📄 dlgproxy.h
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// DlgProxy.h : header file
//
#if !defined(AFX_DLGPROXY_H__B58E2CD6_E0D0_11D4_BECB_E613C5AB7F74__INCLUDED_)
#define AFX_DLGPROXY_H__B58E2CD6_E0D0_11D4_BECB_E613C5AB7F74__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CDMS2Dlg;
/////////////////////////////////////////////////////////////////////////////
// CDMS2DlgAutoProxy command target
class CDMS2DlgAutoProxy : public CCmdTarget
{
DECLARE_DYNCREATE(CDMS2DlgAutoProxy)
CDMS2DlgAutoProxy(); // protected constructor used by dynamic creation
// Attributes
public:
CDMS2Dlg* m_pDialog;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDMS2DlgAutoProxy)
public:
virtual void OnFinalRelease();
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~CDMS2DlgAutoProxy();
// Generated message map functions
//{{AFX_MSG(CDMS2DlgAutoProxy)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
DECLARE_OLECREATE(CDMS2DlgAutoProxy)
// Generated OLE dispatch map functions
//{{AFX_DISPATCH(CDMS2DlgAutoProxy)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_DISPATCH
DECLARE_DISPATCH_MAP()
DECLARE_INTERFACE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGPROXY_H__B58E2CD6_E0D0_11D4_BECB_E613C5AB7F74__INCLUDED_)
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