dlgproxy.h

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// DlgProxy.h : header file
//

#if !defined(AFX_DLGPROXY_H__B58E2CD6_E0D0_11D4_BECB_E613C5AB7F74__INCLUDED_)
#define AFX_DLGPROXY_H__B58E2CD6_E0D0_11D4_BECB_E613C5AB7F74__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

class CDMS2Dlg;

/////////////////////////////////////////////////////////////////////////////
// CDMS2DlgAutoProxy command target

class CDMS2DlgAutoProxy : public CCmdTarget
{
	DECLARE_DYNCREATE(CDMS2DlgAutoProxy)

	CDMS2DlgAutoProxy();           // protected constructor used by dynamic creation

// Attributes
public:
	CDMS2Dlg* m_pDialog;

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CDMS2DlgAutoProxy)
	public:
	virtual void OnFinalRelease();
	//}}AFX_VIRTUAL

// Implementation
protected:
	virtual ~CDMS2DlgAutoProxy();

	// Generated message map functions
	//{{AFX_MSG(CDMS2DlgAutoProxy)
		// NOTE - the ClassWizard will add and remove member functions here.
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
	DECLARE_OLECREATE(CDMS2DlgAutoProxy)

	// Generated OLE dispatch map functions
	//{{AFX_DISPATCH(CDMS2DlgAutoProxy)
		// NOTE - the ClassWizard will add and remove member functions here.
	//}}AFX_DISPATCH
	DECLARE_DISPATCH_MAP()
	DECLARE_INTERFACE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DLGPROXY_H__B58E2CD6_E0D0_11D4_BECB_E613C5AB7F74__INCLUDED_)

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