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📄 map.cpp

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	cout << "                            *                   *\n";
	
}







void InMap::UpTMap1::printMap()
{
	cout << "                            *        &&&&       *\n";
	cout << "                            *      &&    &&     *\n";
	cout << "                            *    &  ^    ^  &   *\n";
	cout << "                            *      &  ~   &     *\n";
	cout << "                            *      (  你 )      *\n";
	cout << "                            *                   *\n";
	cout << "        *********************                   ************************\n" ;
	cout << "\n";
	cout << "\n";
	cout << "\n";
	cout << "\n";
	cout << "\n";
	cout << "        ****************************************************************\n" ;
	cout << "             \n";
	cout << "             \n";
	cout << "             \n";
	cout << "             \n";
	cout << "             \n";
	cout << "             \n";
}

void InMap::UpTMap3::printMap()
{
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "        *********************                   ************************\n" ;
	cout << "		&&&&\n";
	cout << "              &&    &&\n";
	cout << "            &  ^    ^  & \n";
	cout << "              &  ~   & \n";
	cout << "               (  你 )  \n";
	cout << "        ****************************************************************\n" ;
	cout << "             \n";
	cout << "             \n";
	cout << "             \n";
	cout << "             \n";
	cout << "             \n";
	cout << "             \n";
}

void InMap::UpTMap4::printMap()
{
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "        *********************                   ************************\n" ;
	cout << "				                           &&&&\n";
	cout << "                                                         &&    &&\n";
	cout << "                                                       &  ^    ^  & \n";
	cout << "                                                         &  ~   & \n";
	cout << "                                                         (  你 )  \n";
	cout << "        ****************************************************************\n" ;
	cout << "             \n";
	cout << "             \n";
	cout << "             \n";
	cout << "             \n";
	cout << "             \n";
	cout << "             \n";
}

void InMap::UpTMap5::printMap()
{
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "        *********************                   ************************\n";
	cout << "				     &&&&\n";
	cout << "                                   &&    &&\n";
	cout << "                                 &  ^    ^  & \n";
	cout << "                                   &  ~   & \n";
	cout << "                                   (  你 )  \n";
	cout << "        ****************************************************************\n";
	cout << "             \n";
	cout << "             \n";
	cout << "             \n";
	cout << "             \n";
	cout << "             \n";
	cout << "             \n";
}


void InMap::DownTMap2::printMap()
{
    cout << "             \n";
	cout << "             \n";
	cout << "             \n";
	cout << "             \n";
	cout << "             \n";
	cout << "             \n";
	cout << "        ****************************************************************\n";
	cout << "             \n";
	cout << "             \n";
	cout << "             \n";
	cout << "             \n";
	cout << "             \n";
	cout << "        *********************                   ************************\n";
	cout << "                            *        &&&&       *\n";
	cout << "                            *      &&    &&     *\n";
	cout << "                            *    &  ^    ^  &   *\n";
	cout << "                            *      &  ~   &     *\n";
	cout << "                            *      (  你 )      *\n";
	cout << "                            *                   *\n";

}
void InMap::DownTMap3::printMap()
{

    cout << "             \n";
	cout << "             \n";
	cout << "             \n";
	cout << "             \n";
	cout << "             \n";
	cout << "             \n";
	cout << "        ****************************************************************\n";
	cout << "		&&&&\n";
	cout << "              &&    &&\n";
	cout << "            &  ^    ^  & \n";
	cout << "              &  ~   & \n";
	cout << "               (  你 )  \n";
	cout << "        *********************                   ************************\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";

}
void InMap::DownTMap4::printMap()
{

    cout << "             \n";
	cout << "             \n";
	cout << "             \n";
	cout << "             \n";
	cout << "             \n";
	cout << "             \n";
	cout << "        ****************************************************************\n";
	cout << "				                           &&&&\n";
	cout << "                                                         &&    &&\n";
	cout << "                                                       &  ^    ^  & \n";
	cout << "                                                         &  ~   & \n";
	cout << "                                                         (  你 )  \n";
	cout << "        *********************                   ************************\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";

}
void InMap::DownTMap5::printMap()
{

    cout << "             \n";
	cout << "             \n";
	cout << "             \n";
	cout << "             \n";
	cout << "             \n";
	cout << "             \n";
	cout << "        ****************************************************************\n";
	cout << "		                     &&&&\n";
	cout << "                                   &&    &&\n";
	cout << "                                 &  ^    ^  & \n";
	cout << "                                   &  ~   & \n";
	cout << "                                   (  你 )  \n";
	cout << "        *********************                   ************************\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";

}



void InMap::StrangTMap3::printMap()
{
	for(int i=0;i<6;i++)
	cout << "\n";
	cout << "        ****************************************************************\n";
	cout << "		&&&&\n";
	cout << "              &&    &&\n";
	cout << "            &  ^    ^  & \n";
	cout << "              &  ~   & \n";
	cout << "               (  你 )  \n";
	cout << "        ****************************************************************\n";
	for(int i=0;i<6;i++)
	cout << "\n";
}
void InMap::StrangTMap4::printMap()
{
	for(int i=0;i<6;i++)
	cout << "\n";
	cout << "        ****************************************************************\n";
	cout << "				                           &&&&\n";
	cout << "                                                         &&    &&\n";
	cout << "                                                       &  ^    ^  & \n";
	cout << "                                                         &  ~   & \n";
	cout << "                                                         (  你 )  \n";
	cout << "        ****************************************************************\n";
	for(int i=0;i<6;i++)
	cout << "\n";
}
void InMap::StrangTMap5::printMap()
{
	for(int i=0;i<6;i++)
	cout << "\n";
	cout << "        ****************************************************************\n";
	cout << "				     &&&&\n";
	cout << "                                   &&    &&\n";
	cout << "                                 &  ^    ^  & \n";
	cout << "                                   &  ~   & \n";
	cout << "                                   (  你 )  \n";
	cout << "        ****************************************************************\n";
	for(int i=0;i<6;i++)
	cout << "\n";
}

void InMap::ShuTMap1::printMap()
{

	cout << "                            *        &&&&       *\n";
	cout << "                            *      &&    &&     *\n";
	cout << "                            *    &  ^    ^  &   *\n";
	cout << "                            *      &  ~   &     *\n";
	cout << "                            *      (  你 )      *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";

}
void InMap::ShuTMap2::printMap()
{
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *        &&&&       *\n";
	cout << "                            *      &&    &&     *\n";
	cout << "                            *    &  ^    ^  &   *\n";
	cout << "                            *      &  ~   &     *\n";
	cout << "                            *      (  你 )      *\n";

}
void InMap::ShuTMap5::printMap()
{
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *        &&&&       *\n";
	cout << "                            *      &&    &&     *\n";
	cout << "                            *    &  ^    ^  &   *\n";
	cout << "                            *      &  ~   &     *\n";
	cout << "                            *      (  你 )      *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
	cout << "                            *                   *\n";
}

void InMap::PaintCurrentMap(AbstractMap * m)
{
	m->printMap();
}

	

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