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📄 dom.js

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                return null;            }            var child = ( testElement(node.lastChild, method) ) ? node.lastChild : null;            return child || Y.Dom.getPreviousSiblingBy(node.lastChild, method);        },         /**         * Returns the last HTMLElement child.          * @method getLastChild         * @param {String | HTMLElement} node The HTMLElement or an ID to use as the starting point          * @return {Object} HTMLElement or null if not found         */        getLastChild: function(node) {            node = Y.Dom.get(node);            return Y.Dom.getLastChildBy(node);        },         /**         * Returns an array of HTMLElement childNodes that pass the test method.          * @method getChildrenBy         * @param {HTMLElement} node The HTMLElement to start from         * @param {Function} method A boolean function used to test children         * that receives the node being tested as its only argument         * @return {Array} A static array of HTMLElements         */        getChildrenBy: function(node, method) {            var child = Y.Dom.getFirstChildBy(node, method);            var children = child ? [child] : [];            Y.Dom.getNextSiblingBy(child, function(node) {                if ( !method || method(node) ) {                    children[children.length] = node;                }                return false; // fail test to collect all children            });            return children;        },         /**         * Returns an array of HTMLElement childNodes.          * @method getChildren         * @param {String | HTMLElement} node The HTMLElement or an ID to use as the starting point          * @return {Array} A static array of HTMLElements         */        getChildren: function(node) {            node = Y.Dom.get(node);            if (!node) {            }            return Y.Dom.getChildrenBy(node);        },         /**         * Returns the left scroll value of the document          * @method getDocumentScrollLeft         * @param {HTMLDocument} document (optional) The document to get the scroll value of         * @return {Int}  The amount that the document is scrolled to the left         */        getDocumentScrollLeft: function(doc) {            doc = doc || document;            return Math.max(doc.documentElement.scrollLeft, doc.body.scrollLeft);        },         /**         * Returns the top scroll value of the document          * @method getDocumentScrollTop         * @param {HTMLDocument} document (optional) The document to get the scroll value of         * @return {Int}  The amount that the document is scrolled to the top         */        getDocumentScrollTop: function(doc) {            doc = doc || document;            return Math.max(doc.documentElement.scrollTop, doc.body.scrollTop);        },        /**         * Inserts the new node as the previous sibling of the reference node          * @method insertBefore         * @param {String | HTMLElement} newNode The node to be inserted         * @param {String | HTMLElement} referenceNode The node to insert the new node before          * @return {HTMLElement} The node that was inserted (or null if insert fails)          */        insertBefore: function(newNode, referenceNode) {            newNode = Y.Dom.get(newNode);             referenceNode = Y.Dom.get(referenceNode);                         if (!newNode || !referenceNode || !referenceNode.parentNode) {                return null;            }                   return referenceNode.parentNode.insertBefore(newNode, referenceNode);         },        /**         * Inserts the new node as the next sibling of the reference node          * @method insertAfter         * @param {String | HTMLElement} newNode The node to be inserted         * @param {String | HTMLElement} referenceNode The node to insert the new node after          * @return {HTMLElement} The node that was inserted (or null if insert fails)          */        insertAfter: function(newNode, referenceNode) {            newNode = Y.Dom.get(newNode);             referenceNode = Y.Dom.get(referenceNode);                         if (!newNode || !referenceNode || !referenceNode.parentNode) {                return null;            }                   if (referenceNode.nextSibling) {                return referenceNode.parentNode.insertBefore(newNode, referenceNode.nextSibling);             } else {                return referenceNode.parentNode.appendChild(newNode);            }        }    };})();/** * A region is a representation of an object on a grid.  It is defined * by the top, right, bottom, left extents, so is rectangular by default.  If  * other shapes are required, this class could be extended to support it. * @namespace YAHOO.util * @class Region * @param {Int} t the top extent * @param {Int} r the right extent * @param {Int} b the bottom extent * @param {Int} l the left extent * @constructor */YAHOO.util.Region = function(t, r, b, l) {    /**     * The region's top extent     * @property top     * @type Int     */    this.top = t;        /**     * The region's top extent as index, for symmetry with set/getXY     * @property 1     * @type Int     */    this[1] = t;    /**     * The region's right extent     * @property right     * @type int     */    this.right = r;    /**     * The region's bottom extent     * @property bottom     * @type Int     */    this.bottom = b;    /**     * The region's left extent     * @property left     * @type Int     */    this.left = l;        /**     * The region's left extent as index, for symmetry with set/getXY     * @property 0     * @type Int     */    this[0] = l;};/** * Returns true if this region contains the region passed in * @method contains * @param  {Region}  region The region to evaluate * @return {Boolean}        True if the region is contained with this region,  *                          else false */YAHOO.util.Region.prototype.contains = function(region) {    return ( region.left   >= this.left   &&              region.right  <= this.right  &&              region.top    >= this.top    &&              region.bottom <= this.bottom    );};/** * Returns the area of the region * @method getArea * @return {Int} the region's area */YAHOO.util.Region.prototype.getArea = function() {    return ( (this.bottom - this.top) * (this.right - this.left) );};/** * Returns the region where the passed in region overlaps with this one * @method intersect * @param  {Region} region The region that intersects * @return {Region}        The overlap region, or null if there is no overlap */YAHOO.util.Region.prototype.intersect = function(region) {    var t = Math.max( this.top,    region.top    );    var r = Math.min( this.right,  region.right  );    var b = Math.min( this.bottom, region.bottom );    var l = Math.max( this.left,   region.left   );        if (b >= t && r >= l) {        return new YAHOO.util.Region(t, r, b, l);    } else {        return null;    }};/** * Returns the region representing the smallest region that can contain both * the passed in region and this region. * @method union * @param  {Region} region The region that to create the union with * @return {Region}        The union region */YAHOO.util.Region.prototype.union = function(region) {    var t = Math.min( this.top,    region.top    );    var r = Math.max( this.right,  region.right  );    var b = Math.max( this.bottom, region.bottom );    var l = Math.min( this.left,   region.left   );    return new YAHOO.util.Region(t, r, b, l);};/** * toString * @method toString * @return string the region properties */YAHOO.util.Region.prototype.toString = function() {    return ( "Region {"    +             "top: "       + this.top    +              ", right: "   + this.right  +              ", bottom: "  + this.bottom +              ", left: "    + this.left   +              "}" );};/** * Returns a region that is occupied by the DOM element * @method getRegion * @param  {HTMLElement} el The element * @return {Region}         The region that the element occupies * @static */YAHOO.util.Region.getRegion = function(el) {    var p = YAHOO.util.Dom.getXY(el);    var t = p[1];    var r = p[0] + el.offsetWidth;    var b = p[1] + el.offsetHeight;    var l = p[0];    return new YAHOO.util.Region(t, r, b, l);};//////////////////////////////////////////////////////////////////////////////** * A point is a region that is special in that it represents a single point on  * the grid. * @namespace YAHOO.util * @class Point * @param {Int} x The X position of the point * @param {Int} y The Y position of the point * @constructor * @extends YAHOO.util.Region */YAHOO.util.Point = function(x, y) {   if (YAHOO.lang.isArray(x)) { // accept input from Dom.getXY, Event.getXY, etc.      y = x[1]; // dont blow away x yet      x = x[0];   }       /**     * The X position of the point, which is also the right, left and index zero (for Dom.getXY symmetry)     * @property x     * @type Int     */    this.x = this.right = this.left = this[0] = x;         /**     * The Y position of the point, which is also the top, bottom and index one (for Dom.getXY symmetry)     * @property y     * @type Int     */    this.y = this.top = this.bottom = this[1] = y;};YAHOO.util.Point.prototype = new YAHOO.util.Region();YAHOO.register("dom", YAHOO.util.Dom, {version: "2.3.0", build: "442"});

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