⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 task_io_service.hpp

📁 这是国外的resip协议栈
💻 HPP
字号:
//// task_io_service.hpp// ~~~~~~~~~~~~~~~~~~~//// Copyright (c) 2003-2007 Christopher M. Kohlhoff (chris at kohlhoff dot com)//// Distributed under the Boost Software License, Version 1.0. (See accompanying// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)//#ifndef ASIO_DETAIL_TASK_IO_SERVICE_HPP#define ASIO_DETAIL_TASK_IO_SERVICE_HPP#if defined(_MSC_VER) && (_MSC_VER >= 1200)# pragma once#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)#include "asio/detail/push_options.hpp"#include "asio/error_code.hpp"#include "asio/io_service.hpp"#include "asio/detail/call_stack.hpp"#include "asio/detail/event.hpp"#include "asio/detail/handler_alloc_helpers.hpp"#include "asio/detail/handler_invoke_helpers.hpp"#include "asio/detail/handler_queue.hpp"#include "asio/detail/mutex.hpp"#include "asio/detail/service_base.hpp"#include "asio/detail/task_io_service_fwd.hpp"namespace asio {namespace detail {template <typename Task>class task_io_service  : public asio::detail::service_base<task_io_service<Task> >{public:  // Constructor.  task_io_service(asio::io_service& io_service)    : asio::detail::service_base<task_io_service<Task> >(io_service),      mutex_(),      task_(use_service<Task>(io_service)),      task_interrupted_(true),      outstanding_work_(0),      stopped_(false),      shutdown_(false),      first_idle_thread_(0)  {    handler_queue_.push(&task_handler_);  }  void init(size_t /*concurrency_hint*/)  {  }  // Destroy all user-defined handler objects owned by the service.  void shutdown_service()  {    asio::detail::mutex::scoped_lock lock(mutex_);    shutdown_ = true;    lock.unlock();    // Destroy handler objects.    while (!handler_queue_.empty())    {      handler_queue::handler* h = handler_queue_.front();      handler_queue_.pop();      if (h != &task_handler_)        h->destroy();    }    // Reset handler queue to initial state.    handler_queue_.push(&task_handler_);  }  // Run the event loop until interrupted or no more work.  size_t run(asio::error_code& ec)  {    typename call_stack<task_io_service>::context ctx(this);    idle_thread_info this_idle_thread;    this_idle_thread.next = 0;    asio::detail::mutex::scoped_lock lock(mutex_);    size_t n = 0;    while (do_one(lock, &this_idle_thread, ec))      if (n != (std::numeric_limits<size_t>::max)())        ++n;    return n;  }  // Run until interrupted or one operation is performed.  size_t run_one(asio::error_code& ec)  {    typename call_stack<task_io_service>::context ctx(this);    idle_thread_info this_idle_thread;    this_idle_thread.next = 0;    asio::detail::mutex::scoped_lock lock(mutex_);    return do_one(lock, &this_idle_thread, ec);  }  // Poll for operations without blocking.  size_t poll(asio::error_code& ec)  {    typename call_stack<task_io_service>::context ctx(this);    asio::detail::mutex::scoped_lock lock(mutex_);    size_t n = 0;    while (do_one(lock, 0, ec))      if (n != (std::numeric_limits<size_t>::max)())        ++n;    return n;  }  // Poll for one operation without blocking.  size_t poll_one(asio::error_code& ec)  {    typename call_stack<task_io_service>::context ctx(this);    asio::detail::mutex::scoped_lock lock(mutex_);    return do_one(lock, 0, ec);  }  // Interrupt the event processing loop.  void stop()  {    asio::detail::mutex::scoped_lock lock(mutex_);    stop_all_threads(lock);  }  // Reset in preparation for a subsequent run invocation.  void reset()  {    asio::detail::mutex::scoped_lock lock(mutex_);    stopped_ = false;  }  // Notify that some work has started.  void work_started()  {    asio::detail::mutex::scoped_lock lock(mutex_);    ++outstanding_work_;  }  // Notify that some work has finished.  void work_finished()  {    asio::detail::mutex::scoped_lock lock(mutex_);    if (--outstanding_work_ == 0)      stop_all_threads(lock);  }  // Request invocation of the given handler.  template <typename Handler>  void dispatch(Handler handler)  {    if (call_stack<task_io_service>::contains(this))      asio_handler_invoke_helpers::invoke(handler, &handler);    else      post(handler);  }  // Request invocation of the given handler and return immediately.  template <typename Handler>  void post(Handler handler)  {    // Allocate and construct an operation to wrap the handler.    handler_queue::scoped_ptr ptr(handler_queue::wrap(handler));    asio::detail::mutex::scoped_lock lock(mutex_);    // If the service has been shut down we silently discard the handler.    if (shutdown_)      return;    // Add the handler to the end of the queue.    handler_queue_.push(ptr.get());    ptr.release();    // An undelivered handler is treated as unfinished work.    ++outstanding_work_;    // Wake up a thread to execute the handler.    if (!interrupt_one_idle_thread(lock))    {      if (!task_interrupted_)      {        task_interrupted_ = true;        task_.interrupt();      }    }  }private:  struct idle_thread_info;  size_t do_one(asio::detail::mutex::scoped_lock& lock,      idle_thread_info* this_idle_thread, asio::error_code& ec)  {    if (outstanding_work_ == 0 && !stopped_)    {      stop_all_threads(lock);      ec = asio::error_code();      return 0;    }    bool polling = !this_idle_thread;    bool task_has_run = false;    while (!stopped_)    {      if (!handler_queue_.empty())      {        // Prepare to execute first handler from queue.        handler_queue::handler* h = handler_queue_.front();        handler_queue_.pop();        if (h == &task_handler_)        {          bool more_handlers = (!handler_queue_.empty());          task_interrupted_ = more_handlers || polling;          // If the task has already run and we're polling then we're done.          if (task_has_run && polling)          {            task_interrupted_ = true;            handler_queue_.push(&task_handler_);            ec = asio::error_code();            return 0;          }          task_has_run = true;          lock.unlock();          task_cleanup c(lock, *this);          // Run the task. May throw an exception. Only block if the handler          // queue is empty and we have an idle_thread_info object, otherwise          // we want to return as soon as possible.          task_.run(!more_handlers && !polling);        }        else        {          lock.unlock();          handler_cleanup c(lock, *this);          // Invoke the handler. May throw an exception.          h->invoke(); // invoke() deletes the handler object          ec = asio::error_code();          return 1;        }      }      else if (this_idle_thread)      {        // Nothing to run right now, so just wait for work to do.        this_idle_thread->next = first_idle_thread_;        first_idle_thread_ = this_idle_thread;        this_idle_thread->wakeup_event.clear(lock);        this_idle_thread->wakeup_event.wait(lock);      }      else      {        ec = asio::error_code();        return 0;      }    }    ec = asio::error_code();    return 0;  }  // Stop the task and all idle threads.  void stop_all_threads(      asio::detail::mutex::scoped_lock& lock)  {    stopped_ = true;    interrupt_all_idle_threads(lock);    if (!task_interrupted_)    {      task_interrupted_ = true;      task_.interrupt();    }  }  // Interrupt a single idle thread. Returns true if a thread was interrupted,  // false if no running thread could be found to interrupt.  bool interrupt_one_idle_thread(      asio::detail::mutex::scoped_lock& lock)  {    if (first_idle_thread_)    {      idle_thread_info* idle_thread = first_idle_thread_;      first_idle_thread_ = idle_thread->next;      idle_thread->next = 0;      idle_thread->wakeup_event.signal(lock);      return true;    }    return false;  }  // Interrupt all idle threads.  void interrupt_all_idle_threads(      asio::detail::mutex::scoped_lock& lock)  {    while (first_idle_thread_)    {      idle_thread_info* idle_thread = first_idle_thread_;      first_idle_thread_ = idle_thread->next;      idle_thread->next = 0;      idle_thread->wakeup_event.signal(lock);    }  }  // Helper class to perform task-related operations on block exit.  class task_cleanup;  friend class task_cleanup;  class task_cleanup  {  public:    task_cleanup(asio::detail::mutex::scoped_lock& lock,        task_io_service& task_io_svc)      : lock_(lock),        task_io_service_(task_io_svc)    {    }    ~task_cleanup()    {      // Reinsert the task at the end of the handler queue.      lock_.lock();      task_io_service_.task_interrupted_ = true;      task_io_service_.handler_queue_.push(&task_io_service_.task_handler_);    }  private:    asio::detail::mutex::scoped_lock& lock_;    task_io_service& task_io_service_;  };  // Helper class to perform handler-related operations on block exit.  class handler_cleanup;  friend class handler_cleanup;  class handler_cleanup  {  public:    handler_cleanup(asio::detail::mutex::scoped_lock& lock,        task_io_service& task_io_svc)      : lock_(lock),        task_io_service_(task_io_svc)    {    }    ~handler_cleanup()    {      lock_.lock();      if (--task_io_service_.outstanding_work_ == 0)        task_io_service_.stop_all_threads(lock_);    }  private:    asio::detail::mutex::scoped_lock& lock_;    task_io_service& task_io_service_;  };  // Mutex to protect access to internal data.  asio::detail::mutex mutex_;  // The task to be run by this service.  Task& task_;  // Handler object to represent the position of the task in the queue.  class task_handler    : public handler_queue::handler  {  public:    task_handler()      : handler_queue::handler(0, 0)    {    }  } task_handler_;  // Whether the task has been interrupted.  bool task_interrupted_;  // The count of unfinished work.  int outstanding_work_;  // The queue of handlers that are ready to be delivered.  handler_queue handler_queue_;  // Flag to indicate that the dispatcher has been stopped.  bool stopped_;  // Flag to indicate that the dispatcher has been shut down.  bool shutdown_;  // Structure containing information about an idle thread.  struct idle_thread_info  {    event wakeup_event;    idle_thread_info* next;  };  // The number of threads that are currently idle.  idle_thread_info* first_idle_thread_;};} // namespace detail} // namespace asio#include "asio/detail/pop_options.hpp"#endif // ASIO_DETAIL_TASK_IO_SERVICE_HPP

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -