📄 sparcl-stub.c
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/**************************************************************************** THIS SOFTWARE IS NOT COPYRIGHTED HP offers the following for use in the public domain. HP makes no warranty with regard to the software or it's performance and the user accepts the software "AS IS" with all faults. HP DISCLAIMS ANY WARRANTIES, EXPRESS OR IMPLIED, WITH REGARD TO THIS SOFTWARE INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.****************************************************************************//**************************************************************************** * Header: remcom.c,v 1.34 91/03/09 12:29:49 glenne Exp $ * * Module name: remcom.c $ * Revision: 1.34 $ * Date: 91/03/09 12:29:49 $ * Contributor: Lake Stevens Instrument Division$ * * Description: low level support for gdb debugger. $ * * Considerations: only works on target hardware $ * * Written by: Glenn Engel $ * ModuleState: Experimental $ * * NOTES: See Below $ * * Modified for SPARC by Stu Grossman, Cygnus Support. * Based on sparc-stub.c, it's modified for SPARClite Debug Unit hardware * breakpoint support to create sparclite-stub.c, by Kung Hsu, Cygnus Support. * * This code has been extensively tested on the Fujitsu SPARClite demo board. * * To enable debugger support, two things need to happen. One, a * call to set_debug_traps() is necessary in order to allow any breakpoints * or error conditions to be properly intercepted and reported to gdb. * Two, a breakpoint needs to be generated to begin communication. This * is most easily accomplished by a call to breakpoint(). Breakpoint() * simulates a breakpoint by executing a trap #1. * ************* * * The following gdb commands are supported: * * command function Return value * * g return the value of the CPU registers hex data or ENN * G set the value of the CPU registers OK or ENN * * mAA..AA,LLLL Read LLLL bytes at address AA..AA hex data or ENN * MAA..AA,LLLL: Write LLLL bytes at address AA.AA OK or ENN * * c Resume at current address SNN ( signal NN) * cAA..AA Continue at address AA..AA SNN * * s Step one instruction SNN * sAA..AA Step one instruction from AA..AA SNN * * k kill * * ? What was the last sigval ? SNN (signal NN) * * bBB..BB Set baud rate to BB..BB OK or BNN, then sets * baud rate * * All commands and responses are sent with a packet which includes a * checksum. A packet consists of * * $<packet info>#<checksum>. * * where * <packet info> :: <characters representing the command or response> * <checksum> :: < two hex digits computed as modulo 256 sum of <packetinfo>> * * When a packet is received, it is first acknowledged with either '+' or '-'. * '+' indicates a successful transfer. '-' indicates a failed transfer. * * Example: * * Host: Reply: * $m0,10#2a +$00010203040506070809101112131415#42 * ****************************************************************************/#include <string.h>#include <signal.h>#include "asm.h"/************************************************************************ * * external low-level support routines */extern putDebugChar(); /* write a single character */extern getDebugChar(); /* read and return a single char *//* Pointer to hook for outbyte, set by stub's exception handler. */extern void (*__outbyte_hook)();/************************************************************************//* BUFMAX defines the maximum number of characters in inbound/outbound buffers*//* at least NUMREGBYTES*2 are needed for register packets */#define BUFMAX 2048static int initialized = 0; /* !0 means we've been initialized */extern void breakinst();static void hw_breakpoint();static void set_mem_fault_trap();static void get_in_break_mode();static const char hexchars[]="0123456789abcdef";#define NUMREGS 80 /* Number of bytes of registers. */#define NUMREGBYTES (NUMREGS * 4)enum regnames {G0, G1, G2, G3, G4, G5, G6, G7, O0, O1, O2, O3, O4, O5, SP, O7, L0, L1, L2, L3, L4, L5, L6, L7, I0, I1, I2, I3, I4, I5, FP, I7, F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24, F25, F26, F27, F28, F29, F30, F31, Y, PSR, WIM, TBR, PC, NPC, FPSR, CPSR, DIA1, DIA2, DDA1, DDA2, DDV1, DDV2, DCR, DSR };/*************************** ASSEMBLY CODE MACROS *************************//* */extern void trap_low();asm(" .reserve trapstack, 1000 * 4, \"bss\", 8 .data .align 4in_trap_handler: .word 0 .text .align 4! This function is called when any SPARC trap (except window overflow or! underflow) occurs. It makes sure that the invalid register window is still! available before jumping into C code. It will also restore the world if you! return from handle_exception. .globl " STRINGSYM(trap_low) "" STRINGSYM(trap_low) ": mov %psr, %l0 mov %wim, %l3 srl %l3, %l0, %l4 ! wim >> cwp cmp %l4, 1 bne window_fine ! Branch if not in the invalid window nop! Handle window overflow mov %g1, %l4 ! Save g1, we use it to hold the wim srl %l3, 1, %g1 ! Rotate wim right tst %g1 bg good_wim ! Branch if new wim is non-zero nop! At this point, we need to bring a 1 into the high order bit of the wim.! Since we don't want to make any assumptions about the number of register! windows, we figure it out dynamically so as to setup the wim correctly. not %g1 ! Fill g1 with ones mov %g1, %wim ! Fill the wim with ones nop nop nop mov %wim, %g1 ! Read back the wim inc %g1 ! Now g1 has 1 just to left of wim srl %g1, 1, %g1 ! Now put 1 at top of wim mov %g0, %wim ! Clear wim so that subsequent save nop ! won't trap nop nopgood_wim: save %g0, %g0, %g0 ! Slip into next window mov %g1, %wim ! Install the new wim std %l0, [%sp + 0 * 4] ! save L & I registers std %l2, [%sp + 2 * 4] std %l4, [%sp + 4 * 4] std %l6, [%sp + 6 * 4] std %i0, [%sp + 8 * 4] std %i2, [%sp + 10 * 4] std %i4, [%sp + 12 * 4] std %i6, [%sp + 14 * 4] restore ! Go back to trap window. mov %l4, %g1 ! Restore %g1window_fine: sethi %hi(in_trap_handler), %l4 ld [%lo(in_trap_handler) + %l4], %l5 tst %l5 bg recursive_trap inc %l5 set trapstack+1000*4, %sp ! Switch to trap stackrecursive_trap: st %l5, [%lo(in_trap_handler) + %l4] sub %sp,(16+1+6+1+80)*4,%sp ! Make room for input & locals ! + hidden arg + arg spill ! + doubleword alignment ! + registers[72] local var std %g0, [%sp + (24 + 0) * 4] ! registers[Gx] std %g2, [%sp + (24 + 2) * 4] std %g4, [%sp + (24 + 4) * 4] std %g6, [%sp + (24 + 6) * 4] std %i0, [%sp + (24 + 8) * 4] ! registers[Ox] std %i2, [%sp + (24 + 10) * 4] std %i4, [%sp + (24 + 12) * 4] std %i6, [%sp + (24 + 14) * 4] ! F0->F31 not implemented mov %y, %l4 mov %tbr, %l5 st %l4, [%sp + (24 + 64) * 4] ! Y st %l0, [%sp + (24 + 65) * 4] ! PSR st %l3, [%sp + (24 + 66) * 4] ! WIM st %l5, [%sp + (24 + 67) * 4] ! TBR st %l1, [%sp + (24 + 68) * 4] ! PC st %l2, [%sp + (24 + 69) * 4] ! NPC ! CPSR and FPSR not impl or %l0, 0xf20, %l4 mov %l4, %psr ! Turn on traps, disable interrupts nop nop nop call " STRINGSYM(get_in_break_mode) " nop nop nop sethi %hi(0xff00), %l5 or %l5, %lo(0xff00), %l5 lda [%l5]0x1, %l4 st %l4, [%sp + (24 + 72) * 4] ! DIA1, debug instr addr 1 add %l5, 4, %l5 lda [%l5]0x1, %l4 st %l4, [%sp + (24 + 73) * 4] ! DIA2, debug instr addr 2 add %l5, 4, %l5 lda [%l5]0x1, %l4 st %l4, [%sp + (24 + 74) * 4] ! DDA1, debug data addr 1 add %l5, 4, %l5 lda [%l5]0x1, %l4 st %l4, [%sp + (24 + 75) * 4] ! DDA2, debug data addr 2 add %l5, 4, %l5 lda [%l5]0x1, %l4 st %l4, [%sp + (24 + 76) * 4] ! DDV1, debug data val 1 add %l5, 4, %l5 lda [%l5]0x1, %l4 st %l4, [%sp + (24 + 77) * 4] ! DDV2, debug data val 2 add %l5, 4, %l5 lda [%l5]0x1, %l4 st %l4, [%sp + (24 + 78) * 4] ! DCR, debug control reg add %l5, 4, %l5 lda [%l5]0x1, %l4 st %l4, [%sp + (24 + 79) * 4] ! DSR, debug status reg nop nop or %l0, 0xf20, %l4 mov %l4, %psr ! Turn on traps, disable interrupts nop nop nop call " STRINGSYM(handle_exception) " add %sp, 24 * 4, %o0 ! Pass address of registers! Reload all of the registers that aren't on the stack ld [%sp + (24 + 1) * 4], %g1 ! registers[Gx] ldd [%sp + (24 + 2) * 4], %g2 ldd [%sp + (24 + 4) * 4], %g4 ldd [%sp + (24 + 6) * 4], %g6 ldd [%sp + (24 + 8) * 4], %i0 ! registers[Ox] ldd [%sp + (24 + 10) * 4], %i2 ldd [%sp + (24 + 12) * 4], %i4 ldd [%sp + (24 + 14) * 4], %i6 sethi %hi(0xff00), %l2 or %l2, %lo(0xff00), %l2 ldd [%sp + (24 + 72) * 4], %l4 ! DIA1, debug instr addr 1 stda %l4, [%l2]0x1 nop nop nop nop ldd [%sp + (24 + 74) * 4], %l4 ! DDA1, debug data addr 1 add %l2, 8, %l2 stda %l4, [%l2]0x1 nop nop nop nop ldd [%sp + (24 + 76) * 4], %l4 ! DDV1, debug data value 1 add %l2, 8, %l2 stda %l4, [%l2]0x1 nop nop nop nop ld [%sp + (24 + 78) * 4], %l4 ! DCR, debug control reg ld [%sp + (24 + 79) * 4], %l5 ! DSR, debug control reg add %l2, 8, %l2 or %l4, 0x200, %l4 sta %l4, [%l2]0x1 add %l2, 4, %l2 sta %l5, [%l2]0x1 nop nop nop nop ldd [%sp + (24 + 64) * 4], %l0 ! Y & PSR ldd [%sp + (24 + 68) * 4], %l2 ! PC & NPC restore ! Ensure that previous window is valid save %g0, %g0, %g0 ! by causing a window_underflow trap mov %l0, %y mov %l1, %psr ! Make sure that traps are disabled ! for rett sethi %hi(in_trap_handler), %l4 ld [%lo(in_trap_handler) + %l4], %l5 dec %l5 st %l5, [%lo(in_trap_handler) + %l4] jmpl %l2, %g0 ! Restore old PC rett %l3 ! Restore old nPC");/* Convert ch from a hex digit to an int */static inthex(ch) unsigned char ch;{ if (ch >= 'a' && ch <= 'f') return ch-'a'+10; if (ch >= '0' && ch <= '9') return ch-'0'; if (ch >= 'A' && ch <= 'F') return ch-'A'+10; return -1;}/* scan for the sequence $<data>#<checksum> */static voidgetpacket(buffer) char *buffer;{ unsigned char checksum; unsigned char xmitcsum; int i; int count; unsigned char ch; do { /* wait around for the start character, ignore all other characters */ while ((ch = (getDebugChar() & 0x7f)) != '$') ; checksum = 0; xmitcsum = -1; count = 0; /* now, read until a # or end of buffer is found */ while (count < BUFMAX) { ch = getDebugChar() & 0x7f; if (ch == '#') break; checksum = checksum + ch; buffer[count] = ch; count = count + 1; } if (count >= BUFMAX) continue; buffer[count] = 0; if (ch == '#') { xmitcsum = hex(getDebugChar() & 0x7f) << 4; xmitcsum |= hex(getDebugChar() & 0x7f);#if 0 /* Humans shouldn't have to figure out checksums to type to it. */ putDebugChar ('+'); return;#endif if (checksum != xmitcsum) putDebugChar('-'); /* failed checksum */ else { putDebugChar('+'); /* successful transfer */ /* if a sequence char is present, reply the sequence ID */ if (buffer[2] == ':') { putDebugChar(buffer[0]); putDebugChar(buffer[1]); /* remove sequence chars from buffer */ count = strlen(buffer); for (i=3; i <= count; i++) buffer[i-3] = buffer[i]; } } } } while (checksum != xmitcsum);}/* send the packet in buffer. */static voidputpacket(buffer) unsigned char *buffer;{ unsigned char checksum; int count; unsigned char ch; /* $<packet info>#<checksum>. */ do { putDebugChar('$'); checksum = 0; count = 0; while (ch = buffer[count]) { if (! putDebugChar(ch)) return; checksum += ch; count += 1; } putDebugChar('#'); putDebugChar(hexchars[checksum >> 4]); putDebugChar(hexchars[checksum & 0xf]); } while ((getDebugChar() & 0x7f) != '+');}static char remcomInBuffer[BUFMAX];static char remcomOutBuffer[BUFMAX];/* Indicate to caller of mem2hex or hex2mem that there has been an error. */static volatile int mem_err = 0;/* Convert the memory pointed to by mem into hex, placing result in buf. * Return a pointer to the last char put in buf (null), in case of mem fault, * return 0. * If MAY_FAULT is non-zero, then we will handle memory faults by returning * a 0, else treat a fault like any other fault in the stub. */static unsigned char *mem2hex(mem, buf, count, may_fault) unsigned char *mem; unsigned char *buf; int count; int may_fault;{ unsigned char ch; set_mem_fault_trap(may_fault); while (count-- > 0) { ch = *mem++; if (mem_err) return 0; *buf++ = hexchars[ch >> 4]; *buf++ = hexchars[ch & 0xf]; } *buf = 0;
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