⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 clientmaster.h

📁 GiPS是一个面向数据密集型应用的分布式文件系统
💻 H
字号:
// **********************************************************************
//
// Copyright (c) 2003-2007 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************

// Ice version 3.2.1
// Generated from file `ClientMaster.ice'

#ifndef __ClientMaster_h__
#define __ClientMaster_h__

#include <Ice/LocalObjectF.h>
#include <Ice/ProxyF.h>
#include <Ice/ObjectF.h>
#include <Ice/Exception.h>
#include <Ice/LocalObject.h>
#include <Ice/Proxy.h>
#include <Ice/Object.h>
#include <Ice/Outgoing.h>
#include <Ice/Incoming.h>
#include <Ice/Direct.h>
#include <Ice/StreamF.h>
#include <Ice/UndefSysMacros.h>

#ifndef ICE_IGNORE_VERSION
#   if ICE_INT_VERSION / 100 != 302
#       error Ice version mismatch!
#   endif
#   if ICE_INT_VERSION % 100 > 50
#       error Beta header file detected
#   endif
#   if ICE_INT_VERSION % 100 < 1
#       error Ice patch level mismatch!
#   endif
#endif

namespace IceProxy
{

namespace ClientMaster
{

class FileObjectsManager;
bool operator==(const FileObjectsManager&, const FileObjectsManager&);
bool operator!=(const FileObjectsManager&, const FileObjectsManager&);
bool operator<(const FileObjectsManager&, const FileObjectsManager&);
bool operator<=(const FileObjectsManager&, const FileObjectsManager&);
bool operator>(const FileObjectsManager&, const FileObjectsManager&);
bool operator>=(const FileObjectsManager&, const FileObjectsManager&);

}

}

namespace ClientMaster
{

class FileObjectsManager;
bool operator==(const FileObjectsManager&, const FileObjectsManager&);
bool operator!=(const FileObjectsManager&, const FileObjectsManager&);
bool operator<(const FileObjectsManager&, const FileObjectsManager&);
bool operator<=(const FileObjectsManager&, const FileObjectsManager&);
bool operator>(const FileObjectsManager&, const FileObjectsManager&);
bool operator>=(const FileObjectsManager&, const FileObjectsManager&);

}

namespace IceInternal
{

void incRef(::ClientMaster::FileObjectsManager*);
void decRef(::ClientMaster::FileObjectsManager*);

void incRef(::IceProxy::ClientMaster::FileObjectsManager*);
void decRef(::IceProxy::ClientMaster::FileObjectsManager*);

}

namespace ClientMaster
{

typedef ::IceInternal::Handle< ::ClientMaster::FileObjectsManager> FileObjectsManagerPtr;
typedef ::IceInternal::ProxyHandle< ::IceProxy::ClientMaster::FileObjectsManager> FileObjectsManagerPrx;

void __write(::IceInternal::BasicStream*, const FileObjectsManagerPrx&);
void __read(::IceInternal::BasicStream*, FileObjectsManagerPrx&);
void __write(::IceInternal::BasicStream*, const FileObjectsManagerPtr&);
void __patch__FileObjectsManagerPtr(void*, ::Ice::ObjectPtr&);

void __addObject(const FileObjectsManagerPtr&, ::IceInternal::GCCountMap&);
bool __usesClasses(const FileObjectsManagerPtr&);
void __decRefUnsafe(const FileObjectsManagerPtr&);
void __clearHandleUnsafe(FileObjectsManagerPtr&);

}

namespace ClientMaster
{

typedef ::std::vector< ::std::string> desIPList;

class __U__desIPList { };

struct FileBlock
{
    ::Ice::Long blockID;
    ::std::string indexID;
    ::ClientMaster::desIPList IPs;

    bool operator==(const FileBlock&) const;
    bool operator!=(const FileBlock&) const;
    bool operator<(const FileBlock&) const;
    bool operator<=(const FileBlock& __rhs) const
    {
        return operator<(__rhs) || operator==(__rhs);
    }
    bool operator>(const FileBlock& __rhs) const
    {
        return !operator<(__rhs) && !operator==(__rhs);
    }
    bool operator>=(const FileBlock& __rhs) const
    {
        return !operator<(__rhs);
    }

    void __write(::IceInternal::BasicStream*) const;
    void __read(::IceInternal::BasicStream*);
};

typedef ::std::vector< ::ClientMaster::FileBlock> FileObject;

class __U__FileObject { };
void __write(::IceInternal::BasicStream*, const ::ClientMaster::FileBlock*, const ::ClientMaster::FileBlock*, __U__FileObject);
void __read(::IceInternal::BasicStream*, FileObject&, __U__FileObject);

typedef ::std::vector< ::std::string> list;

class __U__list { };

}

namespace IceProxy
{

namespace ClientMaster
{

class FileObjectsManager : virtual public ::IceProxy::Ice::Object
{
public:

    bool getFileObjectStorageInformation(const ::std::string& fileName, ::ClientMaster::FileObject& fileObj)
    {
        return getFileObjectStorageInformation(fileName, fileObj, 0);
    }
    bool getFileObjectStorageInformation(const ::std::string& fileName, ::ClientMaster::FileObject& fileObj, const ::Ice::Context& __ctx)
    {
        return getFileObjectStorageInformation(fileName, fileObj, &__ctx);
    }
    
private:

    bool getFileObjectStorageInformation(const ::std::string&, ::ClientMaster::FileObject&, const ::Ice::Context*);
    
public:

    bool setFileObjectStorageInformation(const ::std::string& fileName, const ::ClientMaster::FileObject& fileObj)
    {
        return setFileObjectStorageInformation(fileName, fileObj, 0);
    }
    bool setFileObjectStorageInformation(const ::std::string& fileName, const ::ClientMaster::FileObject& fileObj, const ::Ice::Context& __ctx)
    {
        return setFileObjectStorageInformation(fileName, fileObj, &__ctx);
    }
    
private:

    bool setFileObjectStorageInformation(const ::std::string&, const ::ClientMaster::FileObject&, const ::Ice::Context*);
    
public:

    ::ClientMaster::desIPList getStorageNodes()
    {
        return getStorageNodes(0);
    }
    ::ClientMaster::desIPList getStorageNodes(const ::Ice::Context& __ctx)
    {
        return getStorageNodes(&__ctx);
    }
    
private:

    ::ClientMaster::desIPList getStorageNodes(const ::Ice::Context*);
    
public:

    ::ClientMaster::list getFSList()
    {
        return getFSList(0);
    }
    ::ClientMaster::list getFSList(const ::Ice::Context& __ctx)
    {
        return getFSList(&__ctx);
    }
    
private:

    ::ClientMaster::list getFSList(const ::Ice::Context*);
    
public:

    bool createFolder(const ::std::string& folderName)
    {
        return createFolder(folderName, 0);
    }
    bool createFolder(const ::std::string& folderName, const ::Ice::Context& __ctx)
    {
        return createFolder(folderName, &__ctx);
    }
    
private:

    bool createFolder(const ::std::string&, const ::Ice::Context*);
    
public:

    bool deleteFolder(const ::std::string& folderName)
    {
        return deleteFolder(folderName, 0);
    }
    bool deleteFolder(const ::std::string& folderName, const ::Ice::Context& __ctx)
    {
        return deleteFolder(folderName, &__ctx);
    }
    
private:

    bool deleteFolder(const ::std::string&, const ::Ice::Context*);
    
public:

    bool deleteFile(const ::std::string& fileName)
    {
        return deleteFile(fileName, 0);
    }
    bool deleteFile(const ::std::string& fileName, const ::Ice::Context& __ctx)
    {
        return deleteFile(fileName, &__ctx);
    }
    
private:

    bool deleteFile(const ::std::string&, const ::Ice::Context*);
    
public:
    
    static const ::std::string& ice_staticId();

private: 

    virtual ::IceInternal::Handle< ::IceDelegateM::Ice::Object> __createDelegateM();
    virtual ::IceInternal::Handle< ::IceDelegateD::Ice::Object> __createDelegateD();
};

}

}

namespace IceDelegate
{

namespace ClientMaster
{

class FileObjectsManager : virtual public ::IceDelegate::Ice::Object
{
public:

    virtual bool getFileObjectStorageInformation(const ::std::string&, ::ClientMaster::FileObject&, const ::Ice::Context*) = 0;

    virtual bool setFileObjectStorageInformation(const ::std::string&, const ::ClientMaster::FileObject&, const ::Ice::Context*) = 0;

    virtual ::ClientMaster::desIPList getStorageNodes(const ::Ice::Context*) = 0;

    virtual ::ClientMaster::list getFSList(const ::Ice::Context*) = 0;

    virtual bool createFolder(const ::std::string&, const ::Ice::Context*) = 0;

    virtual bool deleteFolder(const ::std::string&, const ::Ice::Context*) = 0;

    virtual bool deleteFile(const ::std::string&, const ::Ice::Context*) = 0;
};

}

}

namespace IceDelegateM
{

namespace ClientMaster
{

class FileObjectsManager : virtual public ::IceDelegate::ClientMaster::FileObjectsManager,
                           virtual public ::IceDelegateM::Ice::Object
{
public:

    virtual bool getFileObjectStorageInformation(const ::std::string&, ::ClientMaster::FileObject&, const ::Ice::Context*);

    virtual bool setFileObjectStorageInformation(const ::std::string&, const ::ClientMaster::FileObject&, const ::Ice::Context*);

    virtual ::ClientMaster::desIPList getStorageNodes(const ::Ice::Context*);

    virtual ::ClientMaster::list getFSList(const ::Ice::Context*);

    virtual bool createFolder(const ::std::string&, const ::Ice::Context*);

    virtual bool deleteFolder(const ::std::string&, const ::Ice::Context*);

    virtual bool deleteFile(const ::std::string&, const ::Ice::Context*);
};

}

}

namespace IceDelegateD
{

namespace ClientMaster
{

class FileObjectsManager : virtual public ::IceDelegate::ClientMaster::FileObjectsManager,
                           virtual public ::IceDelegateD::Ice::Object
{
public:

    virtual bool getFileObjectStorageInformation(const ::std::string&, ::ClientMaster::FileObject&, const ::Ice::Context*);

    virtual bool setFileObjectStorageInformation(const ::std::string&, const ::ClientMaster::FileObject&, const ::Ice::Context*);

    virtual ::ClientMaster::desIPList getStorageNodes(const ::Ice::Context*);

    virtual ::ClientMaster::list getFSList(const ::Ice::Context*);

    virtual bool createFolder(const ::std::string&, const ::Ice::Context*);

    virtual bool deleteFolder(const ::std::string&, const ::Ice::Context*);

    virtual bool deleteFile(const ::std::string&, const ::Ice::Context*);
};

}

}

namespace ClientMaster
{

class FileObjectsManager : virtual public ::Ice::Object
{
public:

    typedef FileObjectsManagerPrx ProxyType;
    typedef FileObjectsManagerPtr PointerType;
    
    virtual ::Ice::ObjectPtr ice_clone() const;

    virtual bool ice_isA(const ::std::string&, const ::Ice::Current& = ::Ice::Current()) const;
    virtual ::std::vector< ::std::string> ice_ids(const ::Ice::Current& = ::Ice::Current()) const;
    virtual const ::std::string& ice_id(const ::Ice::Current& = ::Ice::Current()) const;
    static const ::std::string& ice_staticId();

    virtual bool getFileObjectStorageInformation(const ::std::string&, ::ClientMaster::FileObject&, const ::Ice::Current& = ::Ice::Current()) = 0;
    ::IceInternal::DispatchStatus ___getFileObjectStorageInformation(::IceInternal::Incoming&, const ::Ice::Current&);

    virtual bool setFileObjectStorageInformation(const ::std::string&, const ::ClientMaster::FileObject&, const ::Ice::Current& = ::Ice::Current()) = 0;
    ::IceInternal::DispatchStatus ___setFileObjectStorageInformation(::IceInternal::Incoming&, const ::Ice::Current&);

    virtual ::ClientMaster::desIPList getStorageNodes(const ::Ice::Current& = ::Ice::Current()) = 0;
    ::IceInternal::DispatchStatus ___getStorageNodes(::IceInternal::Incoming&, const ::Ice::Current&);

    virtual ::ClientMaster::list getFSList(const ::Ice::Current& = ::Ice::Current()) = 0;
    ::IceInternal::DispatchStatus ___getFSList(::IceInternal::Incoming&, const ::Ice::Current&);

    virtual bool createFolder(const ::std::string&, const ::Ice::Current& = ::Ice::Current()) = 0;
    ::IceInternal::DispatchStatus ___createFolder(::IceInternal::Incoming&, const ::Ice::Current&);

    virtual bool deleteFolder(const ::std::string&, const ::Ice::Current& = ::Ice::Current()) = 0;
    ::IceInternal::DispatchStatus ___deleteFolder(::IceInternal::Incoming&, const ::Ice::Current&);

    virtual bool deleteFile(const ::std::string&, const ::Ice::Current& = ::Ice::Current()) = 0;
    ::IceInternal::DispatchStatus ___deleteFile(::IceInternal::Incoming&, const ::Ice::Current&);

    virtual ::IceInternal::DispatchStatus __dispatch(::IceInternal::Incoming&, const ::Ice::Current&);

    virtual void __write(::IceInternal::BasicStream*) const;
    virtual void __read(::IceInternal::BasicStream*, bool);
    virtual void __write(const ::Ice::OutputStreamPtr&) const;
    virtual void __read(const ::Ice::InputStreamPtr&, bool);
};

void __patch__FileObjectsManagerPtr(void*, ::Ice::ObjectPtr&);

}

#endif

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -