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📄 reactive_socket_service.hpp

📁 这是国外的resip协议栈
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        if (impl.flags_ & implementation_type::enable_connection_aborted)          *target = 1;        else          *target = 0;        option.resize(impl.protocol_, sizeof(int));        ec = asio::error_code();      }      return ec;    }    else    {      size_t size = option.size(impl.protocol_);      socket_ops::getsockopt(impl.socket_,          option.level(impl.protocol_), option.name(impl.protocol_),          option.data(impl.protocol_), &size, ec);      if (!ec)        option.resize(impl.protocol_, size);      return ec;    }  }  // Perform an IO control command on the socket.  template <typename IO_Control_Command>  asio::error_code io_control(implementation_type& impl,      IO_Control_Command& command, asio::error_code& ec)  {    if (!is_open(impl))    {      ec = asio::error::bad_descriptor;      return ec;    }    if (command.name() == static_cast<int>(FIONBIO))    {      if (command.get())        impl.flags_ |= implementation_type::user_set_non_blocking;      else        impl.flags_ &= ~implementation_type::user_set_non_blocking;      ec = asio::error_code();    }    else    {      socket_ops::ioctl(impl.socket_, command.name(),          static_cast<ioctl_arg_type*>(command.data()), ec);    }    return ec;  }  // Get the local endpoint.  endpoint_type local_endpoint(const implementation_type& impl,      asio::error_code& ec) const  {    if (!is_open(impl))    {      ec = asio::error::bad_descriptor;      return endpoint_type();    }    endpoint_type endpoint;    std::size_t addr_len = endpoint.capacity();    if (socket_ops::getsockname(impl.socket_, endpoint.data(), &addr_len, ec))      return endpoint_type();    endpoint.resize(addr_len);    return endpoint;  }  // Get the remote endpoint.  endpoint_type remote_endpoint(const implementation_type& impl,      asio::error_code& ec) const  {    if (!is_open(impl))    {      ec = asio::error::bad_descriptor;      return endpoint_type();    }    endpoint_type endpoint;    std::size_t addr_len = endpoint.capacity();    if (socket_ops::getpeername(impl.socket_, endpoint.data(), &addr_len, ec))      return endpoint_type();    endpoint.resize(addr_len);    return endpoint;  }  /// Disable sends or receives on the socket.  asio::error_code shutdown(implementation_type& impl,      socket_base::shutdown_type what, asio::error_code& ec)  {    if (!is_open(impl))    {      ec = asio::error::bad_descriptor;      return ec;    }    socket_ops::shutdown(impl.socket_, what, ec);    return ec;  }  // Send the given data to the peer.  template <typename ConstBufferSequence>  size_t send(implementation_type& impl, const ConstBufferSequence& buffers,      socket_base::message_flags flags, asio::error_code& ec)  {    if (!is_open(impl))    {      ec = asio::error::bad_descriptor;      return 0;    }    // Copy buffers into array.    socket_ops::buf bufs[max_buffers];    typename ConstBufferSequence::const_iterator iter = buffers.begin();    typename ConstBufferSequence::const_iterator end = buffers.end();    size_t i = 0;    size_t total_buffer_size = 0;    for (; iter != end && i < max_buffers; ++iter, ++i)    {      asio::const_buffer buffer(*iter);      socket_ops::init_buf(bufs[i],          asio::buffer_cast<const void*>(buffer),          asio::buffer_size(buffer));      total_buffer_size += asio::buffer_size(buffer);    }    // A request to receive 0 bytes on a stream socket is a no-op.    if (impl.protocol_.type() == SOCK_STREAM && total_buffer_size == 0)    {      ec = asio::error_code();      return 0;    }    // Make socket non-blocking if user wants non-blocking.    if (impl.flags_ & implementation_type::user_set_non_blocking)    {      if (!(impl.flags_ & implementation_type::internal_non_blocking))      {        ioctl_arg_type non_blocking = 1;        if (socket_ops::ioctl(impl.socket_, FIONBIO, &non_blocking, ec))          return 0;        impl.flags_ |= implementation_type::internal_non_blocking;      }    }    // Send the data.    for (;;)    {      // Try to complete the operation without blocking.      int bytes_sent = socket_ops::send(impl.socket_, bufs, i, flags, ec);      // Check if operation succeeded.      if (bytes_sent >= 0)        return bytes_sent;      // Operation failed.      if ((impl.flags_ & implementation_type::user_set_non_blocking)          || (ec != asio::error::would_block            && ec != asio::error::try_again))        return 0;      // Wait for socket to become ready.      if (socket_ops::poll_write(impl.socket_, ec) < 0)        return 0;    }  }  template <typename ConstBufferSequence, typename Handler>  class send_handler  {  public:    send_handler(socket_type socket, asio::io_service& io_service,        const ConstBufferSequence& buffers, socket_base::message_flags flags,        Handler handler)      : socket_(socket),        io_service_(io_service),        work_(io_service),        buffers_(buffers),        flags_(flags),        handler_(handler)    {    }    bool operator()(const asio::error_code& result)    {      // Check whether the operation was successful.      if (result)      {        io_service_.post(bind_handler(handler_, result, 0));        return true;      }      // Copy buffers into array.      socket_ops::buf bufs[max_buffers];      typename ConstBufferSequence::const_iterator iter = buffers_.begin();      typename ConstBufferSequence::const_iterator end = buffers_.end();      size_t i = 0;      for (; iter != end && i < max_buffers; ++iter, ++i)      {        asio::const_buffer buffer(*iter);        socket_ops::init_buf(bufs[i],            asio::buffer_cast<const void*>(buffer),            asio::buffer_size(buffer));      }      // Send the data.      asio::error_code ec;      int bytes = socket_ops::send(socket_, bufs, i, flags_, ec);      // Check if we need to run the operation again.      if (ec == asio::error::would_block          || ec == asio::error::try_again)        return false;      io_service_.post(bind_handler(handler_, ec, bytes < 0 ? 0 : bytes));      return true;    }  private:    socket_type socket_;    asio::io_service& io_service_;    asio::io_service::work work_;    ConstBufferSequence buffers_;    socket_base::message_flags flags_;    Handler handler_;  };  // Start an asynchronous send. The data being sent must be valid for the  // lifetime of the asynchronous operation.  template <typename ConstBufferSequence, typename Handler>  void async_send(implementation_type& impl, const ConstBufferSequence& buffers,      socket_base::message_flags flags, Handler handler)  {    if (!is_open(impl))    {      this->get_io_service().post(bind_handler(handler,            asio::error::bad_descriptor, 0));    }    else    {      if (impl.protocol_.type() == SOCK_STREAM)      {        // Determine total size of buffers.        typename ConstBufferSequence::const_iterator iter = buffers.begin();        typename ConstBufferSequence::const_iterator end = buffers.end();        size_t i = 0;        size_t total_buffer_size = 0;        for (; iter != end && i < max_buffers; ++iter, ++i)        {          asio::const_buffer buffer(*iter);          total_buffer_size += asio::buffer_size(buffer);        }        // A request to receive 0 bytes on a stream socket is a no-op.        if (total_buffer_size == 0)        {          this->get_io_service().post(bind_handler(handler,                asio::error_code(), 0));          return;        }      }      // Make socket non-blocking.      if (!(impl.flags_ & implementation_type::internal_non_blocking))      {        ioctl_arg_type non_blocking = 1;        asio::error_code ec;        if (socket_ops::ioctl(impl.socket_, FIONBIO, &non_blocking, ec))        {          this->get_io_service().post(bind_handler(handler, ec, 0));          return;        }        impl.flags_ |= implementation_type::internal_non_blocking;      }      reactor_.start_write_op(impl.socket_,          send_handler<ConstBufferSequence, Handler>(            impl.socket_, this->get_io_service(), buffers, flags, handler));    }  }  // Send a datagram to the specified endpoint. Returns the number of bytes  // sent.  template <typename ConstBufferSequence>  size_t send_to(implementation_type& impl, const ConstBufferSequence& buffers,      const endpoint_type& destination, socket_base::message_flags flags,      asio::error_code& ec)  {    if (!is_open(impl))    {      ec = asio::error::bad_descriptor;      return 0;    }    // Copy buffers into array.    socket_ops::buf bufs[max_buffers];    typename ConstBufferSequence::const_iterator iter = buffers.begin();    typename ConstBufferSequence::const_iterator end = buffers.end();    size_t i = 0;    for (; iter != end && i < max_buffers; ++iter, ++i)    {      asio::const_buffer buffer(*iter);      socket_ops::init_buf(bufs[i],          asio::buffer_cast<const void*>(buffer),          asio::buffer_size(buffer));    }    // Make socket non-blocking if user wants non-blocking.    if (impl.flags_ & implementation_type::user_set_non_blocking)    {      if (!(impl.flags_ & implementation_type::internal_non_blocking))      {        ioctl_arg_type non_blocking = 1;        if (socket_ops::ioctl(impl.socket_, FIONBIO, &non_blocking, ec))          return 0;        impl.flags_ |= implementation_type::internal_non_blocking;      }    }    // Send the data.    for (;;)    {      // Try to complete the operation without blocking.      int bytes_sent = socket_ops::sendto(impl.socket_, bufs, i, flags,          destination.data(), destination.size(), ec);      // Check if operation succeeded.      if (bytes_sent >= 0)        return bytes_sent;      // Operation failed.      if ((impl.flags_ & implementation_type::user_set_non_blocking)          || (ec != asio::error::would_block            && ec != asio::error::try_again))        return 0;      // Wait for socket to become ready.      if (socket_ops::poll_write(impl.socket_, ec) < 0)        return 0;    }  }  template <typename ConstBufferSequence, typename Handler>  class send_to_handler  {  public:    send_to_handler(socket_type socket, asio::io_service& io_service,        const ConstBufferSequence& buffers, const endpoint_type& endpoint,        socket_base::message_flags flags, Handler handler)      : socket_(socket),        io_service_(io_service),        work_(io_service),        buffers_(buffers),        destination_(endpoint),        flags_(flags),        handler_(handler)    {    }    bool operator()(const asio::error_code& result)    {      // Check whether the operation was successful.      if (result)      {        io_service_.post(bind_handler(handler_, result, 0));        return true;      }      // Copy buffers into array.      socket_ops::buf bufs[max_buffers];      typename ConstBufferSequence::const_iterator iter = buffers_.begin();      typename ConstBufferSequence::const_iterator end = buffers_.end();      size_t i = 0;      for (; iter != end && i < max_buffers; ++iter, ++i)      {        asio::const_buffer buffer(*iter);        socket_ops::init_buf(bufs[i],            asio::buffer_cast<const void*>(buffer),            asio::buffer_size(buffer));      }      // Send the data.      asio::error_code ec;      int bytes = socket_ops::sendto(socket_, bufs, i, flags_,          destination_.data(), destination_.size(), ec);      // Check if we need to run the operation again.      if (ec == asio::error::would_block          || ec == asio::error::try_again)        return false;      io_service_.post(bind_handler(handler_, ec, bytes < 0 ? 0 : bytes));      return true;    }  private:    socket_type socket_;

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