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📄 stl_function.h

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// Functor implementations -*- C++ -*-// Copyright (C) 2001, 2002 Free Software Foundation, Inc.//// This file is part of the GNU ISO C++ Library.  This library is free// software; you can redistribute it and/or modify it under the// terms of the GNU General Public License as published by the// Free Software Foundation; either version 2, or (at your option)// any later version.// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.// You should have received a copy of the GNU General Public License along// with this library; see the file COPYING.  If not, write to the Free// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,// USA.// As a special exception, you may use this file as part of a free software// library without restriction.  Specifically, if other files instantiate// templates or use macros or inline functions from this file, or you compile// this file and link it with other files to produce an executable, this// file does not by itself cause the resulting executable to be covered by// the GNU General Public License.  This exception does not however// invalidate any other reasons why the executable file might be covered by// the GNU General Public License./* * * Copyright (c) 1994 * Hewlett-Packard Company * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies and * that both that copyright notice and this permission notice appear * in supporting documentation.  Hewlett-Packard Company makes no * representations about the suitability of this software for any * purpose.  It is provided "as is" without express or implied warranty. * * * Copyright (c) 1996-1998 * Silicon Graphics Computer Systems, Inc. * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies and * that both that copyright notice and this permission notice appear * in supporting documentation.  Silicon Graphics makes no * representations about the suitability of this software for any * purpose.  It is provided "as is" without express or implied warranty. *//** @file stl_function.h *  This is an internal header file, included by other library headers. *  You should not attempt to use it directly. */#ifndef __GLIBCPP_INTERNAL_FUNCTION_H#define __GLIBCPP_INTERNAL_FUNCTION_Hnamespace std{// 20.3.1 base classes/** @defgroup s20_3_1_base Functor Base Classes *  Function objects, or @e functors, are objects with an @c operator() *  defined and accessible.  They can be passed as arguments to algorithm *  templates and used in place of a function pointer.  Not only is the *  resulting expressiveness of the library increased, but the generated *  code can be more efficient than what you might write by hand.  When we *  refer to "functors," then, generally we include function pointers in *  the description as well. * *  Often, functors are only created as temporaries passed to algorithm *  calls, rather than being created as named variables. * *  Two examples taken from the standard itself follow.  To perform a *  by-element addition of two vectors @c a and @c b containing @c double, *  and put the result in @c a, use *  \code *  transform (a.begin(), a.end(), b.begin(), a.begin(), plus<double>()); *  \endcode *  To negate every element in @c a, use *  \code *  transform(a.begin(), a.end(), a.begin(), negate<double>()); *  \endcode *  The addition and negation functions will be inlined directly. * *  The standard functiors are derived from structs named @c unary_function *  and @c binary_function.  These two classes contain nothing but typedefs, *  to aid in generic (template) programming.  If you write your own *  functors, you might consider doing the same. * *  @{*//** *  This is one of the @link s20_3_1_base functor base classes@endlink.*/template <class _Arg, class _Result>struct unary_function {  typedef _Arg argument_type;   ///< @c argument_type is the type of the argument (no surprises here)  typedef _Result result_type;  ///< @c result_type is the return type};/** *  This is one of the @link s20_3_1_base functor base classes@endlink.*/template <class _Arg1, class _Arg2, class _Result>struct binary_function {  typedef _Arg1 first_argument_type;   ///< the type of the first argument (no surprises here)  typedef _Arg2 second_argument_type;  ///< the type of the second argument  typedef _Result result_type;         ///< type of the return type};      /** @}  */// 20.3.2 arithmetic/** @defgroup s20_3_2_arithmetic Arithmetic Classes *  Because basic math often needs to be done during an algorithm, the library *  provides functors for those operations.  See the documentation for *  @link s20_3_1_base the base classes@endlink for examples of their use. * *  @{*//// One of the @link s20_3_2_arithmetic math functors@endlink.template <class _Tp>struct plus : public binary_function<_Tp,_Tp,_Tp> {  _Tp operator()(const _Tp& __x, const _Tp& __y) const { return __x + __y; }};/// One of the @link s20_3_2_arithmetic math functors@endlink.template <class _Tp>struct minus : public binary_function<_Tp,_Tp,_Tp> {  _Tp operator()(const _Tp& __x, const _Tp& __y) const { return __x - __y; }};/// One of the @link s20_3_2_arithmetic math functors@endlink.template <class _Tp>struct multiplies : public binary_function<_Tp,_Tp,_Tp> {  _Tp operator()(const _Tp& __x, const _Tp& __y) const { return __x * __y; }};/// One of the @link s20_3_2_arithmetic math functors@endlink.template <class _Tp>struct divides : public binary_function<_Tp,_Tp,_Tp> {  _Tp operator()(const _Tp& __x, const _Tp& __y) const { return __x / __y; }};/// One of the @link s20_3_2_arithmetic math functors@endlink.template <class _Tp>struct modulus : public binary_function<_Tp,_Tp,_Tp> {  _Tp operator()(const _Tp& __x, const _Tp& __y) const { return __x % __y; }};/// One of the @link s20_3_2_arithmetic math functors@endlink.template <class _Tp>struct negate : public unary_function<_Tp,_Tp> {  _Tp operator()(const _Tp& __x) const { return -__x; }};/** @}  */// 20.3.3 comparisons/** @defgroup s20_3_3_comparisons Comparison Classes *  The library provides six wrapper functors for all the basic comparisons *  in C++, like @c <. * *  @{*//// One of the @link s20_3_3_comparisons comparison functors@endlink.template <class _Tp>struct equal_to : public binary_function<_Tp,_Tp,bool> {  bool operator()(const _Tp& __x, const _Tp& __y) const { return __x == __y; }};/// One of the @link s20_3_3_comparisons comparison functors@endlink.template <class _Tp>struct not_equal_to : public binary_function<_Tp,_Tp,bool> {  bool operator()(const _Tp& __x, const _Tp& __y) const { return __x != __y; }};/// One of the @link s20_3_3_comparisons comparison functors@endlink.template <class _Tp>struct greater : public binary_function<_Tp,_Tp,bool> {  bool operator()(const _Tp& __x, const _Tp& __y) const { return __x > __y; }};/// One of the @link s20_3_3_comparisons comparison functors@endlink.template <class _Tp>struct less : public binary_function<_Tp,_Tp,bool> {  bool operator()(const _Tp& __x, const _Tp& __y) const { return __x < __y; }};/// One of the @link s20_3_3_comparisons comparison functors@endlink.template <class _Tp>struct greater_equal : public binary_function<_Tp,_Tp,bool>{  bool operator()(const _Tp& __x, const _Tp& __y) const { return __x >= __y; }};/// One of the @link s20_3_3_comparisons comparison functors@endlink.template <class _Tp>struct less_equal : public binary_function<_Tp,_Tp,bool> {  bool operator()(const _Tp& __x, const _Tp& __y) const { return __x <= __y; }};/** @}  */// 20.3.4 logical operations/** @defgroup s20_3_4_logical Boolean Operations Classes *  Here are wrapper functors for Boolean operations:  @c &&, @c ||, and @c !. * *  @{*//// One of the @link s20_3_4_logical Boolean operations functors@endlink.template <class _Tp>struct logical_and : public binary_function<_Tp,_Tp,bool>{  bool operator()(const _Tp& __x, const _Tp& __y) const { return __x && __y; }};/// One of the @link s20_3_4_logical Boolean operations functors@endlink.template <class _Tp>struct logical_or : public binary_function<_Tp,_Tp,bool>{  bool operator()(const _Tp& __x, const _Tp& __y) const { return __x || __y; }};/// One of the @link s20_3_4_logical Boolean operations functors@endlink.template <class _Tp>struct logical_not : public unary_function<_Tp,bool>{  bool operator()(const _Tp& __x) const { return !__x; }};/** @}  */// 20.3.5 negators/** @defgroup s20_3_5_negators Negators *  The functions @c not1 and @c not2 each take a predicate functor *  and return an instance of @c unary_negate or *  @c binary_negate, respectively.  These classes are functors whose *  @c operator() performs the stored predicate function and then returns *  the negation of the result. * *  For example, given a vector of integers and a trivial predicate, *  \code *  struct IntGreaterThanThree *    : public std::unary_function<int, bool> *  { *      bool operator() (int x) { return x > 3; } *  }; *   *  std::find_if (v.begin(), v.end(), not1(IntGreaterThanThree())); *  \endcode *  The call to @c find_if will locate the first index (i) of @c v for which *  "!(v[i] > 3)" is true. * *  The not1/unary_negate combination works on predicates taking a single *  argument.  The not2/binary_negate combination works on predicates which *  take two arguments. * *  @{*//// One of the @link s20_3_5_negators negation functors@endlink.template <class _Predicate>class unary_negate  : public unary_function<typename _Predicate::argument_type, bool> {protected:  _Predicate _M_pred;public:  explicit unary_negate(const _Predicate& __x) : _M_pred(__x) {}  bool operator()(const typename _Predicate::argument_type& __x) const {    return !_M_pred(__x);  }};/// One of the @link s20_3_5_negators negation functors@endlink.template <class _Predicate>inline unary_negate<_Predicate> not1(const _Predicate& __pred){  return unary_negate<_Predicate>(__pred);}/// One of the @link s20_3_5_negators negation functors@endlink.template <class _Predicate> class binary_negate   : public binary_function<typename _Predicate::first_argument_type,                           typename _Predicate::second_argument_type,                           bool> {protected:  _Predicate _M_pred;public:  explicit binary_negate(const _Predicate& __x) : _M_pred(__x) {}  bool operator()(const typename _Predicate::first_argument_type& __x,                   const typename _Predicate::second_argument_type& __y) const  {    return !_M_pred(__x, __y);   }};/// One of the @link s20_3_5_negators negation functors@endlink.template <class _Predicate>inline binary_negate<_Predicate> not2(const _Predicate& __pred){  return binary_negate<_Predicate>(__pred);}/** @}  */// 20.3.6 binders/** @defgroup s20_3_6_binder Binder Classes *  Binders turn functions/functors with two arguments into functors with *  a single argument, storing an argument to be applied later.  For *  example, an variable @c B of type @c binder1st is constructed from a functor *  @c f and an argument @c x.  Later, B's @c operator() is called with a *  single argument @c y.  The return value is the value of @c f(x,y). *  @c B can be "called" with various arguments (y1, y2, ...) and will in *  turn call @c f(x,y1), @c f(x,y2), ... * *  The function @c bind1st is provided to save some typing.  It takes the *  function and an argument as parameters, and returns an instance of *  @c binder1st. * *  The type @c binder2nd and its creator function @c bind2nd do the same *  thing, but the stored argument is passed as the second parameter instead *  of the first, e.g., @c bind2nd(std::minus<float>,1.3) will create a *  functor whose @c operator() accepts a floating-point number, subtracts *  1.3 from it, and returns the result.  (If @c bind1st had been used, *  the functor would perform "1.3 - x" instead. * *  Creator-wrapper functions like @c bind1st are intended to be used in *  calling algorithms.  Their return values will be temporary objects. *  (The goal is to not require you to type names like *  @c std::binder1st<std::plus<int>> for declaring a variable to hold the *  return value from @c bind1st(std::plus<int>,5). * *  These become more useful when combined with the composition functions. * *  @{*//// One of the @link s20_3_6_binder binder functors@endlink.template <class _Operation> class binder1st  : public unary_function<typename _Operation::second_argument_type,                          typename _Operation::result_type> {protected:  _Operation op;  typename _Operation::first_argument_type value;public:  binder1st(const _Operation& __x,            const typename _Operation::first_argument_type& __y)      : op(__x), value(__y) {}  typename _Operation::result_type  operator()(const typename _Operation::second_argument_type& __x) const {    return op(value, __x);   }#ifdef _GLIBCPP_RESOLVE_LIB_DEFECTS  //109.  Missing binders for non-const sequence elements  typename _Operation::result_type  operator()(typename _Operation::second_argument_type& __x) const {    return op(value, __x);   }

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