📄 service_registry.hpp
字号:
//// service_registry.hpp// ~~~~~~~~~~~~~~~~~~~~//// Copyright (c) 2003-2007 Christopher M. Kohlhoff (chris at kohlhoff dot com)//// Distributed under the Boost Software License, Version 1.0. (See accompanying// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)//#ifndef ASIO_DETAIL_SERVICE_REGISTRY_HPP#define ASIO_DETAIL_SERVICE_REGISTRY_HPP#if defined(_MSC_VER) && (_MSC_VER >= 1200)# pragma once#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)#include "asio/detail/push_options.hpp"#include "asio/detail/push_options.hpp"#include <memory>#include <typeinfo>#include "asio/detail/pop_options.hpp"#include "asio/io_service.hpp"#include "asio/detail/mutex.hpp"#include "asio/detail/noncopyable.hpp"#include "asio/detail/service_id.hpp"namespace asio {namespace detail {class service_registry : private noncopyable{public: // Constructor. service_registry(asio::io_service& o) : owner_(o), first_service_(0) { } // Destructor. ~service_registry() { // Shutdown all services. This must be done in a separate loop before the // services are destroyed since the destructors of user-defined handler // objects may try to access other service objects. asio::io_service::service* service = first_service_; while (service) { service->shutdown_service(); service = service->next_; } // Destroy all services. while (first_service_) { asio::io_service::service* next_service = first_service_->next_; delete first_service_; first_service_ = next_service; } } // Get the service object corresponding to the specified service type. Will // create a new service object automatically if no such object already // exists. Ownership of the service object is not transferred to the caller. template <typename Service> Service& use_service() { asio::detail::mutex::scoped_lock lock(mutex_); // First see if there is an existing service object for the given type. asio::io_service::service* service = first_service_; while (service) { if (service_id_matches(*service, Service::id)) return *static_cast<Service*>(service); service = service->next_; } // Create a new service object. The service registry's mutex is not locked // at this time to allow for nested calls into this function from the new // service's constructor. lock.unlock(); std::auto_ptr<Service> new_service(new Service(owner_)); init_service_id(*new_service, Service::id); Service& new_service_ref = *new_service; lock.lock(); // Check that nobody else created another service object of the same type // while the lock was released. service = first_service_; while (service) { if (service_id_matches(*service, Service::id)) return *static_cast<Service*>(service); service = service->next_; } // Service was successfully initialised, pass ownership to registry. new_service->next_ = first_service_; first_service_ = new_service.release(); return new_service_ref; } // Add a service object. Returns false on error, in which case ownership of // the object is retained by the caller. template <typename Service> bool add_service(Service* new_service) { asio::detail::mutex::scoped_lock lock(mutex_); // Check if there is an existing service object for the given type. asio::io_service::service* service = first_service_; while (service) { if (service_id_matches(*service, Service::id)) return false; service = service->next_; } // Take ownership of the service object. init_service_id(*new_service, Service::id); new_service->next_ = first_service_; first_service_ = new_service; return true; } // Check whether a service object of the specified type already exists. template <typename Service> bool has_service() const { asio::detail::mutex::scoped_lock lock(mutex_); asio::io_service::service* service = first_service_; while (service) { if (service_id_matches(*service, Service::id)) return true; service = service->next_; } return false; }private: // Set a service's id. void init_service_id(asio::io_service::service& service, const asio::io_service::id& id) { service.type_info_ = 0; service.id_ = &id; } // Set a service's id. template <typename Service> void init_service_id(asio::io_service::service& service, const asio::detail::service_id<Service>& /*id*/) { service.type_info_ = &typeid(Service); service.id_ = 0; } // Check if a service matches the given id. static bool service_id_matches( const asio::io_service::service& service, const asio::io_service::id& id) { return service.id_ == &id; } // Check if a service matches the given id. template <typename Service> static bool service_id_matches( const asio::io_service::service& service, const asio::detail::service_id<Service>& /*id*/) { return service.type_info_ != 0 && *service.type_info_ == typeid(Service); } // Mutex to protect access to internal data. mutable asio::detail::mutex mutex_; // The owner of this service registry and the services it contains. asio::io_service& owner_; // The first service in the list of contained services. asio::io_service::service* first_service_;};} // namespace detail} // namespace asio#include "asio/detail/pop_options.hpp"#endif // ASIO_DETAIL_SERVICE_REGISTRY_HPP
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -