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📄 sphandler.hpp

📁 spserver 是一个实现了半同步/半异步(Half-Sync/Half-Async)和领导者/追随者(Leader/Follower) 模式的服务器框架
💻 HPP
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/* * Copyright 2007 Stephen Liu * For license terms, see the file COPYING along with this library. */#ifndef __sphandler_hpp__#define __sphandler_hpp__class SP_Buffer;class SP_Request;class SP_Response;class SP_Message;struct event;struct timeval;class SP_Handler {public:	virtual ~SP_Handler();	// return -1 : terminate session, 0 : continue	virtual int start( SP_Request * request, SP_Response * response ) = 0;	// return -1 : terminate session, 0 : continue	virtual int handle( SP_Request * request, SP_Response * response ) = 0;	virtual void error( SP_Response * response ) = 0;	virtual void timeout( SP_Response * response ) = 0;	virtual void close() = 0;};class SP_TimerHandler {public:	virtual ~SP_TimerHandler();	// return -1 : terminate timer, 0 : continue	virtual int handle( SP_Response * response, struct timeval * timeout ) = 0;};/** * @note Asynchronous Completion Token */class SP_CompletionHandler {public:	virtual ~SP_CompletionHandler();	virtual void completionMessage( SP_Message * msg ) = 0;};class SP_DefaultCompletionHandler : public SP_CompletionHandler {public:	SP_DefaultCompletionHandler();	~SP_DefaultCompletionHandler();	virtual void completionMessage( SP_Message * msg );};class SP_HandlerFactory {public:	virtual ~SP_HandlerFactory();	virtual SP_Handler * create() const = 0;	virtual SP_CompletionHandler * createCompletionHandler() const;};#endif

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