📄 childframe2.h
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#if !defined(AFX_CHILDFRAME2_H__A695B2DB_DE92_11D1_B6BE_00C04FA35F76__INCLUDED_)
#define AFX_CHILDFRAME2_H__A695B2DB_DE92_11D1_B6BE_00C04FA35F76__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// ChildFrame2.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CChildFrame2 frame
class CChildFrame2 : public CMDIChildWnd
{
DECLARE_DYNCREATE(CChildFrame2)
protected:
CChildFrame2(); // protected constructor used by dynamic creation
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CChildFrame2)
protected:
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~CChildFrame2();
// Generated message map functions
//{{AFX_MSG(CChildFrame2)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CHILDFRAME2_H__A695B2DB_DE92_11D1_B6BE_00C04FA35F76__INCLUDED_)
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