📄 jpeglib.h
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/*
* jpeglib.h
*
* Copyright (C) 1991-1998, Thomas G. Lane.
* This file is part of the Independent JPEG Group's software.
* For conditions of distribution and use, see the accompanying README file.
* Visit the website at: http://www.ijg.org/
*
* This file defines the application interface for the JPEG library.
* Most applications using the library need only include this file,
* and perhaps jerror.h if they want to know the exact error codes.
*/
#ifndef JPEGLIB_H
#define JPEGLIB_H
/*
* First we include the configuration files that record how this
* installation of the JPEG library is set up. jconfig.h can be
* generated automatically for many systems. jmorecfg.h contains
* manual configuration options that most people need not worry about.
*/
#ifndef JCONFIG_INCLUDED /* in case jinclude.h already did */
#include <stdio.h>
#include <stdlib.h>
#include <iostream>
#include <string.h>
#include <stdarg.h>
#include <math.h>
#include <malloc.h>
#include <string.h>
#include <tchar.h>
#include <windows.h>
/*
* jconfig.doc
*
* Copyright (C) 1991-1994, Thomas G. Lane.
* This file is part of the Independent JPEG Group's software.
* For conditions of distribution and use, see the accompanying README file.
*
* This file documents the configuration options that are required to
* customize the JPEG software for a particular system.
*
* The actual configuration options for a particular installation are stored
* in jconfig.h. On many machines, jconfig.h can be generated automatically
* or copied from one of the "canned" jconfig files that we supply. But if
* you need to generate a jconfig.h file by hand, this file tells you how.
*
* DO NOT EDIT THIS FILE --- IT WON'T ACCOMPLISH ANYTHING.
* EDIT A COPY NAMED JCONFIG.H.
*/
/*
* These symbols indicate the properties of your machine or compiler.
* #define the symbol if yes, #undef it if no.
*/
/* Does your compiler support function prototypes?
* (If not, you also need to use ansi2knr, see install.doc)
*/
#define HAVE_PROTOTYPES
/* Does your compiler support the declaration "unsigned char" ?
* How about "unsigned short" ?
*/
#define HAVE_UNSIGNED_CHAR
#define HAVE_UNSIGNED_SHORT
/* Define "void" as "char" if your compiler doesn't know about type void.
* NOTE: be sure to define void such that "void *" represents the most general
* pointer type, e.g., that returned by malloc().
*/
/* #define void char */
/* Define "const" as empty if your compiler doesn't know the "const" keyword.
*/
/* #define const */
/* Define this if an ordinary "char" type is unsigned.
* If you're not sure, leaving it undefined will work at some cost in speed.
* If you defined HAVE_UNSIGNED_CHAR then the speed difference is minimal.
*/
#undef CHAR_IS_UNSIGNED
/* Define this if your system has an ANSI-conforming <stddef.h> file.
*/
#define HAVE_STDDEF_H
/* Define this if your system has an ANSI-conforming <stdlib.h> file.
*/
#define HAVE_STDLIB_H
/* Define this if your system does not have an ANSI/SysV <string.h>,
* but does have a BSD-style <strings.h>.
*/
#undef NEED_BSD_STRINGS
/* Define this if your system does not provide typedef size_t in any of the
* ANSI-standard places (stddef.h, stdlib.h, or stdio.h), but places it in
* <sys/types.h> instead.
*/
#undef NEED_SYS_TYPES_H
/* For 80x86 machines, you need to define NEED_FAR_POINTERS,
* unless you are using a large-data memory model or 80386 flat-memory mode.
* On less brain-damaged CPUs this symbol must not be defined.
* (Defining this symbol causes large data structures to be referenced through
* "far" pointers and to be allocated with a special version of malloc.)
*/
#undef NEED_FAR_POINTERS
/* Define this if your linker needs global names to be unique in less
* than the first 15 characters.
*/
#undef NEED_SHORT_EXTERNAL_NAMES
/* Although a real ANSI C compiler can deal perfectly well with pointers to
* unspecified structures (see "incomplete types" in the spec), a few pre-ANSI
* and pseudo-ANSI compilers get confused. To keep one of these bozos happy,
* define INCOMPLETE_TYPES_BROKEN. This is not recommended unless you
* actually get "missing structure definition" warnings or errors while
* compiling the JPEG code.
*/
#undef INCOMPLETE_TYPES_BROKEN
/*
* The following options affect code selection within the JPEG library,
* but they don't need to be visible to applications using the library.
* To minimize application namespace pollution, the symbols won't be
* defined unless JPEG_INTERNALS has been defined.
*/
#ifdef JPEG_INTERNALS
/* Define this if your compiler implements ">>" on signed values as a logical
* (unsigned) shift; leave it undefined if ">>" is a signed (arithmetic) shift,
* which is the normal and rational definition.
*/
#undef RIGHT_SHIFT_IS_UNSIGNED
#endif /* JPEG_INTERNALS */
/*
* The remaining options do not affect the JPEG library proper,
* but only the sample applications cjpeg/djpeg (see cjpeg.c, djpeg.c).
* Other applications can ignore these.
*/
#ifdef JPEG_CJPEG_DJPEG
/* These defines indicate which image (non-JPEG) file formats are allowed. */
#define BMP_SUPPORTED /* BMP image file format */
#define GIF_SUPPORTED /* GIF image file format */
#define PPM_SUPPORTED /* PBMPLUS PPM/PGM image file format */
#undef RLE_SUPPORTED /* Utah RLE image file format */
#define TARGA_SUPPORTED /* Targa image file format */
/* Define this if you want to name both input and output files on the command
* line, rather than using stdout and optionally stdin. You MUST do this if
* your system can't cope with binary I/O to stdin/stdout. See comments at
* head of cjpeg.c or djpeg.c.
*/
#undef TWO_FILE_COMMANDLINE
/* Define this if your system needs explicit cleanup of temporary files.
* This is crucial under MS-DOS, where the temporary "files" may be areas
* of extended memory; on most other systems it's not as important.
*/
#undef NEED_SIGNAL_CATCHER
/* By default, we open image files with fopen(...,"rb") or fopen(...,"wb").
* This is necessary on systems that distinguish text files from binary files,
* and is harmless on most systems that don't. If you have one of the rare
* systems that complains about the "b" spec, define this symbol.
*/
#undef DONT_USE_B_MODE
/* Define this if you want percent-done progress reports from cjpeg/djpeg.
*/
#undef PROGRESS_REPORT
#define HAVE_BOOLEAN
#endif /* JPEG_CJPEG_DJPEG */
#endif /* ifndef JCONFIG_INCLUDED */
/*
* Define BITS_IN_JSAMPLE as either
* 8 for 8-bit sample values (the usual setting)
* 12 for 12-bit sample values
* Only 8 and 12 are legal data precisions for lossy JPEG according to the
* JPEG standard, and the IJG code does not support anything else!
* We do not support run-time selection of data precision, sorry.
*/
#define BITS_IN_JSAMPLE 8 /* use 8 or 12 */
/*
* Maximum number of components (color channels) allowed in JPEG image.
* To meet the letter of the JPEG spec, set this to 255. However, darn
* few applications need more than 4 channels (maybe 5 for CMYK + alpha
* mask). We recommend 10 as a reasonable compromise; use 4 if you are
* really short on memory. (Each allowed component costs a hundred or so
* bytes of storage, whether actually used in an image or not.)
*/
#define MAX_COMPONENTS 10 /* maximum number of image components */
/*
* Basic data types.
* You may need to change these if you have a machine with unusual data
* type sizes; for example, "char" not 8 bits, "short" not 16 bits,
* or "long" not 32 bits. We don't care whether "int" is 16 or 32 bits,
* but it had better be at least 16.
*/
/* Representation of a single sample (pixel element value).
* We frequently allocate large arrays of these, so it's important to keep
* them small. But if you have memory to burn and access to char or short
* arrays is very slow on your hardware, you might want to change these.
*/
#if BITS_IN_JSAMPLE == 8
/* JSAMPLE should be the smallest type that will hold the values 0..255.
* You can use a signed char by having GETJSAMPLE mask it with 0xFF.
*/
#ifdef HAVE_UNSIGNED_CHAR
typedef unsigned char JSAMPLE;
#define GETJSAMPLE(value) ((int) (value))
#else /* not HAVE_UNSIGNED_CHAR */
typedef char JSAMPLE;
#ifdef CHAR_IS_UNSIGNED
#define GETJSAMPLE(value) ((int) (value))
#else
#define GETJSAMPLE(value) ((int) (value) & 0xFF)
#endif /* CHAR_IS_UNSIGNED */
#endif /* HAVE_UNSIGNED_CHAR */
#define MAXJSAMPLE 255
#define CENTERJSAMPLE 128
#endif /* BITS_IN_JSAMPLE == 8 */
#if BITS_IN_JSAMPLE == 12
/* JSAMPLE should be the smallest type that will hold the values 0..4095.
* On nearly all machines "short" will do nicely.
*/
typedef short JSAMPLE;
#define GETJSAMPLE(value) ((int) (value))
#define MAXJSAMPLE 4095
#define CENTERJSAMPLE 2048
#endif /* BITS_IN_JSAMPLE == 12 */
/* Representation of a DCT frequency coefficient.
* This should be a signed value of at least 16 bits; "short" is usually OK.
* Again, we allocate large arrays of these, but you can change to int
* if you have memory to burn and "short" is really slow.
*/
typedef short JCOEF;
/* Compressed datastreams are represented as arrays of JOCTET.
* These must be EXACTLY 8 bits wide, at least once they are written to
* external storage. Note that when using the stdio data source/destination
* managers, this is also the data type passed to fread/fwrite.
*/
#ifdef HAVE_UNSIGNED_CHAR
typedef unsigned char JOCTET;
#define GETJOCTET(value) (value)
#else /* not HAVE_UNSIGNED_CHAR */
typedef char JOCTET;
#ifdef CHAR_IS_UNSIGNED
#define GETJOCTET(value) (value)
#else
#define GETJOCTET(value) ((value) & 0xFF)
#endif /* CHAR_IS_UNSIGNED */
#endif /* HAVE_UNSIGNED_CHAR */
/* These typedefs are used for various table entries and so forth.
* They must be at least as wide as specified; but making them too big
* won't cost a huge amount of memory, so we don't provide special
* extraction code like we did for JSAMPLE. (In other words, these
* typedefs live at a different point on the speed/space tradeoff curve.)
*/
/* UINT8 must hold at least the values 0..255. */
#ifdef HAVE_UNSIGNED_CHAR
typedef unsigned char UINT8;
#else /* not HAVE_UNSIGNED_CHAR */
#ifdef CHAR_IS_UNSIGNED
typedef char UINT8;
#else /* not CHAR_IS_UNSIGNED */
typedef short UINT8;
#endif /* CHAR_IS_UNSIGNED */
#endif /* HAVE_UNSIGNED_CHAR */
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