📄 stl_list.h
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// List implementation -*- C++ -*-// Copyright (C) 2001, 2002 Free Software Foundation, Inc.//// This file is part of the GNU ISO C++ Library. This library is free// software; you can redistribute it and/or modify it under the// terms of the GNU General Public License as published by the// Free Software Foundation; either version 2, or (at your option)// any later version.// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.// You should have received a copy of the GNU General Public License along// with this library; see the file COPYING. If not, write to the Free// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,// USA.// As a special exception, you may use this file as part of a free software// library without restriction. Specifically, if other files instantiate// templates or use macros or inline functions from this file, or you compile// this file and link it with other files to produce an executable, this// file does not by itself cause the resulting executable to be covered by// the GNU General Public License. This exception does not however// invalidate any other reasons why the executable file might be covered by// the GNU General Public License./* * * Copyright (c) 1994 * Hewlett-Packard Company * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies and * that both that copyright notice and this permission notice appear * in supporting documentation. Hewlett-Packard Company makes no * representations about the suitability of this software for any * purpose. It is provided "as is" without express or implied warranty. * * * Copyright (c) 1996,1997 * Silicon Graphics Computer Systems, Inc. * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies and * that both that copyright notice and this permission notice appear * in supporting documentation. Silicon Graphics makes no * representations about the suitability of this software for any * purpose. It is provided "as is" without express or implied warranty. *//** @file stl_list.h * This is an internal header file, included by other library headers. * You should not attempt to use it directly. */#ifndef __GLIBCPP_INTERNAL_LIST_H#define __GLIBCPP_INTERNAL_LIST_H#include <bits/concept_check.h>namespace std{ // Supporting structures are split into common and templated types; the // latter publicly inherits from the former in an effort to reduce code // duplication. This results in some "needless" static_cast'ing later on, // but it's all safe downcasting. /// @if maint Common part of a node in the %list. @endif struct _List_node_base { _List_node_base* _M_next; ///< Self-explanatory _List_node_base* _M_prev; ///< Self-explanatory }; /// @if maint An actual node in the %list. @endif template<typename _Tp> struct _List_node : public _List_node_base { _Tp _M_data; ///< User's data. }; /** * @if maint * @brief Common part of a list::iterator. * * A simple type to walk a doubly-linked list. All operations here should * be self-explanatory after taking any decent introductory data structures * course. * @endif */ struct _List_iterator_base { typedef size_t size_type; typedef ptrdiff_t difference_type; typedef bidirectional_iterator_tag iterator_category; /// The only member points to the %list element. _List_node_base* _M_node; _List_iterator_base(_List_node_base* __x) : _M_node(__x) { } _List_iterator_base() { } /// Walk the %list forward. void _M_incr() { _M_node = _M_node->_M_next; } /// Walk the %list backward. void _M_decr() { _M_node = _M_node->_M_prev; } bool operator==(const _List_iterator_base& __x) const { return _M_node == __x._M_node; } bool operator!=(const _List_iterator_base& __x) const { return _M_node != __x._M_node; } }; /** * @brief A list::iterator. * * In addition to being used externally, a list holds one of these * internally, pointing to the sequence of data. * * @if maint * All the functions are op overloads. * @endif */ template<typename _Tp, typename _Ref, typename _Ptr> struct _List_iterator : public _List_iterator_base { typedef _List_iterator<_Tp,_Tp&,_Tp*> iterator; typedef _List_iterator<_Tp,const _Tp&,const _Tp*> const_iterator; typedef _List_iterator<_Tp,_Ref,_Ptr> _Self; typedef _Tp value_type; typedef _Ptr pointer; typedef _Ref reference; typedef _List_node<_Tp> _Node; _List_iterator(_Node* __x) : _List_iterator_base(__x) { } _List_iterator() { } _List_iterator(const iterator& __x) : _List_iterator_base(__x._M_node) { } reference operator*() const { return static_cast<_Node*>(_M_node)->_M_data; } // Must downcast from List_node_base to _List_node to get to _M_data. pointer operator->() const { return &(operator*()); } _Self& operator++() { this->_M_incr(); return *this; } _Self operator++(int) { _Self __tmp = *this; this->_M_incr(); return __tmp; } _Self& operator--() { this->_M_decr(); return *this; } _Self operator--(int) { _Self __tmp = *this; this->_M_decr(); return __tmp; } }; /// @if maint Primary default version. @endif /** * @if maint * See bits/stl_deque.h's _Deque_alloc_base for an explanation. * @endif */ template<typename _Tp, typename _Allocator, bool _IsStatic> class _List_alloc_base { public: typedef typename _Alloc_traits<_Tp, _Allocator>::allocator_type allocator_type; allocator_type get_allocator() const { return _M_node_allocator; } _List_alloc_base(const allocator_type& __a) : _M_node_allocator(__a) { } protected: _List_node<_Tp>* _M_get_node() { return _M_node_allocator.allocate(1); } void _M_put_node(_List_node<_Tp>* __p) { _M_node_allocator.deallocate(__p, 1); } // NOTA BENE // The stored instance is not actually of "allocator_type"'s type. Instead // we rebind the type to Allocator<List_node<Tp>>, which according to // [20.1.5]/4 should probably be the same. List_node<Tp> is not the same // size as Tp (it's two pointers larger), and specializations on Tp may go // unused because List_node<Tp> is being bound instead. // // We put this to the test in get_allocator above; if the two types are // actually different, there had better be a conversion between them. // // None of the predefined allocators shipped with the library (as of 3.1) // use this instantiation anyhow; they're all instanceless. typename _Alloc_traits<_List_node<_Tp>, _Allocator>::allocator_type _M_node_allocator; _List_node<_Tp>* _M_node; }; /// @if maint Specialization for instanceless allocators. @endif template<typename _Tp, typename _Allocator> class _List_alloc_base<_Tp, _Allocator, true> { public: typedef typename _Alloc_traits<_Tp, _Allocator>::allocator_type allocator_type; allocator_type get_allocator() const { return allocator_type(); } _List_alloc_base(const allocator_type&) { } protected: // See comment in primary template class about why this is safe for the // standard predefined classes. typedef typename _Alloc_traits<_List_node<_Tp>, _Allocator>::_Alloc_type _Alloc_type; _List_node<_Tp>* _M_get_node() { return _Alloc_type::allocate(1); } void _M_put_node(_List_node<_Tp>* __p) { _Alloc_type::deallocate(__p, 1); } _List_node<_Tp>* _M_node; }; /** * @if maint * See bits/stl_deque.h's _Deque_base for an explanation. * @endif */ template <typename _Tp, typename _Alloc> class _List_base : public _List_alloc_base<_Tp, _Alloc, _Alloc_traits<_Tp, _Alloc>::_S_instanceless> { public: typedef _List_alloc_base<_Tp, _Alloc, _Alloc_traits<_Tp, _Alloc>::_S_instanceless> _Base; typedef typename _Base::allocator_type allocator_type; _List_base(const allocator_type& __a) : _Base(__a) { _M_node = _M_get_node(); _M_node->_M_next = _M_node; _M_node->_M_prev = _M_node; } // This is what actually destroys the list. ~_List_base() { __clear(); _M_put_node(_M_node); } void __clear(); }; /** * @brief A standard container with linear time access to elements, and * fixed time insertion/deletion at any point in the sequence. * * @ingroup Containers * @ingroup Sequences * * Meets the requirements of a <a href="tables.html#65">container</a>, a * <a href="tables.html#66">reversible container</a>, and a * <a href="tables.html#67">sequence</a>, including the * <a href="tables.html#68">optional sequence requirements</a> with the * %exception of @c at and @c operator[]. * * This is a @e doubly @e linked %list. Traversal up and down the %list * requires linear time, but adding and removing elements (or @e nodes) is * done in constant time, regardless of where the change takes place. * Unlike std::vector and std::deque, random-access iterators are not * provided, so subscripting ( @c [] ) access is not allowed. For algorithms * which only need sequential access, this lack makes no difference. * * Also unlike the other standard containers, std::list provides specialized * algorithms %unique to linked lists, such as splicing, sorting, and * in-place reversal. * * @if maint * A couple points on memory allocation for list<Tp>: * * First, we never actually allocate a Tp, we allocate List_node<Tp>'s * and trust [20.1.5]/4 to DTRT. This is to ensure that after elements from * %list<X,Alloc1> are spliced into %list<X,Alloc2>, destroying the memory of * the second %list is a valid operation, i.e., Alloc1 giveth and Alloc2 * taketh away. * * Second, a %list conceptually represented as * @code * A <---> B <---> C <---> D * @endcode * is actually circular; a link exists between A and D. The %list class * holds (as its only data member) a private list::iterator pointing to * @e D, not to @e A! To get to the head of the %list, we start at the tail * and move forward by one. When this member iterator's next/previous * pointers refer to itself, the %list is %empty. * @endif */ template<typename _Tp, typename _Alloc = allocator<_Tp> > class list : protected _List_base<_Tp, _Alloc> { // concept requirements __glibcpp_class_requires(_Tp, _SGIAssignableConcept) typedef _List_base<_Tp, _Alloc> _Base; public: typedef _Tp value_type; typedef value_type* pointer; typedef const value_type* const_pointer; typedef _List_iterator<_Tp,_Tp&,_Tp*> iterator; typedef _List_iterator<_Tp,const _Tp&,const _Tp*> const_iterator; typedef std::reverse_iterator<const_iterator> const_reverse_iterator; typedef std::reverse_iterator<iterator> reverse_iterator; typedef value_type& reference; typedef const value_type& const_reference; typedef size_t size_type; typedef ptrdiff_t difference_type; typedef typename _Base::allocator_type allocator_type; protected: // Note that pointers-to-_Node's can be ctor-converted to iterator types. typedef _List_node<_Tp> _Node;
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