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📄 sparc-stub.c

📁 俄罗斯高人Mamaich的Pocket gcc编译器(运行在PocketPC上)的全部源代码。
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#include "sparclite.h"/****************************************************************************		THIS SOFTWARE IS NOT COPYRIGHTED   HP offers the following for use in the public domain.  HP makes no   warranty with regard to the software or it's performance and the   user accepts the software "AS IS" with all faults.   HP DISCLAIMS ANY WARRANTIES, EXPRESS OR IMPLIED, WITH REGARD   TO THIS SOFTWARE INCLUDING BUT NOT LIMITED TO THE WARRANTIES   OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.****************************************************************************//**************************************************************************** *  Header: remcom.c,v 1.34 91/03/09 12:29:49 glenne Exp $ * *  Module name: remcom.c $ *  Revision: 1.34 $ *  Date: 91/03/09 12:29:49 $ *  Contributor:     Lake Stevens Instrument Division$ * *  Description:     low level support for gdb debugger. $ * *  Considerations:  only works on target hardware $ * *  Written by:      Glenn Engel $ *  ModuleState:     Experimental $ * *  NOTES:           See Below $ * *  Modified for SPARC by Stu Grossman, Cygnus Support. * *  This code has been extensively tested on the Fujitsu SPARClite demo board. * *  To enable debugger support, two things need to happen.  One, a *  call to set_debug_traps() is necessary in order to allow any breakpoints *  or error conditions to be properly intercepted and reported to gdb. *  Two, a breakpoint needs to be generated to begin communication.  This *  is most easily accomplished by a call to breakpoint().  Breakpoint() *  simulates a breakpoint by executing a trap #1. * ************* * *    The following gdb commands are supported: * * command          function                               Return value * *    g             return the value of the CPU registers  hex data or ENN *    G             set the value of the CPU registers     OK or ENN * *    mAA..AA,LLLL  Read LLLL bytes at address AA..AA      hex data or ENN *    MAA..AA,LLLL: Write LLLL bytes at address AA.AA      OK or ENN * *    c             Resume at current address              SNN   ( signal NN) *    cAA..AA       Continue at address AA..AA             SNN * *    s             Step one instruction                   SNN *    sAA..AA       Step one instruction from AA..AA       SNN * *    k             kill * *    ?             What was the last sigval ?             SNN   (signal NN) * *    bBB..BB	    Set baud rate to BB..BB		   OK or BNN, then sets *							   baud rate * * All commands and responses are sent with a packet which includes a * checksum.  A packet consists of * * $<packet info>#<checksum>. * * where * <packet info> :: <characters representing the command or response> * <checksum>    :: < two hex digits computed as modulo 256 sum of <packetinfo>> * * When a packet is received, it is first acknowledged with either '+' or '-'. * '+' indicates a successful transfer.  '-' indicates a failed transfer. * * Example: * * Host:                  Reply: * $m0,10#2a               +$00010203040506070809101112131415#42 * ****************************************************************************/#include <string.h>#include <signal.h>/************************************************************************ * * external low-level support routines */extern putDebugChar();   /* write a single character      */extern getDebugChar();   /* read and return a single char *//************************************************************************//* BUFMAX defines the maximum number of characters in inbound/outbound buffers*//* at least NUMREGBYTES*2 are needed for register packets */#define BUFMAX 2048static int initialized = 0;	/* !0 means we've been initialized */static void set_mem_fault_trap();static const char hexchars[]="0123456789abcdef";#define NUMREGS 72/* Number of bytes of registers.  */#define NUMREGBYTES (NUMREGS * 4)enum regnames {G0, G1, G2, G3, G4, G5, G6, G7,		 O0, O1, O2, O3, O4, O5, SP, O7,		 L0, L1, L2, L3, L4, L5, L6, L7,		 I0, I1, I2, I3, I4, I5, FP, I7,		 F0, F1, F2, F3, F4, F5, F6, F7,		 F8, F9, F10, F11, F12, F13, F14, F15,		 F16, F17, F18, F19, F20, F21, F22, F23,		 F24, F25, F26, F27, F28, F29, F30, F31,		 Y, PSR, WIM, TBR, PC, NPC, FPSR, CPSR };/***************************  ASSEMBLY CODE MACROS *************************//* 									   */extern void trap_low();asm("	.reserve trapstack, 1000 * 4, \"bss\", 8	.data	.align	4in_trap_handler:	.word	0	.text	.align 4! This function is called when any SPARC trap (except window overflow or! underflow) occurs.  It makes sure that the invalid register window is still! available before jumping into C code.  It will also restore the world if you! return from handle_exception.	.globl _trap_low_trap_low:	mov	%psr, %l0	mov	%wim, %l3	srl	%l3, %l0, %l4		! wim >> cwp	cmp	%l4, 1	bne	window_fine		! Branch if not in the invalid window	nop! Handle window overflow	mov	%g1, %l4		! Save g1, we use it to hold the wim	srl	%l3, 1, %g1		! Rotate wim right	tst	%g1	bg	good_wim		! Branch if new wim is non-zero	nop! At this point, we need to bring a 1 into the high order bit of the wim.! Since we don't want to make any assumptions about the number of register! windows, we figure it out dynamically so as to setup the wim correctly.	not	%g1			! Fill g1 with ones	mov	%g1, %wim		! Fill the wim with ones	nop	nop	nop	mov	%wim, %g1		! Read back the wim	inc	%g1			! Now g1 has 1 just to left of wim	srl	%g1, 1, %g1		! Now put 1 at top of wim	mov	%g0, %wim		! Clear wim so that subsequent save	nop				!  won't trap	nop	nopgood_wim:	save	%g0, %g0, %g0		! Slip into next window	mov	%g1, %wim		! Install the new wim	std	%l0, [%sp + 0 * 4]	! save L & I registers	std	%l2, [%sp + 2 * 4]	std	%l4, [%sp + 4 * 4]	std	%l6, [%sp + 6 * 4]	std	%i0, [%sp + 8 * 4]	std	%i2, [%sp + 10 * 4]	std	%i4, [%sp + 12 * 4]	std	%i6, [%sp + 14 * 4]	restore				! Go back to trap window.	mov	%l4, %g1		! Restore %g1window_fine:	sethi	%hi(in_trap_handler), %l4	ld	[%lo(in_trap_handler) + %l4], %l5	tst	%l5	bg	recursive_trap	inc	%l5	set	trapstack+1000*4, %sp	! Switch to trap stackrecursive_trap:	st	%l5, [%lo(in_trap_handler) + %l4]	sub	%sp,(16+1+6+1+72)*4,%sp	! Make room for input & locals 					! + hidden arg + arg spill					! + doubleword alignment					! + registers[72] local var	std	%g0, [%sp + (24 + 0) * 4] ! registers[Gx]	std	%g2, [%sp + (24 + 2) * 4]	std	%g4, [%sp + (24 + 4) * 4]	std	%g6, [%sp + (24 + 6) * 4]	std	%i0, [%sp + (24 + 8) * 4] ! registers[Ox]	std	%i2, [%sp + (24 + 10) * 4]	std	%i4, [%sp + (24 + 12) * 4]	std	%i6, [%sp + (24 + 14) * 4]					! F0->F31 not implemented	mov	%y, %l4	mov	%tbr, %l5	st	%l4, [%sp + (24 + 64) * 4] ! Y	st	%l0, [%sp + (24 + 65) * 4] ! PSR	st	%l3, [%sp + (24 + 66) * 4] ! WIM	st	%l5, [%sp + (24 + 67) * 4] ! TBR	st	%l1, [%sp + (24 + 68) * 4] ! PC	st	%l2, [%sp + (24 + 69) * 4] ! NPC					! CPSR and FPSR not impl	or	%l0, 0xf20, %l4	mov	%l4, %psr		! Turn on traps, disable interrupts	call	_handle_exception	add	%sp, 24 * 4, %o0	! Pass address of registers! Reload all of the registers that aren't on the stack	ld	[%sp + (24 + 1) * 4], %g1 ! registers[Gx]	ldd	[%sp + (24 + 2) * 4], %g2	ldd	[%sp + (24 + 4) * 4], %g4	ldd	[%sp + (24 + 6) * 4], %g6	ldd	[%sp + (24 + 8) * 4], %i0 ! registers[Ox]	ldd	[%sp + (24 + 10) * 4], %i2	ldd	[%sp + (24 + 12) * 4], %i4	ldd	[%sp + (24 + 14) * 4], %i6	ldd	[%sp + (24 + 64) * 4], %l0 ! Y & PSR	ldd	[%sp + (24 + 68) * 4], %l2 ! PC & NPC	restore				! Ensure that previous window is valid	save	%g0, %g0, %g0		!  by causing a window_underflow trap	mov	%l0, %y	mov	%l1, %psr		! Make sure that traps are disabled					! for rett	sethi	%hi(in_trap_handler), %l4	ld	[%lo(in_trap_handler) + %l4], %l5	dec	%l5	st	%l5, [%lo(in_trap_handler) + %l4]	jmpl	%l2, %g0		! Restore old PC	rett	%l3			! Restore old nPC");/* Convert ch from a hex digit to an int */static inthex(ch)     unsigned char ch;{  if (ch >= 'a' && ch <= 'f')    return ch-'a'+10;  if (ch >= '0' && ch <= '9')    return ch-'0';  if (ch >= 'A' && ch <= 'F')    return ch-'A'+10;  return -1;}/* scan for the sequence $<data>#<checksum>     */static voidgetpacket(buffer)     char *buffer;{  unsigned char checksum;  unsigned char xmitcsum;  int i;  int count;  unsigned char ch;  do    {      /* wait around for the start character, ignore all other characters */      while ((ch = (getDebugChar() & 0x7f)) != '$') ;      checksum = 0;      xmitcsum = -1;      count = 0;      /* now, read until a # or end of buffer is found */      while (count < BUFMAX)	{	  ch = getDebugChar() & 0x7f;	  if (ch == '#')	    break;	  checksum = checksum + ch;	  buffer[count] = ch;	  count = count + 1;	}      if (count >= BUFMAX)	continue;      buffer[count] = 0;      if (ch == '#')	{	  xmitcsum = hex(getDebugChar() & 0x7f) << 4;	  xmitcsum |= hex(getDebugChar() & 0x7f);#if 0	  /* Humans shouldn't have to figure out checksums to type to it. */	  putDebugChar ('+');	  return;#endif	  if (checksum != xmitcsum)	    putDebugChar('-');	/* failed checksum */	  else	    {	      putDebugChar('+'); /* successful transfer */	      /* if a sequence char is present, reply the sequence ID */	      if (buffer[2] == ':')		{		  putDebugChar(buffer[0]);		  putDebugChar(buffer[1]);		  /* remove sequence chars from buffer */		  count = strlen(buffer);		  for (i=3; i <= count; i++)		    buffer[i-3] = buffer[i];		}	    }	}    }  while (checksum != xmitcsum);}/* send the packet in buffer.  */static voidputpacket(buffer)     unsigned char *buffer;{  unsigned char checksum;  int count;  unsigned char ch;  /*  $<packet info>#<checksum>. */  do    {      putDebugChar('$');      checksum = 0;      count = 0;      while (ch = buffer[count])	{	  if (! putDebugChar(ch))	    return;	  checksum += ch;	  count += 1;	}      putDebugChar('#');      putDebugChar(hexchars[checksum >> 4]);      putDebugChar(hexchars[checksum & 0xf]);    }  while ((getDebugChar() & 0x7f) != '+');}static char remcomInBuffer[BUFMAX];static char remcomOutBuffer[BUFMAX];/* Indicate to caller of mem2hex or hex2mem that there has been an   error.  */static volatile int mem_err = 0;/* Convert the memory pointed to by mem into hex, placing result in buf. * Return a pointer to the last char put in buf (null), in case of mem fault, * return 0. * If MAY_FAULT is non-zero, then we will handle memory faults by returning * a 0, else treat a fault like any other fault in the stub. */static unsigned char *mem2hex(mem, buf, count, may_fault)     unsigned char *mem;     unsigned char *buf;     int count;     int may_fault;{  unsigned char ch;  set_mem_fault_trap(may_fault);  while (count-- > 0)    {      ch = *mem++;      if (mem_err)	return 0;      *buf++ = hexchars[ch >> 4];      *buf++ = hexchars[ch & 0xf];    }  *buf = 0;  set_mem_fault_trap(0);

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