📄 audiopkgappui.cpp
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/*
============================================================================
Name : AudioPkgAppUi.cpp
Author :
Version :
Copyright : Your copyright notice
Description : Main application UI class (controller)
============================================================================
*/
// INCLUDE FILES
#include <avkon.hrh>
#include <aknnotewrappers.h>
#include <stringloader.h>
#include <AudioPkg.rsg>
#include <f32file.h>
#include <s32file.h>
#include "AudioPkg.pan"
#include "AudioPkgAppUi.h"
#include "AudioPkgAppView.h"
#include "AudioPkg.hrh"
// ============================ MEMBER FUNCTIONS ===============================
void CAudioPkgAppUi::ConstructL()
{
BaseConstructL();
iAppView = CAudioPkgAppView::NewL( ClientRect() );
}
CAudioPkgAppUi::CAudioPkgAppUi()
{
}
CAudioPkgAppUi::~CAudioPkgAppUi()
{
if ( iAppView )
{
delete iAppView;
iAppView = NULL;
}
}
void CAudioPkgAppUi::HandleCommandL( TInt aCommand )
{
switch( aCommand )
{
case EEikCmdExit:
case EAknSoftkeyExit:
Exit();
break;
case EAudioPkgCommand1:
{
// HBufC* textResource = StringLoader::LoadLC( R_HEWB_COMMAND1_TEXT );
// CAknInformationNote* informationNote = new ( ELeave ) CAknInformationNote;
// informationNote->ExecuteLD( *textResource );
// CleanupStack::PopAndDestroy( textResource );
iAppView->PlayWavL();
}
break;
default:
Panic( EAudioPkgUi );
break;
}
}
void CAudioPkgAppUi::HandleStatusPaneSizeChange()
{
iAppView->SetRect( ClientRect() );
}
// End of File
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