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📄 process.h

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/*  * process.h * * Function calls for spawning child processes. * * This file is part of the Mingw32 package. * * Contributors: *  Created by Colin Peters <colin@bird.fu.is.saga-u.ac.jp> * *  THIS SOFTWARE IS NOT COPYRIGHTED * *  This source code is offered for use in the public domain. You may *  use, modify or distribute it freely. * *  This code is distributed in the hope that it will be useful but *  WITHOUT ANY WARRANTY. ALL WARRANTIES, EXPRESS OR IMPLIED ARE HEREBY *  DISCLAMED. This includes but is not limited to warranties of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * * $Revision: 1.2 $ * $Author: khan $ * $Date: 1998/09/03 16:31:17 $ * */#ifndef	__STRICT_ANSI__#ifndef	_PROCESS_H_#define	_PROCESS_H_/* All the headers include this file. */#include <_mingw.h>/* Includes a definition of _pid_t and pid_t */#include <sys/types.h>/* * Constants for cwait actions. * Obsolete for Win32. */#define	_WAIT_CHILD		0#define	_WAIT_GRANDCHILD	1#ifndef	_NO_OLDNAMES#define	WAIT_CHILD		_WAIT_CHILD#define	WAIT_GRANDCHILD		_WAIT_GRANDCHILD#endif	/* Not _NO_OLDNAMES *//* * Mode constants for spawn functions. */#define	_P_WAIT		0#define	_P_NOWAIT	1#define	_P_OVERLAY	2#define	_OLD_P_OVERLAY	_P_OVERLAY#define	_P_NOWAITO	3#define	_P_DETACH	4#ifndef	_NO_OLDNAMES#define	P_WAIT		_P_WAIT#define	P_NOWAIT	_P_NOWAIT#define	P_OVERLAY	_P_OVERLAY#define	OLD_P_OVERLAY	_OLD_P_OVERLAY#define	P_NOWAITO	_P_NOWAITO#define	P_DETACH	_P_DETACH#endif	/* Not _NO_OLDNAMES */#ifndef RC_INVOKED#ifdef	__cplusplusextern "C" {#endifvoid	_cexit();void	_c_exit();int	_cwait (int* pnStatus, _pid_t pid, int nAction);_pid_t	_getpid();int	_execl		(const char* szPath, const char* szArgv0, ...);int	_execle		(const char* szPath, const char* szArgv0, ...);int	_execlp		(const char* szPath, const char* szArgv0, ...);int	_execlpe	(const char* szPath, const char* szArgv0, ...);int	_execv		(const char* szPath, char* const* szaArgv);int	_execve		(const char* szPath, char* const* szaArgv,			 char* const* szaEnv);int	_execvp		(const char* szPath, char* const* szaArgv);int	_execvpe	(const char* szPath, char* const* szaArgv,			 char* const* szaEnv);int	_spawnl		(int nMode, const char* szPath, const char* szArgv0,			 ...);int	_spawnle	(int nMode, const char* szPath, const char* szArgv0,			 ...);int	_spawnlp	(int nMode, const char* szPath, const char* szArgv0,			 ...);int	_spawnlpe	(int nMode, const char* szPath, const char* szArgv0,			 ...);int	_spawnv		(int nMode, const char* szPath, char* const* szaArgv);int	_spawnve	(int nMode, const char* szPath, char* const* szaArgv,			 char* const* szaEnv);int	_spawnvp	(int nMode, const char* szPath, char* const* szaArgv);int	_spawnvpe	(int nMode, const char* szPath, char* const* szaArgv,			 char* const* szaEnv);/* * The functions _beginthreadex and _endthreadex are not provided by CRTDLL. * They are provided by MSVCRT. * * NOTE: Apparently _endthread calls CloseHandle on the handle of the thread, * making for race conditions if you are not careful. Basically you have to * make sure that no-one is going to do *anything* with the thread handle * after the thread calls _endthread or returns from the thread function. * * NOTE: No old names for these functions. Use the underscore. */unsigned long	_beginthread	(void (*pfuncStart)(void *),			 unsigned unStackSize, void* pArgList);void	_endthread	();#ifdef	__MSVCRT__unsigned long	_beginthreadex	(void *pSecurity, unsigned unStackSize,			 unsigned (__stdcall *pfuncStart) (void *), 			 void* pArgList,			 unsigned unInitFlags, unsigned* pThreadAddr);void	_endthreadex	(unsigned unExitCode);#endif#ifndef	_NO_OLDNAMES/* * Functions without the leading underscore, for portability. These functions * live in liboldnames.a. */int	cwait (int* pnStatus, pid_t pid, int nAction);pid_t	getpid ();int	execl (const char* szPath, const char* szArgv0, ...);int	execle (const char* szPath, const char* szArgv0, ...);int	execlp (const char* szPath, const char* szArgv0, ...);int	execlpe (const char* szPath, const char* szArgv0, ...);int	execv (const char* szPath, char* const* szaArgv);int	execve (const char* szPath, char* const* szaArgv, char* const* szaEnv);int	execvp (const char* szPath, char* const* szaArgv);int	execvpe (const char* szPath, char* const* szaArgv,	         char* const* szaEnv);int	spawnl (int nMode, const char* szPath, const char* szArgv0, ...);int	spawnle (int nMode, const char* szPath, const char* szArgv0, ...);int	spawnlp (int nMode, const char* szPath, const char* szArgv0, ...);int	spawnlpe (int nMode, const char* szPath, const char* szArgv0, ...);int	spawnv (int nMode, const char* szPath, char* const* szaArgv);int	spawnve (int nMode, const char* szPath, char* const* szaArgv,	         char* const* szaEnv);int	spawnvp (int nMode, const char* szPath, char* const* szaArgv);int	spawnvpe (int nMode, const char* szPath, char* const* szaArgv,	          char* const* szaEnv);#endif	/* Not _NO_OLDNAMES */#ifdef	__cplusplus}#endif#endif	/* Not RC_INVOKED */#endif	/* _PROCESS_H_ not defined */#endif	/* Not __STRICT_ANSI__ */

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