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📄 plain_c.mht

📁 常用的DSP算法集锦
💻 MHT
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Subject: 
Date: Wed, 27 Sep 2006 22:35:08 +0800
MIME-Version: 1.0
Content-Type: text/html;
	charset="gb2312"
Content-Transfer-Encoding: quoted-printable
Content-Location: http://www.oxbad.com/DSP/maindoc/arithmetic_source/c/PLAIN.C
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD>
<META http-equiv=3DContent-Type content=3D"text/html; charset=3Dgb2312">
<META content=3D"MSHTML 6.00.2900.2963" name=3DGENERATOR></HEAD>
<BODY><PRE>/* plain.c - plain reverberator with circular delay line */

double tap();
void cdelay();

double plain(D, w, p, a, x)                     /* usage: =
y=3Dplain(D,w,&amp;p,a,x); */
double *w, **p, a, x;                           /* \(p\) is passed by =
address */
int D;
{
       double y, sD;

       sD =3D tap(D, w, *p, D);                   /* \(D\)th tap delay =
output */
       y =3D x + a * sD;                          /* filter output */
       **p =3D y;                                 /* delay input */
       cdelay(D, w, p);                         /* update delay line */

       return y;
}
</PRE></BODY></HTML>

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