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📄 valarray_meta.h

📁 俄罗斯高人Mamaich的Pocket gcc编译器(运行在PocketPC上)的全部源代码。
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// The template and inlines for the -*- C++ -*- internal _Meta class.// Copyright (C) 1997, 1998, 1999, 2000, 2001 Free Software Foundation, Inc.//// This file is part of the GNU ISO C++ Library.  This library is free// software; you can redistribute it and/or modify it under the// terms of the GNU General Public License as published by the// Free Software Foundation; either version 2, or (at your option)// any later version.// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.// You should have received a copy of the GNU General Public License along// with this library; see the file COPYING.  If not, write to the Free// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,// USA.// As a special exception, you may use this file as part of a free software// library without restriction.  Specifically, if other files instantiate// templates or use macros or inline functions from this file, or you compile// this file and link it with other files to produce an executable, this// file does not by itself cause the resulting executable to be covered by// the GNU General Public License.  This exception does not however// invalidate any other reasons why the executable file might be covered by// the GNU General Public License.// Written by Gabriel Dos Reis <Gabriel.Dos-Reis@cmla.ens-cachan.fr>/** @file valarray_meta.h *  This is an internal header file, included by other library headers. *  You should not attempt to use it directly. */#ifndef _CPP_VALARRAY_META_H#define _CPP_VALARRAY_META_H 1#pragma GCC system_headernamespace std{  //  // Implementing a loosened valarray return value is tricky.  // First we need to meet 26.3.1/3: we should not add more than  // two levels of template nesting. Therefore we resort to template  // template to "flatten" loosened return value types.  // At some point we use partial specialization to remove one level  // template nesting due to _Expr<>  //    // This class is NOT defined. It doesn't need to.  template<typename _Tp1, typename _Tp2> class _Constant;  // Implementations of unary functions applied to valarray<>s.  // I use hard-coded object functions here instead of a generic  // approach like pointers to function:  //    1) correctness: some functions take references, others values.  //       we can't deduce the correct type afterwards.  //    2) efficiency -- object functions can be easily inlined  //    3) be Koenig-lookup-friendly  struct __abs  {    template<typename _Tp>      _Tp operator()(const _Tp& __t) const { return abs(__t); }  };  struct __cos  {    template<typename _Tp>      _Tp operator()(const _Tp& __t) const { return cos(__t); }  };  struct __acos  {    template<typename _Tp>      _Tp operator()(const _Tp& __t) const { return acos(__t); }  };  struct __cosh  {    template<typename _Tp>      _Tp operator()(const _Tp& __t) const { return cosh(__t); }  };  struct __sin  {    template<typename _Tp>      _Tp operator()(const _Tp& __t) const { return sin(__t); }  };  struct __asin  {    template<typename _Tp>      _Tp operator()(const _Tp& __t) const { return asin(__t); }  };  struct __sinh  {    template<typename _Tp>      _Tp operator()(const _Tp& __t) const { return sinh(__t); }  };  struct __tan  {    template<typename _Tp>      _Tp operator()(const _Tp& __t) const { return tan(__t); }  };  struct __atan  {    template<typename _Tp>      _Tp operator()(const _Tp& __t) const { return atan(__t); }  };  struct __tanh  {    template<typename _Tp>      _Tp operator()(const _Tp& __t) const { return tanh(__t); }  };  struct __exp  {    template<typename _Tp>      _Tp operator()(const _Tp& __t) const { return exp(__t); }  };  struct __log  {    template<typename _Tp>      _Tp operator()(const _Tp& __t) const { return log(__t); }  };  struct __log10  {    template<typename _Tp>      _Tp operator()(const _Tp& __t) const { return log10(__t); }  };  struct __sqrt  {    template<typename _Tp>      _Tp operator()(const _Tp& __t) const { return sqrt(__t); }  };  // In the past, we used to tailor operator applications semantics  // to the specialization of standard function objects (i.e. plus<>, etc.)  // That is incorrect.  Therefore we provide our own surrogates.  struct __unary_plus  {    template<typename _Tp>      _Tp operator()(const _Tp& __t) const { return +__t; }  };  struct __negate  {    template<typename _Tp>      _Tp operator()(const _Tp& __t) const { return -__t; }  };  struct __bitwise_not  {    template<typename _Tp>      _Tp operator()(const _Tp& __t) const { return ~__t; }  };  struct __plus  {    template<typename _Tp>      _Tp operator()(const _Tp& __x, const _Tp& __y) const      { return __x + __y; }  };  struct __minus  {    template<typename _Tp>      _Tp operator()(const _Tp& __x, const _Tp& __y) const      { return __x - __y; }  };  struct __multiplies  {    template<typename _Tp>      _Tp operator()(const _Tp& __x, const _Tp& __y) const      { return __x * __y; }  };  struct __divides  {    template<typename _Tp>      _Tp operator()(const _Tp& __x, const _Tp& __y) const      { return __x / __y; }  };  struct __modulus  {    template<typename _Tp>      _Tp operator()(const _Tp& __x, const _Tp& __y) const      { return __x % __y; }  };  struct __bitwise_xor  {    template<typename _Tp>      _Tp operator()(const _Tp& __x, const _Tp& __y) const      { return __x ^ __y; }  };  struct __bitwise_and  {    template<typename _Tp>      _Tp operator()(const _Tp& __x, const _Tp& __y) const      { return __x & __y; }  };  struct __bitwise_or  {    template<typename _Tp>      _Tp operator()(const _Tp& __x, const _Tp& __y) const      { return __x | __y; }  };  struct __shift_left  {    template<typename _Tp>      _Tp operator()(const _Tp& __x, const _Tp& __y) const      { return __x << __y; }  };  struct __shift_right  {    template<typename _Tp>      _Tp operator()(const _Tp& __x, const _Tp& __y) const      { return __x >> __y; }  };  struct __logical_and  {    template<typename _Tp>      bool operator()(const _Tp& __x, const _Tp& __y) const      { return __x && __y; }  };  struct __logical_or  {    template<typename _Tp>      bool operator()(const _Tp& __x, const _Tp& __y) const      { return __x || __y; }  };  struct __logical_not  {    template<typename _Tp>      bool operator()(const _Tp& __x) const { return !__x; }  };  struct __equal_to  {    template<typename _Tp>      bool operator()(const _Tp& __x, const _Tp& __y) const      { return __x == __y; }  };  struct __not_equal_to  {    template<typename _Tp>      bool operator()(const _Tp& __x, const _Tp& __y) const      { return __x != __y; }  };  struct __less  {    template<typename _Tp>      bool operator()(const _Tp& __x, const _Tp& __y) const      { return __x < __y; }  };  struct __greater  {    template<typename _Tp>      bool operator()(const _Tp& __x, const _Tp& __y) const      { return __x > __y; }  };  struct __less_equal  {    template<typename _Tp>      bool operator()(const _Tp& __x, const _Tp& __y) const      { return __x <= __y; }  };  struct __greater_equal  {    template<typename _Tp>      bool operator()(const _Tp& __x, const _Tp& __y) const      { return __x >= __y; }  };  // The few binary functions we miss.  struct __atan2  {    template<typename _Tp>      _Tp operator()(const _Tp& __x, const _Tp& __y) const      { return atan2(__x, __y); }  };  struct __pow  {    template<typename _Tp>      _Tp operator()(const _Tp& __x, const _Tp& __y) const      { return pow(__x, __y); }  };  // We need these bits in order to recover the return type of  // some functions/operators now that we're no longer using  // function templates.  template<typename, typename _Tp>    struct __fun    {      typedef _Tp result_type;    };  // several specializations for relational operators.  template<typename _Tp>    struct __fun<__logical_not, _Tp>    {      typedef bool result_type;    };  template<typename _Tp>    struct __fun<__logical_and, _Tp>    {      typedef bool result_type;    };  template<typename _Tp>    struct __fun<__logical_or, _Tp>    {      typedef bool result_type;    };  template<typename _Tp>    struct __fun<__less, _Tp>    {      typedef bool result_type;    };  template<typename _Tp>    struct __fun<__greater, _Tp>    {      typedef bool result_type;    };  template<typename _Tp>    struct __fun<__less_equal, _Tp>    {      typedef bool result_type;    };  template<typename _Tp>    struct __fun<__greater_equal, _Tp>    {      typedef bool result_type;    };  template<typename _Tp>    struct __fun<__equal_to, _Tp>    {      typedef bool result_type;    };  template<typename _Tp>    struct __fun<__not_equal_to, _Tp>    {      typedef bool result_type;    };    //    // Apply function taking a value/const reference closure

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