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📄 slice_array.h

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// The template and inlines for the -*- C++ -*- slice_array class.// Copyright (C) 1997-1999 Cygnus Solutions//// This file is part of the GNU ISO C++ Library.  This library is free// software; you can redistribute it and/or modify it under the// terms of the GNU General Public License as published by the// Free Software Foundation; either version 2, or (at your option)// any later version.// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.// You should have received a copy of the GNU General Public License along// with this library; see the file COPYING.  If not, write to the Free// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,// USA.// As a special exception, you may use this file as part of a free software// library without restriction.  Specifically, if other files instantiate// templates or use macros or inline functions from this file, or you compile// this file and link it with other files to produce an executable, this// file does not by itself cause the resulting executable to be covered by// the GNU General Public License.  This exception does not however// invalidate any other reasons why the executable file might be covered by// the GNU General Public License.// Written by Gabriel Dos Reis <Gabriel.Dos-Reis@DPTMaths.ENS-Cachan.Fr>#ifndef __SLICE_ARRAY__#define __SLICE_ARRAY__extern "C++" {template<typename _T>class slice_array{public:    typedef _T value_type;        void operator=   (const valarray<_T>&) const;    void operator*=  (const valarray<_T>&) const;    void operator/=  (const valarray<_T>&) const;    void operator%=  (const valarray<_T>&) const;    void operator+=  (const valarray<_T>&) const;    void operator-=  (const valarray<_T>&) const;    void operator^=  (const valarray<_T>&) const;    void operator&=  (const valarray<_T>&) const;    void operator|=  (const valarray<_T>&) const;    void operator<<= (const valarray<_T>&) const;    void operator>>= (const valarray<_T>&) const;    void operator= (const _T &);        template<class _Dom>    void operator=   (const _Expr<_Dom,_T>&) const;    template<class _Dom>    void operator*=  (const _Expr<_Dom,_T>&) const;    template<class _Dom>    void operator/=  (const _Expr<_Dom,_T>&) const;    template<class _Dom>    void operator%=  (const _Expr<_Dom,_T>&) const;    template<class _Dom>    void operator+=  (const _Expr<_Dom,_T>&) const;    template<class _Dom>    void operator-=  (const _Expr<_Dom,_T>&) const;    template<class _Dom>    void operator^=  (const _Expr<_Dom,_T>&) const;    template<class _Dom>    void operator&=  (const _Expr<_Dom,_T>&) const;    template<class _Dom>    void operator|=  (const _Expr<_Dom,_T>&) const;    template<class _Dom>    void operator<<= (const _Expr<_Dom,_T>&) const;    template<class _Dom>    void operator>>= (const _Expr<_Dom,_T>&) const;    private:    friend class valarray<_T>;    slice_array(_Array<_T>, const slice&);        const size_t     _M_sz;    const size_t     _M_stride;    const _Array<_T> _M_array;        // this constructor is implemented since we need to return a value.    slice_array (const slice_array&);        // not implemented    slice_array ();    slice_array& operator= (const slice_array&);};template<typename _T>inline slice_array<_T>::slice_array (_Array<_T> __a, const slice& __s)        : _M_sz (__s.size ()), _M_stride (__s.stride ()),          _M_array (__a.begin () + __s.start ()) {}template<typename _Tp>inline slice_array<_Tp>::slice_array(const slice_array<_Tp>& a)        : _M_sz(a._M_sz), _M_stride(a._M_stride), _M_array(a._M_array) {}template<typename _T>inline voidslice_array<_T>::operator= (const _T& __t) { __valarray_fill (_M_array, _M_sz, _M_stride, __t); }template<typename _T>inline voidslice_array<_T>::operator= (const valarray<_T>& __v) const{ __valarray_copy (_Array<_T> (__v), _M_array, _M_sz, _M_stride); }template<typename _T>template<class _Dom>inline voidslice_array<_T>::operator= (const _Expr<_Dom,_T>& __e) const{ __valarray_copy (__e, _M_sz, _M_array, _M_stride); }#undef _DEFINE_VALARRAY_OPERATOR#define _DEFINE_VALARRAY_OPERATOR(op, name)				\template<typename _T>							\inline void								\slice_array<_T>::operator##op##= (const valarray<_T>& __v) const	\{									\  _Array_augmented_##name (_M_array, _M_sz, _M_stride, _Array<_T> (__v));\}									\									\template<typename _T> template<class _Dom>				\inline void								\slice_array<_T>::operator##op##= (const _Expr<_Dom,_T>& __e) const	\{									\    _Array_augmented_##name (_M_array, _M_stride, __e, _M_sz);		\}        _DEFINE_VALARRAY_OPERATOR(*, multiplies)_DEFINE_VALARRAY_OPERATOR(/, divides)_DEFINE_VALARRAY_OPERATOR(%, modulus)_DEFINE_VALARRAY_OPERATOR(+, plus)_DEFINE_VALARRAY_OPERATOR(-, minus)_DEFINE_VALARRAY_OPERATOR(^, xor)_DEFINE_VALARRAY_OPERATOR(&, and)_DEFINE_VALARRAY_OPERATOR(|, or)_DEFINE_VALARRAY_OPERATOR(<<, shift_left)_DEFINE_VALARRAY_OPERATOR(>>, shift_right)#undef _DEFINE_VALARRAY_OPERATOR} // extern "C++"    #endif // __SLICE_ARRAY__// Local Variables:// mode:c++// End:

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