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📄 handler_alloc_helpers.hpp

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//// handler_alloc_helpers.hpp// ~~~~~~~~~~~~~~~~~~~~~~~~~//// Copyright (c) 2003-2007 Christopher M. Kohlhoff (chris at kohlhoff dot com)//// Distributed under the Boost Software License, Version 1.0. (See accompanying// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)//#ifndef ASIO_DETAIL_HANDLER_ALLOC_HELPERS_HPP#define ASIO_DETAIL_HANDLER_ALLOC_HELPERS_HPP#if defined(_MSC_VER) && (_MSC_VER >= 1200)# pragma once#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)#include "asio/detail/push_options.hpp"#include "asio/detail/push_options.hpp"#include <boost/detail/workaround.hpp>#include "asio/detail/pop_options.hpp"#include "asio/handler_alloc_hook.hpp"#include "asio/detail/noncopyable.hpp"// Calls to asio_handler_allocate and asio_handler_deallocate must be made from// a namespace that does not contain any overloads of these functions. The// asio_handler_alloc_helpers namespace is defined here for that purpose.namespace asio_handler_alloc_helpers {template <typename Handler>inline void* allocate(std::size_t s, Handler* h){#if BOOST_WORKAROUND(__BORLANDC__, BOOST_TESTED_AT(0x564))  return ::operator new(s);#else  using namespace asio;  return asio_handler_allocate(s, h);#endif}template <typename Handler>inline void deallocate(void* p, std::size_t s, Handler* h){#if BOOST_WORKAROUND(__BORLANDC__, BOOST_TESTED_AT(0x564))  ::operator delete(p);#else  using namespace asio;  asio_handler_deallocate(p, s, h);#endif}} // namespace asio_handler_alloc_helpersnamespace asio {namespace detail {// Traits for handler allocation.template <typename Handler, typename Object>struct handler_alloc_traits{  typedef Handler handler_type;  typedef Object value_type;  typedef Object* pointer_type;  BOOST_STATIC_CONSTANT(std::size_t, value_size = sizeof(Object));};template <typename Alloc_Traits>class handler_ptr;// Helper class to provide RAII on uninitialised handler memory.template <typename Alloc_Traits>class raw_handler_ptr  : private noncopyable{public:  typedef typename Alloc_Traits::handler_type handler_type;  typedef typename Alloc_Traits::value_type value_type;  typedef typename Alloc_Traits::pointer_type pointer_type;  BOOST_STATIC_CONSTANT(std::size_t, value_size = Alloc_Traits::value_size);  // Constructor allocates the memory.  raw_handler_ptr(handler_type& handler)    : handler_(handler),      pointer_(static_cast<pointer_type>(            asio_handler_alloc_helpers::allocate(value_size, &handler_)))  {  }  // Destructor automatically deallocates memory, unless it has been stolen by  // a handler_ptr object.  ~raw_handler_ptr()  {    if (pointer_)      asio_handler_alloc_helpers::deallocate(          pointer_, value_size, &handler_);  }private:  friend class handler_ptr<Alloc_Traits>;  handler_type& handler_;  pointer_type pointer_;};// Helper class to provide RAII on uninitialised handler memory.template <typename Alloc_Traits>class handler_ptr  : private noncopyable{public:  typedef typename Alloc_Traits::handler_type handler_type;  typedef typename Alloc_Traits::value_type value_type;  typedef typename Alloc_Traits::pointer_type pointer_type;  BOOST_STATIC_CONSTANT(std::size_t, value_size = Alloc_Traits::value_size);  typedef raw_handler_ptr<Alloc_Traits> raw_ptr_type;  // Take ownership of existing memory.  handler_ptr(handler_type& handler, pointer_type pointer)    : handler_(handler),      pointer_(pointer)  {  }  // Construct object in raw memory and take ownership if construction succeeds.  handler_ptr(raw_ptr_type& raw_ptr)    : handler_(raw_ptr.handler_),      pointer_(new (raw_ptr.pointer_) value_type)  {    raw_ptr.pointer_ = 0;  }  // Construct object in raw memory and take ownership if construction succeeds.  template <typename Arg1>  handler_ptr(raw_ptr_type& raw_ptr, Arg1& a1)    : handler_(raw_ptr.handler_),      pointer_(new (raw_ptr.pointer_) value_type(a1))  {    raw_ptr.pointer_ = 0;  }  // Construct object in raw memory and take ownership if construction succeeds.  template <typename Arg1, typename Arg2>  handler_ptr(raw_ptr_type& raw_ptr, Arg1& a1, Arg2& a2)    : handler_(raw_ptr.handler_),      pointer_(new (raw_ptr.pointer_) value_type(a1, a2))  {    raw_ptr.pointer_ = 0;  }  // Construct object in raw memory and take ownership if construction succeeds.  template <typename Arg1, typename Arg2, typename Arg3>  handler_ptr(raw_ptr_type& raw_ptr, Arg1& a1, Arg2& a2, Arg3& a3)    : handler_(raw_ptr.handler_),      pointer_(new (raw_ptr.pointer_) value_type(a1, a2, a3))  {    raw_ptr.pointer_ = 0;  }  // Construct object in raw memory and take ownership if construction succeeds.  template <typename Arg1, typename Arg2, typename Arg3, typename Arg4>  handler_ptr(raw_ptr_type& raw_ptr, Arg1& a1, Arg2& a2, Arg3& a3, Arg4& a4)    : handler_(raw_ptr.handler_),      pointer_(new (raw_ptr.pointer_) value_type(a1, a2, a3, a4))  {    raw_ptr.pointer_ = 0;  }  // Construct object in raw memory and take ownership if construction succeeds.  template <typename Arg1, typename Arg2, typename Arg3, typename Arg4,      typename Arg5>  handler_ptr(raw_ptr_type& raw_ptr, Arg1& a1, Arg2& a2, Arg3& a3, Arg4& a4,      Arg5& a5)    : handler_(raw_ptr.handler_),      pointer_(new (raw_ptr.pointer_) value_type(a1, a2, a3, a4, a5))  {    raw_ptr.pointer_ = 0;  }  // Construct object in raw memory and take ownership if construction succeeds.  template <typename Arg1, typename Arg2, typename Arg3, typename Arg4,      typename Arg5, typename Arg6>  handler_ptr(raw_ptr_type& raw_ptr, Arg1& a1, Arg2& a2, Arg3& a3, Arg4& a4,      Arg5& a5, Arg6& a6)    : handler_(raw_ptr.handler_),      pointer_(new (raw_ptr.pointer_) value_type(a1, a2, a3, a4, a5, a6))  {    raw_ptr.pointer_ = 0;  }  // Construct object in raw memory and take ownership if construction succeeds.  template <typename Arg1, typename Arg2, typename Arg3, typename Arg4,      typename Arg5, typename Arg6, typename Arg7>  handler_ptr(raw_ptr_type& raw_ptr, Arg1& a1, Arg2& a2, Arg3& a3, Arg4& a4,      Arg5& a5, Arg6& a6, Arg7& a7)    : handler_(raw_ptr.handler_),      pointer_(new (raw_ptr.pointer_) value_type(a1, a2, a3, a4, a5, a6, a7))  {    raw_ptr.pointer_ = 0;  }  // Construct object in raw memory and take ownership if construction succeeds.  template <typename Arg1, typename Arg2, typename Arg3, typename Arg4,      typename Arg5, typename Arg6, typename Arg7, typename Arg8>  handler_ptr(raw_ptr_type& raw_ptr, Arg1& a1, Arg2& a2, Arg3& a3, Arg4& a4,      Arg5& a5, Arg6& a6, Arg7& a7, Arg8& a8)    : handler_(raw_ptr.handler_),      pointer_(new (raw_ptr.pointer_) value_type(            a1, a2, a3, a4, a5, a6, a7, a8))  {    raw_ptr.pointer_ = 0;  }  // Destructor automatically deallocates memory, unless it has been released.  ~handler_ptr()  {    reset();  }  // Get the memory.  pointer_type get() const  {    return pointer_;  }  // Release ownership of the memory.  pointer_type release()  {    pointer_type tmp = pointer_;    pointer_ = 0;    return tmp;  }  // Explicitly destroy and deallocate the memory.  void reset()  {    if (pointer_)    {      pointer_->value_type::~value_type();      asio_handler_alloc_helpers::deallocate(          pointer_, value_size, &handler_);      pointer_ = 0;    }  }private:  handler_type& handler_;  pointer_type pointer_;};} // namespace detail} // namespace asio#include "asio/detail/pop_options.hpp"#endif // ASIO_DETAIL_HANDLER_ALLOC_HELPERS_HPP

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