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📄 ga.h

📁 遗传算法工具箱C++
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// $Header$/* ----------------------------------------------------------------------------  ga.h  mbwall 28jul94  Copyright (c) 1995-1996 Massachusetts Institute of Technology                          all rights reserved  Main header for the GAlibrary.  This header is provided to make it easy to include GAlib components in your code.  It includes all of the genetic algorithm classes as well as all of the genome classes (plus a bunch of comments giving an overview of the library).  References to 'Goldberg's Book' are to David E Goldberg's book, and references to 'Numerical Recipes' are to the Numerical Recipes in C book."Genetic Algorithms in Search, Optimization, and Machine Learning"    Goldberg, David Edward, 1953-     Addison-Wesley Pub. Co., (c) 1989    ISBN 0-201-15767-5"Numerical Recipes in C:  The Art of Scientific Computing"    Cambridge University Press, (c) 1988-1992    ISBN 0-521-43108-5-------------------------------------------------------------------------------Overview of who does what in the GAlibrary -- see http://lancet.mit.edu/ga/-------------------------------------------------------------------------------Here are the library capabilities and which parts of the library are involved:Genetic Algorithm    This object contains the operators and data needed to perform the   optimization.  There are a few basic GA implementations in the library,   including the basic 'simple' genetic algorithm described by Goldberg, the  'steady-state' genetic algorithm, the 'incremental' genetic algorithm based  on the Genitor model, and the 'parallel' genetic algorithm that uses multiple  populations in parallel on a single CPU.    The base GA object defines many of the parameters and statistics useful  when running an experiment.  It also defines the basic interface for most  genetic algorithms.Genome    The genome object contains the actual problem-specific data as well as the  mapping from data-domain to problem-domain (by way of the objective functions    All of the genomes are derived from a base genome class.  The base genome  class defines the interface used by genetic algorithms to modify the data.  Any genome used in an experiment must be derived from the base genom class  as well as a user-defined data type (or one of the sample types provided in  GAlib).  The library includes array, tree, list, and binary-string data types  to use if you do not want to define your own.Population    Each population contains a bunch of genomes.  Populations know how to   select genomes.  They also have housekeeping routines such as replace,  remove, and add.  A population can be given some intelligence by using its  evaluation member rather than evaluting each individual on its own.Selection    Selection is implemented as a member function of the population object.  Any GA simply calls the population's 'select' member to get the genome that  it needs to work with.  Crossover/Mating    Crossover is implemented as a separate object.  We have various crossover  objects, each corresponding to a genome type.  These could be templatized,  but that wouldn't buy us much since the behaviour depends upon the data type  anyway.    Crossover is not a member function of the genomes.  I fretted over how to  do this properly and decided to keep crossover as an operator separate from  the genomes.  The other viable option was to make crossover a member function  of the genomes, but then changing the crossover during the course of the  evolution becomes more difficult.  Also, it is easier to define asexual (or  other non-standard mating schemes) with an operator that is not a member of  the genome object.    When you create a GA, you specify a genome (or population of genomes).  The  GA asks the genome how it mates, and the genome returns a pointer to its  preferred crossover method.  You can set the crossover explicitly on the GA  if you prefer.  Using this scheme we can assign default crossover operators  so that you don't have to specify a crossover unless you want to.    Each genome type must have a corresponding crossover operator defined that  can operate on that data type.  The genetic algorithms don't care about the  specific crossover type - they call the mating methods based upon the high  level interface definition.Mutation     Mutation is defined at the genome level and is implemented as a member   function of the base genome class.  Each genome must define its own  mutation method that will operate on its specific data type.Replacement strategies    The replacement strategy defines how a child is inserted into a population.    Replacement strategies include child-replaces-parent, child-replaces-worst,  and child-replaces-random.  These make sense only for GAs with overlapping  populations.Convergence and completion    The GA defines a 'done' member that calls a user-defineable completion  function to determine whether or not the GA is finished.  Built-in completion  routines include population-converged, best-converged and   number-of-generations.Fitness vs Objective    Note the difference between fitness function and objective   function.  In this library, the objective function is user-defined and tells  (on an arbitrary scale) how well a genome performs relative to other  genomes.  The fitness function, on the other hand, takes objective function   scores and processes them to produce a number for each genome that   represents its fitness for mating/selection.    The selection strategies include roulette wheel, tournament, linear  ranking, and stochastic sampling.  See the selector headers for more details  about each strategy and its implementation.    Speciation is included as a type of selection.  To use the speciating   selector you must define a distance function.  See the selector header for   more details.    Scaling methods are loosely coupled with the selection strategies.  They  include linear scaling, sigma truncation, and ranking.  See the fitness  headers for more details about how you can mix and match scaling methods with  selection strategies.Elitism    Elitism is optional.  If you want the best of each generation to be carried  over to the next generation, turn on the elitism.  If not, turn it off.  This  only works with non-overlapping populations.Initialization    Each genome has its own initialization operator.  When a GA is  initialized, it initializes its populations, which in turn tells each   chromomosome to initialize itself.  You can use the initialization method to  bias an initial population.  This can be done either at the population level  by customizing the population's initialization operator or at the genome  level by customizing the genome's initilizer.    Default initializers are included for most genomes.  See the documentation  and genome headers for more details.-------------------------------------------------------------------------------Basic usage  You create a GA by first instantiating the non-default parts that you want touse.  For example, if you want a binary string genome with uniform crossoverand roulette wheel selection, you would define an objective function, instantiate a genome, instantiate a uniform crossover operator, then instantiate the GA.  Since the roulette wheel selector is the default, you donot need to instantiate one to use that method.  In every case you MUST define an objective function and you MUST instantiateone copy of the genome type you want to use.---------------------------------------------------------------------------- */#ifndef _ga_ga_h_#define _ga_ga_h_// Make sure that we get the configuration into each of the galib components// that will be used.#include "gaconfig.h"// These are the headers for all of the genetic algorithm classes.#include "GASimpleGA.h"#include "GASStateGA.h"#include "GAIncGA.h"#include "GADemeGA.h"#include "GADCrowdingGA.h"// Here we include the headers for all of the various genome types.#include "GA1DBinStrGenome.h"#include "GA2DBinStrGenome.h"#include "GA3DBinStrGenome.h"#include "GABin2DecGenome.h"#ifndef GALIB_USE_NO_TEMPLATES#include "GA1DArrayGenome.h"#include "GA2DArrayGenome.h"#include "GA3DArrayGenome.h"#include "GAListGenome.h"#include "GATreeGenome.h"// We do *not* include the headers for template specializations.  This prevents// unnecessary instantiations of template objects which causes grief to some// compilers.//#include "GAStringGenome.h"//#include "GARealGenome.h"#endif#endif

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