📄 cluster.h
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// **********************************************************************
//
// Copyright (c) 2003-2007 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
// Ice version 3.2.1
// Generated from file `Cluster.ice'
#ifndef __Cluster_h__
#define __Cluster_h__
#include <Ice/LocalObjectF.h>
#include <Ice/ProxyF.h>
#include <Ice/ObjectF.h>
#include <Ice/Exception.h>
#include <Ice/LocalObject.h>
#include <Ice/Proxy.h>
#include <Ice/Object.h>
#include <Ice/Outgoing.h>
#include <Ice/Incoming.h>
#include <Ice/Direct.h>
#include <Ice/StreamF.h>
#include <Ice/UndefSysMacros.h>
#ifndef ICE_IGNORE_VERSION
# if ICE_INT_VERSION / 100 != 302
# error Ice version mismatch!
# endif
# if ICE_INT_VERSION % 100 > 50
# error Beta header file detected
# endif
# if ICE_INT_VERSION % 100 < 1
# error Ice patch level mismatch!
# endif
#endif
namespace IceProxy
{
namespace Cluster
{
class ClerkCallBack;
bool operator==(const ClerkCallBack&, const ClerkCallBack&);
bool operator!=(const ClerkCallBack&, const ClerkCallBack&);
bool operator<(const ClerkCallBack&, const ClerkCallBack&);
bool operator<=(const ClerkCallBack&, const ClerkCallBack&);
bool operator>(const ClerkCallBack&, const ClerkCallBack&);
bool operator>=(const ClerkCallBack&, const ClerkCallBack&);
class ClusterMessenger;
bool operator==(const ClusterMessenger&, const ClusterMessenger&);
bool operator!=(const ClusterMessenger&, const ClusterMessenger&);
bool operator<(const ClusterMessenger&, const ClusterMessenger&);
bool operator<=(const ClusterMessenger&, const ClusterMessenger&);
bool operator>(const ClusterMessenger&, const ClusterMessenger&);
bool operator>=(const ClusterMessenger&, const ClusterMessenger&);
}
}
namespace Cluster
{
class ClerkCallBack;
bool operator==(const ClerkCallBack&, const ClerkCallBack&);
bool operator!=(const ClerkCallBack&, const ClerkCallBack&);
bool operator<(const ClerkCallBack&, const ClerkCallBack&);
bool operator<=(const ClerkCallBack&, const ClerkCallBack&);
bool operator>(const ClerkCallBack&, const ClerkCallBack&);
bool operator>=(const ClerkCallBack&, const ClerkCallBack&);
class ClusterMessenger;
bool operator==(const ClusterMessenger&, const ClusterMessenger&);
bool operator!=(const ClusterMessenger&, const ClusterMessenger&);
bool operator<(const ClusterMessenger&, const ClusterMessenger&);
bool operator<=(const ClusterMessenger&, const ClusterMessenger&);
bool operator>(const ClusterMessenger&, const ClusterMessenger&);
bool operator>=(const ClusterMessenger&, const ClusterMessenger&);
}
namespace IceInternal
{
void incRef(::Cluster::ClerkCallBack*);
void decRef(::Cluster::ClerkCallBack*);
void incRef(::IceProxy::Cluster::ClerkCallBack*);
void decRef(::IceProxy::Cluster::ClerkCallBack*);
void incRef(::Cluster::ClusterMessenger*);
void decRef(::Cluster::ClusterMessenger*);
void incRef(::IceProxy::Cluster::ClusterMessenger*);
void decRef(::IceProxy::Cluster::ClusterMessenger*);
}
namespace Cluster
{
typedef ::IceInternal::Handle< ::Cluster::ClerkCallBack> ClerkCallBackPtr;
typedef ::IceInternal::ProxyHandle< ::IceProxy::Cluster::ClerkCallBack> ClerkCallBackPrx;
void __write(::IceInternal::BasicStream*, const ClerkCallBackPrx&);
void __read(::IceInternal::BasicStream*, ClerkCallBackPrx&);
void __write(::IceInternal::BasicStream*, const ClerkCallBackPtr&);
void __patch__ClerkCallBackPtr(void*, ::Ice::ObjectPtr&);
void __addObject(const ClerkCallBackPtr&, ::IceInternal::GCCountMap&);
bool __usesClasses(const ClerkCallBackPtr&);
void __decRefUnsafe(const ClerkCallBackPtr&);
void __clearHandleUnsafe(ClerkCallBackPtr&);
typedef ::IceInternal::Handle< ::Cluster::ClusterMessenger> ClusterMessengerPtr;
typedef ::IceInternal::ProxyHandle< ::IceProxy::Cluster::ClusterMessenger> ClusterMessengerPrx;
void __write(::IceInternal::BasicStream*, const ClusterMessengerPrx&);
void __read(::IceInternal::BasicStream*, ClusterMessengerPrx&);
void __write(::IceInternal::BasicStream*, const ClusterMessengerPtr&);
void __patch__ClusterMessengerPtr(void*, ::Ice::ObjectPtr&);
void __addObject(const ClusterMessengerPtr&, ::IceInternal::GCCountMap&);
bool __usesClasses(const ClusterMessengerPtr&);
void __decRefUnsafe(const ClusterMessengerPtr&);
void __clearHandleUnsafe(ClusterMessengerPtr&);
}
namespace Cluster
{
struct HeartBeatMessage
{
::std::string ip;
::Ice::Int blockNum;
bool operator==(const HeartBeatMessage&) const;
bool operator!=(const HeartBeatMessage&) const;
bool operator<(const HeartBeatMessage&) const;
bool operator<=(const HeartBeatMessage& __rhs) const
{
return operator<(__rhs) || operator==(__rhs);
}
bool operator>(const HeartBeatMessage& __rhs) const
{
return !operator<(__rhs) && !operator==(__rhs);
}
bool operator>=(const HeartBeatMessage& __rhs) const
{
return !operator<(__rhs);
}
void __write(::IceInternal::BasicStream*) const;
void __read(::IceInternal::BasicStream*);
};
struct ReplicaInfo
{
::std::string replicaID;
::std::string clerkIP;
bool operator==(const ReplicaInfo&) const;
bool operator!=(const ReplicaInfo&) const;
bool operator<(const ReplicaInfo&) const;
bool operator<=(const ReplicaInfo& __rhs) const
{
return operator<(__rhs) || operator==(__rhs);
}
bool operator>(const ReplicaInfo& __rhs) const
{
return !operator<(__rhs) && !operator==(__rhs);
}
bool operator>=(const ReplicaInfo& __rhs) const
{
return !operator<(__rhs);
}
void __write(::IceInternal::BasicStream*) const;
void __read(::IceInternal::BasicStream*);
};
typedef ::std::map< ::std::string, ::Cluster::ClerkCallBackPrx> ClerkMap;
class __U__ClerkMap { };
void __write(::IceInternal::BasicStream*, const ClerkMap&, __U__ClerkMap);
void __read(::IceInternal::BasicStream*, ClerkMap&, __U__ClerkMap);
}
namespace IceProxy
{
namespace Cluster
{
class ClerkCallBack : virtual public ::IceProxy::Ice::Object
{
public:
void reportState(::Cluster::HeartBeatMessage& hbMsg)
{
reportState(hbMsg, 0);
}
void reportState(::Cluster::HeartBeatMessage& hbMsg, const ::Ice::Context& __ctx)
{
reportState(hbMsg, &__ctx);
}
private:
void reportState(::Cluster::HeartBeatMessage&, const ::Ice::Context*);
public:
bool replicaCopy(const ::Cluster::ReplicaInfo& repInfo)
{
return replicaCopy(repInfo, 0);
}
bool replicaCopy(const ::Cluster::ReplicaInfo& repInfo, const ::Ice::Context& __ctx)
{
return replicaCopy(repInfo, &__ctx);
}
private:
bool replicaCopy(const ::Cluster::ReplicaInfo&, const ::Ice::Context*);
public:
bool replicaDelete(const ::std::string& replicaID)
{
return replicaDelete(replicaID, 0);
}
bool replicaDelete(const ::std::string& replicaID, const ::Ice::Context& __ctx)
{
return replicaDelete(replicaID, &__ctx);
}
private:
bool replicaDelete(const ::std::string&, const ::Ice::Context*);
public:
static const ::std::string& ice_staticId();
private:
virtual ::IceInternal::Handle< ::IceDelegateM::Ice::Object> __createDelegateM();
virtual ::IceInternal::Handle< ::IceDelegateD::Ice::Object> __createDelegateD();
};
class ClusterMessenger : virtual public ::IceProxy::Ice::Object
{
public:
void clerkCallBackRegister(const ::std::string& clerkIP, const ::Cluster::ClerkCallBackPrx& clerkcb)
{
clerkCallBackRegister(clerkIP, clerkcb, 0);
}
void clerkCallBackRegister(const ::std::string& clerkIP, const ::Cluster::ClerkCallBackPrx& clerkcb, const ::Ice::Context& __ctx)
{
clerkCallBackRegister(clerkIP, clerkcb, &__ctx);
}
private:
void clerkCallBackRegister(const ::std::string&, const ::Cluster::ClerkCallBackPrx&, const ::Ice::Context*);
public:
static const ::std::string& ice_staticId();
private:
virtual ::IceInternal::Handle< ::IceDelegateM::Ice::Object> __createDelegateM();
virtual ::IceInternal::Handle< ::IceDelegateD::Ice::Object> __createDelegateD();
};
}
}
namespace IceDelegate
{
namespace Cluster
{
class ClerkCallBack : virtual public ::IceDelegate::Ice::Object
{
public:
virtual void reportState(::Cluster::HeartBeatMessage&, const ::Ice::Context*) = 0;
virtual bool replicaCopy(const ::Cluster::ReplicaInfo&, const ::Ice::Context*) = 0;
virtual bool replicaDelete(const ::std::string&, const ::Ice::Context*) = 0;
};
class ClusterMessenger : virtual public ::IceDelegate::Ice::Object
{
public:
virtual void clerkCallBackRegister(const ::std::string&, const ::Cluster::ClerkCallBackPrx&, const ::Ice::Context*) = 0;
};
}
}
namespace IceDelegateM
{
namespace Cluster
{
class ClerkCallBack : virtual public ::IceDelegate::Cluster::ClerkCallBack,
virtual public ::IceDelegateM::Ice::Object
{
public:
virtual void reportState(::Cluster::HeartBeatMessage&, const ::Ice::Context*);
virtual bool replicaCopy(const ::Cluster::ReplicaInfo&, const ::Ice::Context*);
virtual bool replicaDelete(const ::std::string&, const ::Ice::Context*);
};
class ClusterMessenger : virtual public ::IceDelegate::Cluster::ClusterMessenger,
virtual public ::IceDelegateM::Ice::Object
{
public:
virtual void clerkCallBackRegister(const ::std::string&, const ::Cluster::ClerkCallBackPrx&, const ::Ice::Context*);
};
}
}
namespace IceDelegateD
{
namespace Cluster
{
class ClerkCallBack : virtual public ::IceDelegate::Cluster::ClerkCallBack,
virtual public ::IceDelegateD::Ice::Object
{
public:
virtual void reportState(::Cluster::HeartBeatMessage&, const ::Ice::Context*);
virtual bool replicaCopy(const ::Cluster::ReplicaInfo&, const ::Ice::Context*);
virtual bool replicaDelete(const ::std::string&, const ::Ice::Context*);
};
class ClusterMessenger : virtual public ::IceDelegate::Cluster::ClusterMessenger,
virtual public ::IceDelegateD::Ice::Object
{
public:
virtual void clerkCallBackRegister(const ::std::string&, const ::Cluster::ClerkCallBackPrx&, const ::Ice::Context*);
};
}
}
namespace Cluster
{
class ClerkCallBack : virtual public ::Ice::Object
{
public:
typedef ClerkCallBackPrx ProxyType;
typedef ClerkCallBackPtr PointerType;
virtual ::Ice::ObjectPtr ice_clone() const;
virtual bool ice_isA(const ::std::string&, const ::Ice::Current& = ::Ice::Current()) const;
virtual ::std::vector< ::std::string> ice_ids(const ::Ice::Current& = ::Ice::Current()) const;
virtual const ::std::string& ice_id(const ::Ice::Current& = ::Ice::Current()) const;
static const ::std::string& ice_staticId();
virtual void reportState(::Cluster::HeartBeatMessage&, const ::Ice::Current& = ::Ice::Current()) = 0;
::IceInternal::DispatchStatus ___reportState(::IceInternal::Incoming&, const ::Ice::Current&);
virtual bool replicaCopy(const ::Cluster::ReplicaInfo&, const ::Ice::Current& = ::Ice::Current()) = 0;
::IceInternal::DispatchStatus ___replicaCopy(::IceInternal::Incoming&, const ::Ice::Current&);
virtual bool replicaDelete(const ::std::string&, const ::Ice::Current& = ::Ice::Current()) = 0;
::IceInternal::DispatchStatus ___replicaDelete(::IceInternal::Incoming&, const ::Ice::Current&);
virtual ::IceInternal::DispatchStatus __dispatch(::IceInternal::Incoming&, const ::Ice::Current&);
virtual void __write(::IceInternal::BasicStream*) const;
virtual void __read(::IceInternal::BasicStream*, bool);
virtual void __write(const ::Ice::OutputStreamPtr&) const;
virtual void __read(const ::Ice::InputStreamPtr&, bool);
};
void __patch__ClerkCallBackPtr(void*, ::Ice::ObjectPtr&);
class ClusterMessenger : virtual public ::Ice::Object
{
public:
typedef ClusterMessengerPrx ProxyType;
typedef ClusterMessengerPtr PointerType;
virtual ::Ice::ObjectPtr ice_clone() const;
virtual bool ice_isA(const ::std::string&, const ::Ice::Current& = ::Ice::Current()) const;
virtual ::std::vector< ::std::string> ice_ids(const ::Ice::Current& = ::Ice::Current()) const;
virtual const ::std::string& ice_id(const ::Ice::Current& = ::Ice::Current()) const;
static const ::std::string& ice_staticId();
virtual void clerkCallBackRegister(const ::std::string&, const ::Cluster::ClerkCallBackPrx&, const ::Ice::Current& = ::Ice::Current()) = 0;
::IceInternal::DispatchStatus ___clerkCallBackRegister(::IceInternal::Incoming&, const ::Ice::Current&);
virtual ::IceInternal::DispatchStatus __dispatch(::IceInternal::Incoming&, const ::Ice::Current&);
virtual void __write(::IceInternal::BasicStream*) const;
virtual void __read(::IceInternal::BasicStream*, bool);
virtual void __write(const ::Ice::OutputStreamPtr&) const;
virtual void __read(const ::Ice::InputStreamPtr&, bool);
};
void __patch__ClusterMessengerPtr(void*, ::Ice::ObjectPtr&);
}
#endif
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