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📄 slice_array.h

📁 俄罗斯高人Mamaich的Pocket gcc编译器(运行在PocketPC上)的全部源代码。
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// The template and inlines for the -*- C++ -*- slice_array class.// Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Free Software Foundation, Inc.//// This file is part of the GNU ISO C++ Library.  This library is free// software; you can redistribute it and/or modify it under the// terms of the GNU General Public License as published by the// Free Software Foundation; either version 2, or (at your option)// any later version.// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.// You should have received a copy of the GNU General Public License along// with this library; see the file COPYING.  If not, write to the Free// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,// USA.// As a special exception, you may use this file as part of a free software// library without restriction.  Specifically, if other files instantiate// templates or use macros or inline functions from this file, or you compile// this file and link it with other files to produce an executable, this// file does not by itself cause the resulting executable to be covered by// the GNU General Public License.  This exception does not however// invalidate any other reasons why the executable file might be covered by// the GNU General Public License.// Written by Gabriel Dos Reis <Gabriel.Dos-Reis@DPTMaths.ENS-Cachan.Fr>/** @file slice_array.h *  This is an internal header file, included by other library headers. *  You should not attempt to use it directly. */#ifndef _CPP_BITS_SLICE_ARRAY_H#define _CPP_BITS_SLICE_ARRAY_H 1#pragma GCC system_headernamespace std{  class slice  {  public:    slice();    slice(size_t, size_t, size_t);        size_t start() const;    size_t size() const;    size_t stride() const;      private:    size_t _M_off;                      // offset    size_t _M_sz;			// size    size_t _M_st;			// stride unit  };  // The default constructor constructor is not required to initialize  // data members with any meaningful values, so we choose to do nothing.  inline   slice::slice() {}    inline   slice::slice(size_t __o, size_t __d, size_t __s)    : _M_off(__o), _M_sz(__d), _M_st(__s) {}    inline size_t  slice::start() const  { return _M_off; }    inline size_t  slice::size() const  { return _M_sz; }    inline size_t  slice::stride() const  { return _M_st; }  template<typename _Tp>    class slice_array    {    public:      typedef _Tp value_type;      // This constructor is implemented since we need to return a value.      slice_array(const slice_array&);      // This operator must be public.  See DR-253.      slice_array& operator=(const slice_array&);      void operator=(const valarray<_Tp>&) const;      void operator*=(const valarray<_Tp>&) const;      void operator/=(const valarray<_Tp>&) const;      void operator%=(const valarray<_Tp>&) const;      void operator+=(const valarray<_Tp>&) const;      void operator-=(const valarray<_Tp>&) const;      void operator^=(const valarray<_Tp>&) const;      void operator&=(const valarray<_Tp>&) const;      void operator|=(const valarray<_Tp>&) const;      void operator<<=(const valarray<_Tp>&) const;      void operator>>=(const valarray<_Tp>&) const;      void operator=(const _Tp &) const;      //        ~slice_array ();      template<class _Dom>	void operator=(const _Expr<_Dom,_Tp>&) const;      template<class _Dom>	void operator*=(const _Expr<_Dom,_Tp>&) const;      template<class _Dom>	void operator/=(const _Expr<_Dom,_Tp>&) const;      template<class _Dom>	void operator%=(const _Expr<_Dom,_Tp>&) const;      template<class _Dom>	void operator+=(const _Expr<_Dom,_Tp>&) const;      template<class _Dom>	void operator-=(const _Expr<_Dom,_Tp>&) const;      template<class _Dom>	void operator^=(const _Expr<_Dom,_Tp>&) const;      template<class _Dom>	void operator&=(const _Expr<_Dom,_Tp>&) const;      template<class _Dom>	void operator|=(const _Expr<_Dom,_Tp>&) const;      template<class _Dom>	void operator<<=(const _Expr<_Dom,_Tp>&) const;      template<class _Dom>	void operator>>=(const _Expr<_Dom,_Tp>&) const;    private:      friend class valarray<_Tp>;      slice_array(_Array<_Tp>, const slice&);      const size_t     _M_sz;      const size_t     _M_stride;      const _Array<_Tp> _M_array;      // not implemented      slice_array();    };  template<typename _Tp>    inline     slice_array<_Tp>::slice_array(_Array<_Tp> __a, const slice& __s)      : _M_sz(__s.size()), _M_stride(__s.stride()),	_M_array(__a.begin() + __s.start()) {}  template<typename _Tp>    inline     slice_array<_Tp>::slice_array(const slice_array<_Tp>& a)      : _M_sz(a._M_sz), _M_stride(a._M_stride), _M_array(a._M_array) {}      //    template<typename _Tp>  //    inline slice_array<_Tp>::~slice_array () {}  template<typename _Tp>    inline slice_array<_Tp>&    slice_array<_Tp>::operator=(const slice_array<_Tp>& __a)    {      __valarray_copy(__a._M_array, __a._M_sz, __a._M_stride,                      _M_array, _M_stride);      return *this;    }  template<typename _Tp>    inline void    slice_array<_Tp>::operator=(const _Tp& __t) const    { __valarray_fill(_M_array, _M_sz, _M_stride, __t); }      template<typename _Tp>    inline void    slice_array<_Tp>::operator=(const valarray<_Tp>& __v) const    { __valarray_copy(_Array<_Tp>(__v), _M_array, _M_sz, _M_stride); }      template<typename _Tp>  template<class _Dom>    inline void    slice_array<_Tp>::operator=(const _Expr<_Dom,_Tp>& __e) const    { __valarray_copy(__e, _M_sz, _M_array, _M_stride); }#undef _DEFINE_VALARRAY_OPERATOR#define _DEFINE_VALARRAY_OPERATOR(_Op,_Name)				\  template<typename _Tp>						\    inline void								\    slice_array<_Tp>::operator _Op##=(const valarray<_Tp>& __v) const	\    {									\      _Array_augmented_##_Name(_M_array, _M_sz, _M_stride, _Array<_Tp>(__v));\    }									\									\  template<typename _Tp>                                                \    template<class _Dom>				                \      inline void							\      slice_array<_Tp>::operator _Op##=(const _Expr<_Dom,_Tp>& __e) const\      {									\	  _Array_augmented_##_Name(_M_array, _M_stride, __e, _M_sz);	\      }        _DEFINE_VALARRAY_OPERATOR(*, __multiplies)_DEFINE_VALARRAY_OPERATOR(/, __divides)_DEFINE_VALARRAY_OPERATOR(%, __modulus)_DEFINE_VALARRAY_OPERATOR(+, __plus)_DEFINE_VALARRAY_OPERATOR(-, __minus)_DEFINE_VALARRAY_OPERATOR(^, __bitwise_xor)_DEFINE_VALARRAY_OPERATOR(&, __bitwise_and)_DEFINE_VALARRAY_OPERATOR(|, __bitwise_or)_DEFINE_VALARRAY_OPERATOR(<<, __shift_left)_DEFINE_VALARRAY_OPERATOR(>>, __shift_right)#undef _DEFINE_VALARRAY_OPERATOR} // std::#endif /* _CPP_BITS_SLICE_ARRAY_H */// Local Variables:// mode:c++// End:

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