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📁 《Big C++ 》Third Edition电子书和代码全集-Part1
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	<title>Big C++: Chptr. 27 -- Graphical User Interfaces</title>
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  <meta name="Copyright" content="2005 John Wiley & Sons">
  <meta name="Author" content="Kurt Schmidt">
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<h2><font color='#009999'>27.7 Painting</font></h2>
<ul>
  <li><font size="+1">Drawing images in a windowing environment is not quite as 
    straightforward as you might think.</font> 
    <ul>
      <li><font size="+1">What happens when a user re-sizes the window? ... minimizes 
        the window? ... restores the window?</font></li>
      <li><font size="+1">What happens when another frame pops up over the image 
        and then vanishes?</font></li>
    </ul>
  </li>
  <li><font size="+1">The program has no idea when these events will happen.</font></li>
  <li><font size="+1">When they do happen, the window manager knows the contents 
    of the window have been corrupted and sends a paint event to the program.</font></li>
  <li><font size="+1">The program needs to draw the image not just once, but <i>every 
    time a paint even occurs</i>.</font></li>
  <li><font size="+1">All drawing instructions must be placed into a function 
    that is is the target of paint events. 
    <blockquote><pre>EVT_PAINT(EllipseWindow::OnPaint)</pre></blockquote></font></li>
</ul>
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