📄 wzddlg.cpp
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// WzdDlg.cpp : implementation file
//
#include "stdafx.h"
#include "wzd.h"
#include "WzdDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CWzdDialog dialog
CWzdDialog::CWzdDialog(CWnd* pParent /*=NULL*/)
: CDialog(CWzdDialog::IDD, pParent)
{
//{{AFX_DATA_INIT(CWzdDialog)
//}}AFX_DATA_INIT
}
void CWzdDialog::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CWzdDialog)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CWzdDialog, CDialog)
//{{AFX_MSG_MAP(CWzdDialog)
ON_WM_PAINT()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CWzdDialog message handlers
BOOL CWzdDialog::OnInitDialog()
{
CDialog::OnInitDialog();
// position where mouse button was clicked
CPoint pt;
GetCursorPos(&pt);
SetWindowPos(NULL,pt.x,pt.y,0,0,SWP_NOSIZE);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void CWzdDialog::OnPaint()
{
CDialog::OnPaint();
// load up menu
CMenu menu;
menu.LoadMenu(IDR_WZD_MENU);
CMenu* pPopup = menu.GetSubMenu(0);
// get location of static control and display popup menu there
CRect rect;
GetDlgItem(IDC_MENU_STATIC)->GetWindowRect(&rect);
int nLeft=rect.right+2;
GetWindowRect(&rect);
pPopup->TrackPopupMenu(TPM_RIGHTBUTTON, nLeft, rect.top, GetParent());
// cancel this dialog
PostMessage(WM_CLOSE);
}
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