📄 sphandler.hpp
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/* * Copyright 2007 Stephen Liu * For license terms, see the file COPYING along with this library. */#ifndef __sphandler_hpp__#define __sphandler_hpp__class SP_Buffer;class SP_Request;class SP_Response;class SP_Message;struct event;struct timeval;class SP_Handler {public: virtual ~SP_Handler(); // return -1 : terminate session, 0 : continue virtual int start( SP_Request * request, SP_Response * response ) = 0; // return -1 : terminate session, 0 : continue virtual int handle( SP_Request * request, SP_Response * response ) = 0; virtual void error( SP_Response * response ) = 0; virtual void timeout( SP_Response * response ) = 0; virtual void close() = 0;};class SP_TimerHandler {public: virtual ~SP_TimerHandler(); // return -1 : terminate timer, 0 : continue virtual int handle( SP_Response * response, struct timeval * timeout ) = 0;};/** * @note Asynchronous Completion Token */class SP_CompletionHandler {public: virtual ~SP_CompletionHandler(); virtual void completionMessage( SP_Message * msg ) = 0;};class SP_DefaultCompletionHandler : public SP_CompletionHandler {public: SP_DefaultCompletionHandler(); ~SP_DefaultCompletionHandler(); virtual void completionMessage( SP_Message * msg );};class SP_HandlerFactory {public: virtual ~SP_HandlerFactory(); virtual SP_Handler * create() const = 0; virtual SP_CompletionHandler * createCompletionHandler() const;};#endif
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