📄 mainfrm.cpp
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// MainFrm.cpp : implementation of the CMainFrame class
//
#include "stdafx.h"
#include "SCBDemo.h"
#include "MainFrm.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMainFrame
IMPLEMENT_DYNAMIC(CMainFrame, CMDIFrameWnd)
BEGIN_MESSAGE_MAP(CMainFrame, CMDIFrameWnd)
//{{AFX_MSG_MAP(CMainFrame)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code !
ON_WM_CREATE()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
static UINT indicators[] =
{
ID_SEPARATOR, // status line indicator
ID_INDICATOR_CAPS,
ID_INDICATOR_NUM,
ID_INDICATOR_SCRL,
};
/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction
CMainFrame::CMainFrame()
{
// TODO: add member initialization code here
}
CMainFrame::~CMainFrame()
{
}
int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CMDIFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1;
if (!m_wndToolBar.Create(this) ||
!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
{
TRACE0("Failed to create toolbar\n");
return -1; // fail to create
}
if (!m_wndStatusBar.Create(this) ||
!m_wndStatusBar.SetIndicators(indicators,
sizeof(indicators)/sizeof(UINT)))
{
TRACE0("Failed to create status bar\n");
return -1; // fail to create
}
if (!m_wndMyBar.Create(_T("My Bar"), this, CSize(200, 100),
TRUE /*bHasGripper*/, AFX_IDW_CONTROLBAR_FIRST + 33))
{
TRACE0("Failed to create mybar\n");
return -1; // fail to create
}
// TODO: Remove this if you don't want tool tips or a resizeable toolbar
m_wndToolBar.SetBarStyle(m_wndToolBar.GetBarStyle() |
CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC);
m_wndMyBar.SetBarStyle(m_wndMyBar.GetBarStyle() |
CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC);
// To change the resizable control bar sizes, just change the following
// members. If you need to change them later, don't forget to call
// RecalcLayout() or DelayRecalcLayout() after you set the size.
// You can use this technique to load/save the size of the control bar.
m_wndMyBar.m_sizeHorz = CSize(-1, 150); // x size ignored (stretched)
m_wndMyBar.m_sizeVert = CSize(250, -1); // y size ignored (stretched)
m_wndMyBar.m_sizeFloat = CSize(300, 100);
// TODO: Delete these three lines if you don't want the toolbar to
// be dockable
m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
m_wndMyBar.EnableDocking(CBRS_ALIGN_ANY);
EnableDocking(CBRS_ALIGN_ANY);
DockControlBar(&m_wndToolBar);
DockControlBar(&m_wndMyBar, AFX_IDW_DOCKBAR_LEFT);
return 0;
}
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return CMDIFrameWnd::PreCreateWindow(cs);
}
/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics
#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
CMDIFrameWnd::AssertValid();
}
void CMainFrame::Dump(CDumpContext& dc) const
{
CMDIFrameWnd::Dump(dc);
}
#endif //_DEBUG
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