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📄 static_members.cc

📁 俄罗斯高人Mamaich的Pocket gcc编译器(运行在PocketPC上)的全部源代码。
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// 2000-09-13 Benjamin Kosnik <bkoz@redhat.com>// Copyright (C) 2000, 2002 Free Software Foundation//// This file is part of the GNU ISO C++ Library.  This library is free// software; you can redistribute it and/or modify it under the// terms of the GNU General Public License as published by the// Free Software Foundation; either version 2, or (at your option)// any later version.// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.// You should have received a copy of the GNU General Public License along// with this library; see the file COPYING.  If not, write to the Free// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,// USA.// 22.1.1.5 locale static members [lib.locale.statics]#include <cwchar> // for mbstate_t#include <locale>#include <iostream>#include <testsuite_hooks.h>typedef std::codecvt<char, char, std::mbstate_t> ccodecvt;class gnu_codecvt: public ccodecvt { }; void test01(){  using namespace std;  bool test = true;  string str1, str2;  // Construct a locale object with the C facet.  const locale loc01 = locale::classic();  // Construct a locale object with the specialized facet.  locale loc02(locale::classic(), new gnu_codecvt);  VERIFY ( loc01 != loc02 );  VERIFY ( !(loc01 == loc02) );  // classic  locale loc06("C");  VERIFY (loc06 == loc01);  str1 = loc06.name();  VERIFY( str1 == "C" );  // global  locale loc03;  VERIFY ( loc03 == loc01);  locale global_orig = locale::global(loc02);  locale loc05;  VERIFY (loc05 != loc03);  VERIFY (loc05 == loc02);  // Reset global settings.  locale::global(global_orig);}// Sanity check locale::global(loc) and setlocale.void test02(){  using namespace std;  bool test = true;    const string ph("en_PH");  const string mx("es_MX");  const char* orig = setlocale(LC_ALL, NULL);  const char* testph = setlocale(LC_ALL, ph.c_str());  const char* testmx = setlocale(LC_ALL, mx.c_str());  setlocale(LC_ALL, orig);  // If the underlying locale doesn't support these names, setlocale  // won't be reset. Therefore, disable unless we know these specific  // named locales work.  if (testph && testmx)    {      const locale loc_ph(ph.c_str());      const locale loc_mx(mx.c_str());            // Use setlocale between two calls to locale("")      const locale loc_env_1("");      setlocale(LC_ALL, ph.c_str());      const locale loc_env_2("");      VERIFY( loc_env_1 == loc_env_2 );            // Change global locale.      locale global_orig = locale::global(loc_mx);      const char* lc_all_mx = setlocale(LC_ALL, NULL);      if (lc_all_mx)	{	  cout << "lc_all_mx is " << lc_all_mx << endl;	  VERIFY( mx == lc_all_mx );	}            // Restore global settings.      locale::global(global_orig);    }}// Static counter for use in checking ctors/dtors.static std::size_t counter;class surf : public std::locale::facet{public:  static std::locale::id 	       	id;  surf(size_t refs = 0): std::locale::facet(refs) { ++counter; }  ~surf() { --counter; }};std::locale::id surf::id;typedef surf facet_type;// Verify lifetimes of global objects.void test03(){  using namespace std;  bool test = true;  string name;  locale global_orig;  // 1: Destroyed when out of scope.  {    {      {	VERIFY( counter == 0 );	{	  locale loc01(locale::classic(), new facet_type);	  VERIFY( counter == 1 );	  global_orig = locale::global(loc01);	  name = loc01.name();	}	VERIFY( counter == 1 );	locale loc02 = locale();	// Weak, but it's something...	VERIFY( loc02.name() == name );      }      VERIFY( counter == 1 );      // NB: loc03 should be a copy of the previous global locale.      locale loc03 = locale::global(global_orig);      VERIFY( counter == 1 );      VERIFY( loc03.name() == name );    }    VERIFY( counter == 0 );    locale loc04 = locale();    VERIFY( loc04 == global_orig );  }  // 2: Not destroyed when out of scope, deliberately leaked.  {    {      {	VERIFY( counter == 0 );	{	  locale loc01(locale::classic(), new facet_type(1));	  VERIFY( counter == 1 );	  global_orig = locale::global(loc01);	  name = loc01.name();	}	VERIFY( counter == 1 );	locale loc02 = locale();	// Weak, but it's something...	VERIFY( loc02.name() == name );      }      VERIFY( counter == 1 );      // NB: loc03 should be a copy of the previous global locale.      locale loc03 = locale::global(global_orig);      VERIFY( counter == 1 );      VERIFY( loc03.name() == name );    }    VERIFY( counter == 1 );    locale loc04 = locale();    VERIFY( loc04 == global_orig );  }  VERIFY( counter == 1 );  // Restore global settings.  locale::global(global_orig);}int main (){  test01();  test02();  test03();  return 0;}

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