📄 mybtn.h
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#if !defined(AFX_MYBTN_H__289CB976_3A41_11D1_9774_004033298A13__INCLUDED_)
#define AFX_MYBTN_H__289CB976_3A41_11D1_9774_004033298A13__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// MyBtn.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CMyBtn window
class CMyBtn : public CButton
{
// Construction
public:
CMyBtn();
// Attributes
public:
// Operations
public:
void DrawWhiteText(CDC* pDC, CRect* pRect, CString& text );
void GradientFill (CDC* pDC, CRect* pRect);
void SetRound(void);
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMyBtn)
public:
virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CMyBtn();
// Generated message map functions
protected:
//{{AFX_MSG(CMyBtn)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MYBTN_H__289CB976_3A41_11D1_9774_004033298A13__INCLUDED_)
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