50},
{0x40, 0x5B, 0x20},
{0x40, 0x5C, 0x20},
{0x40, 0x5D, 0x08},
{0x40, 0x5E, 0x00},
{0x40, 0x5F, 0x2a},//0x15
{0x40, 0x61, 0x18},//0x10
{0x40, 0x62, 0x55},
{0x40, 0x63, 0x18},//0x10
{0x40, 0x64, 0x18},//0x10
{0x40, 0x65, 0x33},//0x28
{0x40, 0x66, 0x55},//0x20
{0x40, 0x67, 0x55},//0x20
{0x40, 0x68, 0x55},//0x20
// EXP100
{0x40, 0x76, 0x75},
{0x40, 0x77, 0x30},
//8 FRAMES MIN
{0x40, 0x71, 0x05},//0x09 - 5 FRAMES MIN
{0x40, 0x72, 0x27},//0x27//7e
{0x40, 0x73, 0xC0},//0xc0///40
{0x40, 0x76, 0x61},
{0x40, 0x77, 0xA8},
// HBLANK
{0x40, 0x88, 0x01},/*0x01*/ // original value
{0x40, 0x89, 0x2c},//0x2c/*0x7C*/
// VBLANK
{0x40, 0x8a, 0x01},
{0x40, 0x8b, 0x14},//x010
{0x40, 0x6C, 0x01},
{0x40, 0x6D, 0x5f},//0x86
{0x40, 0x6E, 0x90},//0xa0
{0x40, 0x8d, 0x05},
{0x40, 0x8e, 0x05},
{0x40, 0x8f, 0x05},
{0x40, 0x93, 0x3f},
{0x40, 0x97, 0x77},
{0x40, 0x98, 0x77},//0x70
{0x40, 0x99, 0x37},
{0x40, 0x9a, 0x00},
{0x40, 0x9b, 0x61},
{0x40, 0x9e, 0x03},
{0x40, 0x9f, 0x01},
{0x40, 0xfb, 0x10},
{0x40, 0xfc, 0x11},
{0x40, 0xa0, 0x3f},
{0x40, 0xa1, 0x34},//0x25
{0x40, 0xb0, 0x40},// 0x80
{0x40, 0xb1, 0x30},// 0x60
{0x40, 0xb2, 0x30},// 0x60
{0x40, 0xe0, 0x48},
{0x40, 0xe1, 0x38},
{0x40, 0xe2, 0x38},
{0x40, 0xe3, 0x28},
{0x40, 0xe4, 0x88},
{0x40, 0xe5, 0x88},
{0x40, 0xe6, 0x44},
{0x40, 0xe7, 0x61},
{0x40, 0xe8, 0x30},
{0x40, 0xe9, 0x88},
{0x40, 0xea, 0xff},
{0x40, 0xeb, 0x70},
{0x40, 0xec, 0x90},
{0x40, 0x0f, 0x26},
{0x40, 0x0f, 0x94},
{0x40, 0x0b, 0x9C},//0x8c
{0x40, 0x0e, 0xE8},
{0x40, 0x04, 0x00}, // Sleep mode off
#if 1 // for day mode
{0x40, 0x0B, 0x0C},
{0x40, 0x04, 0x01},
//7 FRAMES MIN
{0x40, 0x71, 0x02},//0x06 //0x04 - 10 FRAMES MIN/
{0x40, 0x72, 0x68},//0x93/
{0x40, 0x73, 0xA0},//0xE0/
{0x40, 0x6C, 0x01},
{0x40, 0x6D, 0x5F},
{0x40, 0x6E, 0x90},
{0x40, 0x62, 0x55},
{0x40, 0x60, 0x0B},
{0x40, 0x0B, 0x9C},//0x8c
{0x40, 0x04, 0x00},
#endif
{0xff,0xff,0xff},
};
const uint8 noon200pc11_800X600_NIGHT[][3] =
{
{0x40, 0x04, 0x01},
{0x40, 0x04, 0x03},
{0x40, 0x04, 0x01},
{0x40, 0x0b, 0x00},
{0x40, 0x0e, 0x00},
{0x40, 0x24, 0x20},//0x22
{0x40, 0x25, 0x18},
{0x40, 0x22, 0x00},
{0x40, 0x00, 0x1d},//SVGA - Preview
{0x40, 0x01, 0x90},//0x10 Bad frame skip...
{0x40, 0x02, 0x0c},//0x09//0x0c
{0x40, 0x03, 0xA8},//0xAF/
{0x40, 0x05, 0x22},//0x22//0xf1
{0x40, 0x06, 0x03},
{0x40, 0x07, 0x9F},//0x9f//0x0F
{0x40, 0x08, 0x71},
{0x40, 0x09, 0x20},//0x30
{0x40, 0x0a, 0xcb},
{0x40, 0x0c, 0x65},
{0x40, 0x0d, 0x63},//0xd3
{0x40, 0x10, 0xA4},//0x80
{0x40, 0x11, 0x84},//0x80
{0x40, 0x12, 0x01},
{0x40, 0x13, 0x00},
{0x40, 0x14, 0x8A},//0x8A
{0x40, 0x15, 0x85},//0x80
{0x40, 0x17, 0x80},
{0x40, 0x18, 0x80},
{0x40, 0x16, 0x10},
{0x40, 0x19, 0x00},// 0x30 reduce noise
{0x40, 0x1A, 0xA0},
{0x40, 0x1b, 0xff},//0x40
{0x40, 0x1E, 0x7F},
{0x40, 0x1F, 0x08},
{0x40, 0x20, 0x50},//0x30
//old setting
{0x40, 0x26, 0x2f},
{0x40, 0x2a, 0x61},
{0x40, 0x2b, 0x43},
{0x40, 0x2c, 0x22},
{0x40, 0x2d, 0x13},
{0x40, 0x2e, 0x56},
{0x40, 0x2f, 0x03},
{0x40, 0x30, 0x02},
{0x40, 0x31, 0x3d},
{0x40, 0x32, 0x80},
{0x40, 0xF0, 0x48},
{0x40, 0xF1, 0x20},
{0x40, 0xF2, 0x02},
{0x40, 0xF3, 0x07},
{0x40, 0xF4, 0x89},
{0x40, 0xF5, 0x81},
{0x40, 0xF6, 0x07},
{0x40, 0xF7, 0x86},
{0x40, 0xF8, 0x8a},
{0x40, 0xF9, 0x94},
{0x40, 0xFA, 0x1f},
{0x40, 0x33, 0x00},
{0x40, 0x34, 0x04},
{0x40, 0x35, 0x09},
{0x40, 0x36, 0x12},
{0x40, 0x37, 0x1a},
{0x40, 0x38, 0x2a},
{0x40, 0x39, 0x42},
{0x40, 0x3a, 0x59},
{0x40, 0x3b, 0x6c},
{0x40, 0x3c, 0x8c},
{0x40, 0x3d, 0xa8},
{0x40, 0x3e, 0xd9},
{0x40, 0x3f, 0xfe},
{0x40, 0xA6, 0x00},
{0x40, 0xA7, 0x10},
{0x40, 0xA8, 0x24},
{0x40, 0xA9, 0x3A},
{0x40, 0xAA, 0x5E},
{0x40, 0xAB, 0x8c},
{0x40, 0xAC, 0xb0},
{0x40, 0xAD, 0xc8},
{0x40, 0xAE, 0xec},
{0x40, 0xd5, 0x01},
{0x40, 0xd6, 0x40},
{0x40, 0xd7, 0x00},
{0x40, 0xd8, 0xf0},
{0x40, 0xcc, 0x00},
{0x40, 0x27, 0xe8},
{0x40, 0x4D, 0x0f},//0x20
{0x40, 0x4E, 0x20},//0x8D
{0x40, 0x4F, 0x73},//0x78
// Gain Set
{0x40, 0x44, 0x7b},//0x77
{0x40, 0x60, 0x0B},
{0x40, 0x50, 0x4F},
{0x40, 0x51, 0x20},
{0x40, 0x52, 0x32},
// AWB set
{0x40, 0x53, 0x58},
{0x40, 0x54, 0x1b},
{0x40, 0x55, 0x70},
{0x40, 0x56, 0x28},
{0x40, 0x59, 0xc7},
{0x40, 0x5A, 0x50},
{0x40, 0x5B, 0x20},
{0x40, 0x5C, 0x20},
{0x40, 0x5D, 0x08},
{0x40, 0x5E, 0x00},
{0x40, 0x5F, 0x2a},//0x15
{0x40, 0x61, 0x18},//0x10
{0x40, 0x62, 0x55},
{0x40, 0x63, 0x18},//0x10
{0x40, 0x64, 0x18},//0x10
{0x40, 0x65, 0x33},//0x28
{0x40, 0x66, 0x55},//0x20
{0x40, 0x67, 0x55},//0x20
{0x40, 0x68, 0x55},//0x20
// EXP100
{0x40, 0x76, 0x75},
{0x40, 0x77, 0x30},
//8 FRAMES MIN
{0x40, 0x71, 0x05},//0x09 - 5 FRAMES MIN
{0x40, 0x72, 0x27},//0x27//7e
{0x40, 0x73, 0xC0},//0xc0///40
{0x40, 0x76, 0x61},
{0x40, 0x77, 0xA8},
// HBLANK
{0x40, 0x88, 0x01},/*0x01*/ // original value
{0x40, 0x89, 0x2c},//0x2c/*0x7C*/
// VBLANK
{0x40, 0x8a, 0x00},
{0x40, 0x8b, 0x14},//x010
{0x40, 0x6C, 0x01},
{0x40, 0x6D, 0x5f},//0x86
{0x40, 0x6E, 0x90},//0xa0
{0x40, 0x8d, 0x05},
{0x40, 0x8e, 0x05},
{0x40, 0x8f, 0x05},
{0x40, 0x93, 0x3f},
{0x40, 0x97, 0x77},
{0x40, 0x98, 0x77},//0x70
{0x40, 0x99, 0x37},
{0x40, 0x9a, 0x00},
{0x40, 0x9b, 0x61},
{0x40, 0x9e, 0x03},
{0x40, 0x9f, 0x01},
{0x40, 0xfb, 0x10},
{0x40, 0xfc, 0x11},
{0x40, 0xa0, 0x3f},
{0x40, 0xa1, 0x34},//0x25
{0x40, 0xb0, 0x40},// 0x80
{0x40, 0xb1, 0x30},// 0x60
{0x40, 0xb2, 0x30},// 0x60
{0x40, 0xe0, 0x48},
{0x40, 0xe1, 0x38},
{0x40, 0xe2, 0x38},
{0x40, 0xe3, 0x28},
{0x40, 0xe4, 0x88},
{0x40, 0xe5, 0x88},
{0x40, 0xe6, 0x44},
{0x40, 0xe7, 0x61},
{0x40, 0xe8, 0x30},
{0x40, 0xe9, 0x88},
{0x40, 0xea, 0xff},
{0x40, 0xeb, 0x70},
{0x40, 0xec, 0x90},
{0x40, 0x0f, 0x26},
{0x40, 0x0f, 0x94},
{0x40, 0x0b, 0x9C},//0x8c
{0x40, 0x0e, 0xE8},
{0x40, 0x04, 0x00}, // Sleep mode off
#if 0 // for day mode
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