📄 smallobj.h
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/**
* 小对象内存分配器
* @file SmallObj.h
* @date 2006年11月1日
* @author Andrei Alexandrescu
**/
////////////////////////////////////////////////////////////////////////////////
// The Loki Library
// Copyright (c) 2001 by Andrei Alexandrescu
// This code accompanies the book:
// Alexandrescu, Andrei. "Modern C++ Design: Generic Programming and Design
// Patterns Applied". Copyright (c) 2001. Addison-Wesley.
// Permission to use, copy, modify, distribute and sell this software for any
// purpose is hereby granted without fee, provided that the above copyright
// notice appear in all copies and that both that copyright notice and this
// permission notice appear in supporting documentation.
// The author or Addison-Wesley Longman make no representations about the
// suitability of this software for any purpose. It is provided "as is"
// without express or implied warranty.
////////////////////////////////////////////////////////////////////////////////
// Last update: June 20, 2001
#ifndef SMALLOBJ_INC_
#define SMALLOBJ_INC_
#include <cstddef>
#include <vector>
namespace nlkit
{
#ifndef DEFAULT_CHUNK_SIZE
#define DEFAULT_CHUNK_SIZE 4096
#endif
#ifndef MAX_SMALL_OBJECT_SIZE
#define MAX_SMALL_OBJECT_SIZE 64
#endif
////////////////////////////////////////////////////////////////////////////////
// class FixedAllocator
// Offers services for allocating fixed-sized objects
////////////////////////////////////////////////////////////////////////////////
class FixedAllocator
{
private:
struct Chunk
{
void Init(std::size_t blockSize, unsigned char blocks);
void* Allocate(std::size_t blockSize);
void Deallocate(void* p, std::size_t blockSize);
void Reset(std::size_t blockSize, unsigned char blocks);
void Release();
unsigned char* pData_;
unsigned char
firstAvailableBlock_,
blocksAvailable_;
};
// Internal functions
void DoDeallocate(void* p);
Chunk* VicinityFind(void* p);
// Data
std::size_t blockSize_;
unsigned char numBlocks_;
typedef std::vector<Chunk> Chunks;
Chunks chunks_;
Chunk* allocChunk_;
Chunk* deallocChunk_;
// For ensuring proper copy semantics
mutable const FixedAllocator* prev_;
mutable const FixedAllocator* next_;
public:
// Create a FixedAllocator able to manage blocks of 'blockSize' size
explicit FixedAllocator(std::size_t blockSize = 0);
FixedAllocator(const FixedAllocator&);
FixedAllocator& operator=(const FixedAllocator&);
~FixedAllocator();
void Swap(FixedAllocator& rhs);
// Allocate a memory block
void* Allocate();
// Deallocate a memory block previously allocated with Allocate()
// (if that's not the case, the behavior is undefined)
void Deallocate(void* p);
// Returns the block size with which the FixedAllocator was initialized
std::size_t BlockSize() const
{ return blockSize_; }
};
////////////////////////////////////////////////////////////////////////////////
// class SmallObjAllocator
// Offers services for allocating small-sized objects
////////////////////////////////////////////////////////////////////////////////
class SmallObjAllocator
{
public:
SmallObjAllocator(
std::size_t chunkSize,
std::size_t maxObjectSize);
void* Allocate(std::size_t numBytes);
void Deallocate(void* p, std::size_t size);
private:
SmallObjAllocator(const SmallObjAllocator&);
SmallObjAllocator& operator=(const SmallObjAllocator&);
typedef std::vector<FixedAllocator> Pool;
Pool pool_;
FixedAllocator* pLastAlloc_;
FixedAllocator* pLastDealloc_;
std::size_t chunkSize_;
std::size_t maxObjectSize_;
};
////////////////////////////////////////////////////////////////////////////////
// class SmallObject
// Base class for polymorphic small objects, offers fast
// allocations/deallocations
////////////////////////////////////////////////////////////////////////////////
template
<
std::size_t chunkSize = DEFAULT_CHUNK_SIZE,
std::size_t maxSmallObjectSize = MAX_SMALL_OBJECT_SIZE
>
class SmallObject
{
struct MySmallObjAllocator : public SmallObjAllocator
{
MySmallObjAllocator()
: SmallObjAllocator(chunkSize, maxSmallObjectSize)
{}
static MySmallObjAllocator& Instance()
{
static MySmallObjAllocator alloc;
return alloc;
}
};
// The typedef below would make things much simpler,
// but MWCW won't like it
// typedef SingletonHolder<MySmallObjAllocator/*, CreateStatic,
// DefaultLifetime, ThreadingModel*/> MyAllocator;
public:
static void* operator new(std::size_t size)
{
#if (MAX_SMALL_OBJECT_SIZE != 0) && (DEFAULT_CHUNK_SIZE != 0)
// return SingletonHolder<MySmallObjAllocator, CreateStatic, PhoenixSingleton>::Instance().Allocate(size);
return MySmallObjAllocator::Instance().Allocate(size);
#else
return ::operator new(size);
#endif
}
static void operator delete(void* p, std::size_t size)
{
#if (MAX_SMALL_OBJECT_SIZE != 0) && (DEFAULT_CHUNK_SIZE != 0)
// SingletonHolder<MySmallObjAllocator, CreateStatic, PhoenixSingleton>::Instance().Deallocate(p, size);
MySmallObjAllocator::Instance().Deallocate(p, size);
#else
::operator delete(p);
#endif
}
virtual ~SmallObject() {}
};
}
////////////////////////////////////////////////////////////////////////////////
// Change log:
// June 20, 2001: ported by Nick Thurn to gcc 2.95.3. Kudos, Nick!!!
////////////////////////////////////////////////////////////////////////////////
#endif // SMALLOBJ_INC_
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