📄 wrapped_handler.hpp
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//// wrapped_handler.hpp// ~~~~~~~~~~~~~~~~~~~//// Copyright (c) 2003-2007 Christopher M. Kohlhoff (chris at kohlhoff dot com)//// Distributed under the Boost Software License, Version 1.0. (See accompanying// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)//#ifndef ASIO_DETAIL_WRAPPED_HANDLER_HPP#define ASIO_DETAIL_WRAPPED_HANDLER_HPP#if defined(_MSC_VER) && (_MSC_VER >= 1200)# pragma once#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)#include "asio/detail/push_options.hpp"#include "asio/detail/push_options.hpp"#include <boost/type_traits.hpp>#include "asio/detail/pop_options.hpp"#include "asio/detail/bind_handler.hpp"#include "asio/detail/handler_alloc_helpers.hpp"#include "asio/detail/handler_invoke_helpers.hpp"namespace asio {namespace detail {template <typename Dispatcher, typename Handler>class wrapped_handler{public: typedef void result_type; wrapped_handler( typename boost::add_reference<Dispatcher>::type dispatcher, Handler handler) : dispatcher_(dispatcher), handler_(handler) { } void operator()() { dispatcher_.dispatch(handler_); } void operator()() const { dispatcher_.dispatch(handler_); } template <typename Arg1> void operator()(const Arg1& arg1) { dispatcher_.dispatch(detail::bind_handler(handler_, arg1)); } template <typename Arg1> void operator()(const Arg1& arg1) const { dispatcher_.dispatch(detail::bind_handler(handler_, arg1)); } template <typename Arg1, typename Arg2> void operator()(const Arg1& arg1, const Arg2& arg2) { dispatcher_.dispatch(detail::bind_handler(handler_, arg1, arg2)); } template <typename Arg1, typename Arg2> void operator()(const Arg1& arg1, const Arg2& arg2) const { dispatcher_.dispatch(detail::bind_handler(handler_, arg1, arg2)); } template <typename Arg1, typename Arg2, typename Arg3> void operator()(const Arg1& arg1, const Arg2& arg2, const Arg3& arg3) { dispatcher_.dispatch(detail::bind_handler(handler_, arg1, arg2, arg3)); } template <typename Arg1, typename Arg2, typename Arg3> void operator()(const Arg1& arg1, const Arg2& arg2, const Arg3& arg3) const { dispatcher_.dispatch(detail::bind_handler(handler_, arg1, arg2, arg3)); } template <typename Arg1, typename Arg2, typename Arg3, typename Arg4> void operator()(const Arg1& arg1, const Arg2& arg2, const Arg3& arg3, const Arg4& arg4) { dispatcher_.dispatch( detail::bind_handler(handler_, arg1, arg2, arg3, arg4)); } template <typename Arg1, typename Arg2, typename Arg3, typename Arg4> void operator()(const Arg1& arg1, const Arg2& arg2, const Arg3& arg3, const Arg4& arg4) const { dispatcher_.dispatch( detail::bind_handler(handler_, arg1, arg2, arg3, arg4)); } template <typename Arg1, typename Arg2, typename Arg3, typename Arg4, typename Arg5> void operator()(const Arg1& arg1, const Arg2& arg2, const Arg3& arg3, const Arg4& arg4, const Arg5& arg5) { dispatcher_.dispatch( detail::bind_handler(handler_, arg1, arg2, arg3, arg4, arg5)); } template <typename Arg1, typename Arg2, typename Arg3, typename Arg4, typename Arg5> void operator()(const Arg1& arg1, const Arg2& arg2, const Arg3& arg3, const Arg4& arg4, const Arg5& arg5) const { dispatcher_.dispatch( detail::bind_handler(handler_, arg1, arg2, arg3, arg4, arg5)); }//private: Dispatcher dispatcher_; Handler handler_;};template <typename Dispatcher, typename Handler>inline void* asio_handler_allocate(std::size_t size, wrapped_handler<Dispatcher, Handler>* this_handler){ return asio_handler_alloc_helpers::allocate( size, &this_handler->handler_);}template <typename Dispatcher, typename Handler>inline void asio_handler_deallocate(void* pointer, std::size_t size, wrapped_handler<Dispatcher, Handler>* this_handler){ asio_handler_alloc_helpers::deallocate( pointer, size, &this_handler->handler_);}template <typename Handler, typename Context>class rewrapped_handler{public: explicit rewrapped_handler(const Handler& handler, const Context& context) : handler_(handler), context_(context) { } void operator()() { handler_(); } void operator()() const { handler_(); }//private: Handler handler_; Context context_;};template <typename Function, typename Dispatcher, typename Handler>inline void asio_handler_invoke(const Function& function, wrapped_handler<Dispatcher, Handler>* this_handler){ this_handler->dispatcher_.dispatch( rewrapped_handler<Function, Handler>( function, this_handler->handler_));}template <typename Function, typename Handler, typename Context>inline void asio_handler_invoke(const Function& function, rewrapped_handler<Handler, Context>* this_handler){ asio_handler_invoke_helpers::invoke( function, &this_handler->context_);}} // namespace detail} // namespace asio#include "asio/detail/pop_options.hpp"#endif // ASIO_DETAIL_WRAPPED_HANDLER_HPP
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