📄 basic_socket.hpp
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//// basic_socket.hpp// ~~~~~~~~~~~~~~~~//// Copyright (c) 2003-2007 Christopher M. Kohlhoff (chris at kohlhoff dot com)//// Distributed under the Boost Software License, Version 1.0. (See accompanying// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)//#ifndef ASIO_BASIC_SOCKET_HPP#define ASIO_BASIC_SOCKET_HPP#if defined(_MSC_VER) && (_MSC_VER >= 1200)# pragma once#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)#include "asio/detail/push_options.hpp"#include "asio/basic_io_object.hpp"#include "asio/error.hpp"#include "asio/socket_base.hpp"#include "asio/detail/throw_error.hpp"namespace asio {/// Provides socket functionality./** * The basic_socket class template provides functionality that is common to both * stream-oriented and datagram-oriented sockets. * * @par Thread Safety * @e Distinct @e objects: Safe.@n * @e Shared @e objects: Unsafe. */template <typename Protocol, typename SocketService>class basic_socket : public basic_io_object<SocketService>, public socket_base{public: /// The native representation of a socket. typedef typename SocketService::native_type native_type; /// The protocol type. typedef Protocol protocol_type; /// The endpoint type. typedef typename Protocol::endpoint endpoint_type; /// A basic_socket is always the lowest layer. typedef basic_socket<Protocol, SocketService> lowest_layer_type; /// Construct a basic_socket without opening it. /** * This constructor creates a socket without opening it. * * @param io_service The io_service object that the socket will use to * dispatch handlers for any asynchronous operations performed on the socket. */ explicit basic_socket(asio::io_service& io_service) : basic_io_object<SocketService>(io_service) { } /// Construct and open a basic_socket. /** * This constructor creates and opens a socket. * * @param io_service The io_service object that the socket will use to * dispatch handlers for any asynchronous operations performed on the socket. * * @param protocol An object specifying protocol parameters to be used. * * @throws asio::system_error Thrown on failure. */ basic_socket(asio::io_service& io_service, const protocol_type& protocol) : basic_io_object<SocketService>(io_service) { asio::error_code ec; this->service.open(this->implementation, protocol, ec); asio::detail::throw_error(ec); } /// Construct a basic_socket, opening it and binding it to the given local /// endpoint. /** * This constructor creates a socket and automatically opens it bound to the * specified endpoint on the local machine. The protocol used is the protocol * associated with the given endpoint. * * @param io_service The io_service object that the socket will use to * dispatch handlers for any asynchronous operations performed on the socket. * * @param endpoint An endpoint on the local machine to which the socket will * be bound. * * @throws asio::system_error Thrown on failure. */ basic_socket(asio::io_service& io_service, const endpoint_type& endpoint) : basic_io_object<SocketService>(io_service) { asio::error_code ec; this->service.open(this->implementation, endpoint.protocol(), ec); asio::detail::throw_error(ec); this->service.bind(this->implementation, endpoint, ec); asio::detail::throw_error(ec); } /// Construct a basic_socket on an existing native socket. /** * This constructor creates a socket object to hold an existing native socket. * * @param io_service The io_service object that the socket will use to * dispatch handlers for any asynchronous operations performed on the socket. * * @param protocol An object specifying protocol parameters to be used. * * @param native_socket A native socket. * * @throws asio::system_error Thrown on failure. */ basic_socket(asio::io_service& io_service, const protocol_type& protocol, const native_type& native_socket) : basic_io_object<SocketService>(io_service) { asio::error_code ec; this->service.assign(this->implementation, protocol, native_socket, ec); asio::detail::throw_error(ec); } /// Get a reference to the lowest layer. /** * This function returns a reference to the lowest layer in a stack of * layers. Since a basic_socket cannot contain any further layers, it simply * returns a reference to itself. * * @return A reference to the lowest layer in the stack of layers. Ownership * is not transferred to the caller. */ lowest_layer_type& lowest_layer() { return *this; } /// Open the socket using the specified protocol. /** * This function opens the socket so that it will use the specified protocol. * * @param protocol An object specifying protocol parameters to be used. * * @throws asio::system_error Thrown on failure. * * @par Example * @code * asio::ip::tcp::socket socket(io_service); * socket.open(asio::ip::tcp::v4()); * @endcode */ void open(const protocol_type& protocol = protocol_type()) { asio::error_code ec; this->service.open(this->implementation, protocol, ec); asio::detail::throw_error(ec); } /// Open the socket using the specified protocol. /** * This function opens the socket so that it will use the specified protocol. * * @param protocol An object specifying which protocol is to be used. * * @param ec Set to indicate what error occurred, if any. * * @par Example * @code * asio::ip::tcp::socket socket(io_service); * asio::error_code ec; * socket.open(asio::ip::tcp::v4(), ec); * if (ec) * { * // An error occurred. * } * @endcode */ asio::error_code open(const protocol_type& protocol, asio::error_code& ec) { return this->service.open(this->implementation, protocol, ec); } /// Assign an existing native socket to the socket. /* * This function opens the socket to hold an existing native socket. * * @param protocol An object specifying which protocol is to be used. * * @param native_socket A native socket. * * @throws asio::system_error Thrown on failure. */ void assign(const protocol_type& protocol, const native_type& native_socket) { asio::error_code ec; this->service.assign(this->implementation, protocol, native_socket, ec); asio::detail::throw_error(ec); } /// Assign an existing native socket to the socket. /* * This function opens the socket to hold an existing native socket. * * @param protocol An object specifying which protocol is to be used. * * @param native_socket A native socket. * * @param ec Set to indicate what error occurred, if any. */ asio::error_code assign(const protocol_type& protocol, const native_type& native_socket, asio::error_code& ec) { return this->service.assign(this->implementation, protocol, native_socket, ec); } /// Determine whether the socket is open. bool is_open() const { return this->service.is_open(this->implementation); } /// Close the socket. /** * This function is used to close the socket. Any asynchronous send, receive * or connect operations will be cancelled immediately, and will complete * with the asio::error::operation_aborted error. * * @throws asio::system_error Thrown on failure. * * @note For portable behaviour with respect to graceful closure of a * connected socket, call shutdown() before closing the socket. */ void close() { asio::error_code ec; this->service.close(this->implementation, ec); asio::detail::throw_error(ec); } /// Close the socket. /** * This function is used to close the socket. Any asynchronous send, receive * or connect operations will be cancelled immediately, and will complete * with the asio::error::operation_aborted error. * * @param ec Set to indicate what error occurred, if any. * * @par Example * @code * asio::ip::tcp::socket socket(io_service); * ... * asio::error_code ec; * socket.close(ec); * if (ec) * { * // An error occurred. * } * @endcode * * @note For portable behaviour with respect to graceful closure of a * connected socket, call shutdown() before closing the socket. */ asio::error_code close(asio::error_code& ec) { return this->service.close(this->implementation, ec); } /// Get the native socket representation. /** * This function may be used to obtain the underlying representation of the * socket. This is intended to allow access to native socket functionality * that is not otherwise provided. */ native_type native() { return this->service.native(this->implementation); } /// Cancel all asynchronous operations associated with the socket. /** * This function causes all outstanding asynchronous connect, send and receive * operations to finish immediately, and the handlers for cancelled operations * will be passed the asio::error::operation_aborted error. * * @throws asio::system_error Thrown on failure. */ void cancel() { asio::error_code ec; this->service.cancel(this->implementation, ec); asio::detail::throw_error(ec); } /// Cancel all asynchronous operations associated with the socket. /** * This function causes all outstanding asynchronous connect, send and receive * operations to finish immediately, and the handlers for cancelled operations * will be passed the asio::error::operation_aborted error. * * @param ec Set to indicate what error occurred, if any. */ asio::error_code cancel(asio::error_code& ec) { return this->service.cancel(this->implementation, ec); } /// Determine whether the socket is at the out-of-band data mark. /** * This function is used to check whether the socket input is currently * positioned at the out-of-band data mark. * * @return A bool indicating whether the socket is at the out-of-band data * mark. * * @throws asio::system_error Thrown on failure. */ bool at_mark() const { asio::error_code ec; bool b = this->service.at_mark(this->implementation, ec); asio::detail::throw_error(ec); return b; } /// Determine whether the socket is at the out-of-band data mark. /** * This function is used to check whether the socket input is currently * positioned at the out-of-band data mark. * * @param ec Set to indicate what error occurred, if any. * * @return A bool indicating whether the socket is at the out-of-band data * mark. */ bool at_mark(asio::error_code& ec) const { return this->service.at_mark(this->implementation, ec); } /// Determine the number of bytes available for reading. /** * This function is used to determine the number of bytes that may be read * without blocking. * * @return The number of bytes that may be read without blocking, or 0 if an * error occurs. * * @throws asio::system_error Thrown on failure. */ std::size_t available() const { asio::error_code ec; std::size_t s = this->service.available(this->implementation, ec); asio::detail::throw_error(ec); return s; } /// Determine the number of bytes available for reading. /** * This function is used to determine the number of bytes that may be read * without blocking. * * @param ec Set to indicate what error occurred, if any. * * @return The number of bytes that may be read without blocking, or 0 if an * error occurs. */ std::size_t available(asio::error_code& ec) const { return this->service.available(this->implementation, ec); } /// Bind the socket to the given local endpoint. /** * This function binds the socket to the specified endpoint on the local * machine. * * @param endpoint An endpoint on the local machine to which the socket will * be bound. * * @throws asio::system_error Thrown on failure. * * @par Example * @code * asio::ip::tcp::socket socket(io_service); * socket.open(asio::ip::tcp::v4()); * socket.bind(asio::ip::tcp::endpoint( * asio::ip::tcp::v4(), 12345)); * @endcode */ void bind(const endpoint_type& endpoint) { asio::error_code ec; this->service.bind(this->implementation, endpoint, ec); asio::detail::throw_error(ec); } /// Bind the socket to the given local endpoint. /** * This function binds the socket to the specified endpoint on the local * machine. * * @param endpoint An endpoint on the local machine to which the socket will * be bound. * * @param ec Set to indicate what error occurred, if any. * * @par Example * @code * asio::ip::tcp::socket socket(io_service); * socket.open(asio::ip::tcp::v4()); * asio::error_code ec; * socket.bind(asio::ip::tcp::endpoint( * asio::ip::tcp::v4(), 12345), ec); * if (ec) * { * // An error occurred. * } * @endcode */ asio::error_code bind(const endpoint_type& endpoint, asio::error_code& ec) { return this->service.bind(this->implementation, endpoint, ec); } /// Connect the socket to the specified endpoint. /** * This function is used to connect a socket to the specified remote endpoint. * The function call will block until the connection is successfully made or * an error occurs. * * The socket is automatically opened if it is not already open. If the * connect fails, and the socket was automatically opened, the socket is * returned to the closed state. * * @param peer_endpoint The remote endpoint to which the socket will be * connected. * * @throws asio::system_error Thrown on failure. * * @par Example * @code * asio::ip::tcp::socket socket(io_service); * asio::ip::tcp::endpoint endpoint( * asio::ip::address::from_string("1.2.3.4"), 12345); * socket.connect(endpoint); * @endcode */ void connect(const endpoint_type& peer_endpoint) { asio::error_code ec; if (!is_open()) { this->service.open(this->implementation, peer_endpoint.protocol(), ec); asio::detail::throw_error(ec); } this->service.connect(this->implementation, peer_endpoint, ec); asio::detail::throw_error(ec); } /// Connect the socket to the specified endpoint. /** * This function is used to connect a socket to the specified remote endpoint. * The function call will block until the connection is successfully made or * an error occurs. * * The socket is automatically opened if it is not already open. If the * connect fails, and the socket was automatically opened, the socket is * returned to the closed state. * * @param peer_endpoint The remote endpoint to which the socket will be * connected. * * @param ec Set to indicate what error occurred, if any. * * @par Example * @code
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