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📄 galistbase.h

📁 遗传算法工具箱C++
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// $Header$/* ----------------------------------------------------------------------------  listbase.h  mbwall 25nov94  Copyright 1995 Massachusetts Institute of Technology DESCRIPTION:  This defines the list objects. TO DO:  Probably should put the size (and depth for trees) into the templateized class since those take care of memory management.  BASE class has no concept ofmemory management, nor does it know the best way to count what its got.---------------------------------------------------------------------------- */#ifndef _ga_listbase_h_#define _ga_listbase_h_#include "GANode.h"/* ---------------------------------------------------------------------------- GAListBASE-------------------------------------------------------------------------------  This is the base list class from which template lists are derived.  This object does no memory management - it just keeps track of a list structure.Whoever calls the members of this object is responsible for allocating and deallocating the memory associated with each node.  This class does not define any of the iteration operators for traversing thelist.  That is left to the iterator friend of this class.  The iterator class is declared as a friend so that it can access ourinternals.  It iterates over the list without changing anything.  We have to break through the const-ness of the list in order to make thingswork properly.  When you ask for the size of a list, you don't change the sizebut you do (possibly) change the value of the sz member.  This doesn't changethe state of the tree, so it is, in effect, a const-correct operation.  Butconst is too strict, so we have to work around it.  See the size() definitionto see how this is done.  Beware that copying this object will copy pointers, NOT the contents of thepointers.  You cannot simply say list1 = list2 or GAListBASE l = list1.  If youdo this, you'll get a copy of the list object, but not a duplicate of the list.creation  You can create a list by passing a node (the node becomes the head of the   list) or by passing nothing (the head of the list is NULL, and the next   insert automatically becomes the head).insert  Stick a node into the list.  Where the node goes depends on the second node  and the value of the flag.  There are three flag values:  head, before, and  after.  The flag specifies where the new node should go relative to the old  node.  If you don't pass a value for flag, it defaults to after.  The syntax  for using the insert method looks like this:       mylist.insert(newnode, oldnode, GAListBASE::before);       mylist.insert(newnode, oldnode);  The node can be a member of a list.  If it is, then the list will be broken  just previous to the node, then inserted into the list.    If the insert was successful, return NO_ERR.  If there was a problem,  return ERR.remove  Remove the specified node from the list.  If the node does not exist, an   ERR message is posted and NULL is returned.  The node is returned if the   removal is successful, otherwise NULL.swapnode  Switch nodes a and b in the list.  Leave the rest of the list intact.    If the swap was successful, return NO_ERR.  If there was a problem,  return ERR.size  How many nodes are in the list?  We keep a flag to tell us if any operation  has been performed that would require a recalculation of the size.  If you  change the contents of the list using any method other than those in this  object (which you could do, by the way) then you risk screwing up the count.---------------------------------------------------------------------------- */class GAListBASE {public:  enum Location {HEAD=0, TAIL, BEFORE, AFTER}; // values for 'where' to insert  enum {NO_ERR=0, ERR= -1};		       // return codes  GAListBASE(){hd=(GANodeBASE *)0; sz=0; csz=0;}  GAListBASE(GANodeBASE * n){hd=n; csz=1;}  GANodeBASE * remove(GANodeBASE * n);  int insert(GANodeBASE * n, GANodeBASE * idx, Location where=AFTER);  int swapnode(GANodeBASE * a, GANodeBASE * b);  int size() const;protected:  int sz, csz;			// number of nodes, have contents changed?  GANodeBASE *hd;		// the head node of the listprivate:  GAListBASE(const GAListBASE &){} // copying is not allowed  GAListBASE & operator=(const GAListBASE &){return *this;} // or op=  friend class GAListIterBASE;};/* ---------------------------------------------------------------------------- GAListIterBASE-------------------------------------------------------------------------------  This is the base class for iterators for the list objects.  We define thisclass separately from the List object so that you can have multiple interatorsfor each list and so that you can more easily customize the traversalalgorithms within the iterator.  From the object point of view, the way youtraverse a list is independent of how you represent the list.  Like the ListBASE object, this object doesn't do any memory allocation ordeallocation.  All we do is provide list traversal.  Notice that we keep a 'current location' in the list - whatever your lastquery was is stored as the node, so if you refer to the current member, you'llget your last query.  If you pass a NULL node to these routines they will not break; passing a NULLwill result in a no-op, and NULL will be returned.creation  When you create an iterator, you should pass another iterator (the new one  will copy the first) or a list (the iterator will default to the head node  of the list).current, head, tail, next, prev, warp  Set the iterator to the specified node and return a pointer to the node that  the iterator now points to.  If current is NULL or a NULL is passed to one of  these routines, a NULL is returned and the iterator does not move.warp  Move the iterator to the node referenced by index.  The head node is node '0'  then the count increases from there.---------------------------------------------------------------------------- */class GAListIterBASE {public:  GAListIterBASE(){node=(GANodeBASE *)0; list=(GAListBASE *)0;}  GAListIterBASE(const GAListBASE & t){list = &t; node = t.hd;}  GAListIterBASE(const GAListIterBASE & i){list = i.list; node = i.node;}  void operator()(const GAListBASE & t){list = &t; node = t.hd;}  GANodeBASE * current(GANodeBASE * c)    {return(c ? (node=c) : (GANodeBASE *)0);}  GANodeBASE * current(){return node;}  GANodeBASE * next(){return(node ? (node=node->next) : (GANodeBASE *)0);}  GANodeBASE * next(GANodeBASE * c)    {return(c ? (node=c->next) : (GANodeBASE *)0);}  GANodeBASE * prev(){return(node ? (node=node->prev) : (GANodeBASE *)0);}  GANodeBASE * prev(GANodeBASE * c)    {return(c ? (node=c->prev) : (GANodeBASE *)0);}  GANodeBASE * head(){return(list ? (node=list->hd) : (GANodeBASE *)0);}  GANodeBASE * tail()    {return((list && list->hd)?(node=list->hd->prev) : (GANodeBASE *)0);}  GANodeBASE * warp(unsigned int);  GANodeBASE * warp(const GAListIterBASE & i){    list=i.list; node=(GANodeBASE *)0;    return(i.node ? (node=i.node) : (GANodeBASE *)0);  }  int size(){return(list ? list->size() : 0);}protected:  GANodeBASE * node;  const GAListBASE * list;};#endif

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