📄 dosend.h
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#if !defined(AFX_DOSEND_H__5AF24025_1167_469F_BEAB_2D7DA2CBA36C__INCLUDED_)
#define AFX_DOSEND_H__5AF24025_1167_469F_BEAB_2D7DA2CBA36C__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DoSend.h : header file
//
#include "GateAgentDlg.h"
/////////////////////////////////////////////////////////////////////////////
// CDoSend thread
class CDoSend : public CWinThread
{
DECLARE_DYNCREATE(CDoSend)
protected:
CDoSend(); // protected constructor used by dynamic creation
// Attributes
public:
class CGateAgentDlg *m_pDlg;
int m_iSendNum;
int m_iSendTime;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDoSend)
public:
virtual BOOL InitInstance();
virtual int ExitInstance();
virtual int Run();
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~CDoSend();
// Generated message map functions
//{{AFX_MSG(CDoSend)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DOSEND_H__5AF24025_1167_469F_BEAB_2D7DA2CBA36C__INCLUDED_)
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