📄 lock.c
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//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft end-user
// license agreement (EULA) under which you licensed this SOFTWARE PRODUCT.
// If you did not accept the terms of the EULA, you are not authorized to use
// this source code. For a copy of the EULA, please see the LICENSE.RTF on your
// install media.
//
#include <windows.h>
#include "lock.h"
BOOL InitializeBlock(LPLOCK lpLock)
{
lpLock->nReaders = 0;
lpLock->hEventStopRead = CreateEvent(NULL, TRUE, TRUE, NULL);
lpLock->hMutextStopWrite = CreateMutex(NULL, FALSE, NULL);
if(!lpLock->hEventStopRead || lpLock->hMutextStopWrite)
{
DeleteBlock(lpLock);
return FALSE;
}
return TRUE;
}
BOOL DeleteBlock(LPLOCK lpLock)
{
if(lpLock->hEventStopRead)
CloseHandle(lpLock->hEventStopRead);
if(lpLock->hMutexStopWrite)
CloseHandle(lpLock->hMutexStopWrite);
lpLock->hEventStopRead = NULL;
lpLock->hMutexStopWrite = NULL;
return TRUE;
}
BOOL EnterWriteBlock(LPLOCK lpLock)
{
HANDLE aHandles[2];
aHandles[0] = lpLock->hEventStopRead;
aHandles[1] = lpLock->hMutexStopWrite;
WaitForMultipleObjects(2, aHandles, TRUE, INFINITE);
return TRUE;
}
BOOL LeaveWriteBlock(LPLOCK lpLock)
{
ReleaseMutex(lpLock->hMutexStopWrite);
return TRUE;
}
BOOL EnterReadBlock(LPLOCK lpLock)
{
WaitForSingleObject(lpLock->hMutexStopWrite, INFINITE);
++lpLock->nReaders;
if(lpLock->nReaders == 1)
{
//we are the first block
ResetEvent(lpLock->hEventStopRead);
}
ReleaseMutex(lpLock->hMutexStopWrite);
return TRUE;
}
BOOL LeaveReadBlock(LPLOCK lpLock)
{
WaitForSingleObject(lpLock->hMutexStopWrite, INFINITE);
--lpLock->nReaders;
if(lpLock->nReaders == 0)
{
//we are the first block
SetEvent(lpLock->hEventStopRead);
}
ReleaseMutex(lpLock->hMutextStopWrite);
return TRUE;
}
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