📄 bsrsd.h
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#ifndef __BSRSD_H__
#define __BSRSD_H__
// write your header here
#define BSR_SI_MODE 0
#define BSR_SD_MODE 1
#define BSR_MIX_MODE 2
#define BSR_MIC 0
#define BSR_LINE_IN 1
#define BSR_TRAIN_TWICE 0
#define BSR_TRAIN_ONCE 1
#define BSR_SPR512 1
#define BSR_SPR1024A 2
#define BSR_SPR4096 3
extern void BSRStartPlay(int *BufferAddr,int NumSample,int BankNo);
extern void BSRAudioStop();
//....This function is used to clear all interrupt, so the audio function is disabled.
extern void BSR_PauseRecognizer();
//....This function is used to temporary stop the recognizer. After calling this function
//all resource can be used by the main program, including CPU, RAM, Audio and Interrupt.
extern void BSR_ResumeRecognizer();
//....Call this function to continue the recognition process after BSRPause().
extern int BSR_InitRecognizer(int AudioSource);
extern int BSR_GetResult(void);
//....This function is used to perform recognition. Return value = 0 if no recognition result
//is available, otherwise it returns the word index.
extern void BSR_StopRecognizer(void);
extern int BSR_GetRecognizerScore(void);
//....This function return the score of current recognizer result. The value is in the range of
// -0x1000 to 0x1000. Negative value means that the result is rejected.
extern int BSR_GetRejectedResult(void);
//....If current recognizer result is not rejected, this function will return 0.
extern void BSR_EnableCPUIndicator(void);
extern void BSR_DisableCPUIndicator(void);
//..................SD function.....................
extern int BSR_Train(int WordID,int TrainMode);
extern int BSR_IsDBFull();
extern int BSR_IsDBEmpty();
extern int BSR_DeleteSDWord(int WordID);
extern int BSR_DeleteAll();
extern int BSR_GetNumSDWord();
extern int BSR_FlashInit(int FlashType);
//....This function is used to initialize the recognizer engine.
//....FlashType = 1: SPR512 (num. sectors = 128, sector size = 512 Bytes)
// = 2: SPR1024A (num. sectors = 128, sector size = 1024 Bytes)
// = 3: SPR4096 (num. sectors = 256, sector size = 2048 Bytes)
//return -1: flash error.
// -2: flash version mismatch.
// -3: flash size is too small (<32KBytes).
// 0: success
extern int BSR_DeleteSDGroup(int SDGroupNo);
//...This function is used to delete the SD words of the given SubGroupNo.
//.. When SDGroupNo = 0, the RAM word model will be erased.
//return -1: flash error.
// 0: success
extern int BSR_SelectSDGroup(int SDSubGroupNo);
extern void BSR_FlashEraseSector(int SectorNo);
extern void BSR_FlashWriteByte(int Addr,int Value);
extern int BSR_FlashReadByte(int Addr);
extern int BSR_FindSDWord(int WordID);
extern int BSR_GetNumWordErased();
extern int BSR_StartQuery();
extern int BSR_QueryNext();
extern int BSR_ExportSDWord(int WordID);
extern int BSR_ImportSDWord();
extern void BSR_FlashSelectBank(int Bankno);
extern void BSR_FlashEraseAll();
#endif
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