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<title>Big C++: Chptr. 27 -- Graphical User Interfaces</title>
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<meta name="Copyright" content="2005 John Wiley & Sons">
<meta name="Author" content="Kurt Schmidt">
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<h2><font color='#009999'>27.4 Menus (cont.)</font></h2>
<ul>
<li><font size="+1">Each menu item must have an integer ID number, used to match
up menu items with their actions.
<blockquote>
<pre>const int ID_SAY_HELLO = 1000;
const int ID_SAY_GOODBYE = 1001;</pre>
</blockquote></font></li>
<li><font size="+1">Now construct a menu and append the two menu items to it.
<blockquote>
<pre>wxMenu* menu = new wxMenu();
menu->Append(ID_SAY_HELLO, "Hello");
menu->Append(ID_SAY_GOODBYE, "Goodbye");</pre>
</blockquote></font></li>
<li><font size="+1">Finally, constructor a menu bar object, set it as the menu
bar of the frame, and append the menu.
<blockquote>
<pre>wxMenuBar* menu_bar = new wxMenuBar();
SetMenuBar(menu_bar);
menu_bar->Append(menu, "Say);</pre>
</blockquote></font></li>
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