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📄 win_iocp_socket_service.hpp

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    DWORD last_error = ::WSAGetLastError();    // Check if the operation completed immediately.    if (result != 0 && last_error != WSA_IO_PENDING)    {      asio::io_service::work work(this->get_io_service());      ptr.reset();      asio::error_code ec(last_error,          asio::error::get_system_category());      iocp_service_.post(bind_handler(handler, ec, bytes_transferred));    }    else    {      ptr.release();    }  }  // Send a datagram to the specified endpoint. Returns the number of bytes  // sent.  template <typename ConstBufferSequence>  size_t send_to(implementation_type& impl, const ConstBufferSequence& buffers,      const endpoint_type& destination, socket_base::message_flags flags,      asio::error_code& ec)  {    if (!is_open(impl))    {      ec = asio::error::bad_descriptor;      return 0;    }    // Copy buffers into WSABUF array.    ::WSABUF bufs[max_buffers];    typename ConstBufferSequence::const_iterator iter = buffers.begin();    typename ConstBufferSequence::const_iterator end = buffers.end();    DWORD i = 0;    for (; iter != end && i < max_buffers; ++iter, ++i)    {      asio::const_buffer buffer(*iter);      bufs[i].len = static_cast<u_long>(asio::buffer_size(buffer));      bufs[i].buf = const_cast<char*>(          asio::buffer_cast<const char*>(buffer));    }    // Send the data.    DWORD bytes_transferred = 0;    int result = ::WSASendTo(impl.socket_, bufs, i, &bytes_transferred,        flags, destination.data(), destination.size(), 0, 0);    if (result != 0)    {      DWORD last_error = ::WSAGetLastError();      if (last_error == ERROR_PORT_UNREACHABLE)        last_error = WSAECONNREFUSED;      ec = asio::error_code(last_error,          asio::error::get_system_category());      return 0;    }    ec = asio::error_code();    return bytes_transferred;  }  template <typename ConstBufferSequence, typename Handler>  class send_to_operation    : public operation  {  public:    send_to_operation(asio::io_service& io_service,        const ConstBufferSequence& buffers, Handler handler)      : operation(          &send_to_operation<ConstBufferSequence, Handler>::do_completion_impl,          &send_to_operation<ConstBufferSequence, Handler>::destroy_impl),        work_(io_service),        buffers_(buffers),        handler_(handler)    {    }  private:    static void do_completion_impl(operation* op,        DWORD last_error, size_t bytes_transferred)    {      // Take ownership of the operation object.      typedef send_to_operation<ConstBufferSequence, Handler> op_type;      op_type* handler_op(static_cast<op_type*>(op));      typedef handler_alloc_traits<Handler, op_type> alloc_traits;      handler_ptr<alloc_traits> ptr(handler_op->handler_, handler_op);#if defined(ASIO_ENABLE_BUFFER_DEBUGGING)      // Check whether buffers are still valid.      typename ConstBufferSequence::const_iterator iter        = handler_op->buffers_.begin();      typename ConstBufferSequence::const_iterator end        = handler_op->buffers_.end();      while (iter != end)      {        asio::const_buffer buffer(*iter);        asio::buffer_cast<const char*>(buffer);        ++iter;      }#endif // defined(ASIO_ENABLE_BUFFER_DEBUGGING)      // Map non-portable errors to their portable counterparts.      asio::error_code ec(last_error,          asio::error::get_system_category());      if (ec.value() == ERROR_PORT_UNREACHABLE)      {        ec = asio::error::connection_refused;      }      // Make a copy of the handler so that the memory can be deallocated before      // the upcall is made.      Handler handler(handler_op->handler_);      // Free the memory associated with the handler.      ptr.reset();      // Call the handler.      asio_handler_invoke_helpers::invoke(          detail::bind_handler(handler, ec, bytes_transferred), &handler);    }    static void destroy_impl(operation* op)    {      // Take ownership of the operation object.      typedef send_to_operation<ConstBufferSequence, Handler> op_type;      op_type* handler_op(static_cast<op_type*>(op));      typedef handler_alloc_traits<Handler, op_type> alloc_traits;      handler_ptr<alloc_traits> ptr(handler_op->handler_, handler_op);    }    asio::io_service::work work_;    ConstBufferSequence buffers_;    Handler handler_;  };  // Start an asynchronous send. The data being sent must be valid for the  // lifetime of the asynchronous operation.  template <typename ConstBufferSequence, typename Handler>  void async_send_to(implementation_type& impl,      const ConstBufferSequence& buffers, const endpoint_type& destination,      socket_base::message_flags flags, Handler handler)  {    if (!is_open(impl))    {      this->get_io_service().post(bind_handler(handler,            asio::error::bad_descriptor, 0));      return;    }    // Update the ID of the thread from which cancellation is safe.    if (impl.safe_cancellation_thread_id_ == 0)      impl.safe_cancellation_thread_id_ = ::GetCurrentThreadId();    else if (impl.safe_cancellation_thread_id_ != ::GetCurrentThreadId())      impl.safe_cancellation_thread_id_ = ~DWORD(0);    // Allocate and construct an operation to wrap the handler.    typedef send_to_operation<ConstBufferSequence, Handler> value_type;    typedef handler_alloc_traits<Handler, value_type> alloc_traits;    raw_handler_ptr<alloc_traits> raw_ptr(handler);    handler_ptr<alloc_traits> ptr(raw_ptr,        this->get_io_service(), buffers, handler);    // Copy buffers into WSABUF array.    ::WSABUF bufs[max_buffers];    typename ConstBufferSequence::const_iterator iter = buffers.begin();    typename ConstBufferSequence::const_iterator end = buffers.end();    DWORD i = 0;    for (; iter != end && i < max_buffers; ++iter, ++i)    {      asio::const_buffer buffer(*iter);      bufs[i].len = static_cast<u_long>(asio::buffer_size(buffer));      bufs[i].buf = const_cast<char*>(          asio::buffer_cast<const char*>(buffer));    }    // Send the data.    DWORD bytes_transferred = 0;    int result = ::WSASendTo(impl.socket_, bufs, i, &bytes_transferred,        flags, destination.data(), destination.size(), ptr.get(), 0);    DWORD last_error = ::WSAGetLastError();    // Check if the operation completed immediately.    if (result != 0 && last_error != WSA_IO_PENDING)    {      asio::io_service::work work(this->get_io_service());      ptr.reset();      asio::error_code ec(last_error,          asio::error::get_system_category());      iocp_service_.post(bind_handler(handler, ec, bytes_transferred));    }    else    {      ptr.release();    }  }  // Receive some data from the peer. Returns the number of bytes received.  template <typename MutableBufferSequence>  size_t receive(implementation_type& impl,      const MutableBufferSequence& buffers,      socket_base::message_flags flags, asio::error_code& ec)  {    if (!is_open(impl))    {      ec = asio::error::bad_descriptor;      return 0;    }    // Copy buffers into WSABUF array.    ::WSABUF bufs[max_buffers];    typename MutableBufferSequence::const_iterator iter = buffers.begin();    typename MutableBufferSequence::const_iterator end = buffers.end();    DWORD i = 0;    size_t total_buffer_size = 0;    for (; iter != end && i < max_buffers; ++iter, ++i)    {      asio::mutable_buffer buffer(*iter);      bufs[i].len = static_cast<u_long>(asio::buffer_size(buffer));      bufs[i].buf = asio::buffer_cast<char*>(buffer);      total_buffer_size += asio::buffer_size(buffer);    }    // A request to receive 0 bytes on a stream socket is a no-op.    if (impl.protocol_.type() == SOCK_STREAM && total_buffer_size == 0)    {      ec = asio::error_code();      return 0;    }    // Receive some data.    DWORD bytes_transferred = 0;    DWORD recv_flags = flags;    int result = ::WSARecv(impl.socket_, bufs, i,        &bytes_transferred, &recv_flags, 0, 0);    if (result != 0)    {      DWORD last_error = ::WSAGetLastError();      if (last_error == ERROR_NETNAME_DELETED)        last_error = WSAECONNRESET;      else if (last_error == ERROR_PORT_UNREACHABLE)        last_error = WSAECONNREFUSED;      ec = asio::error_code(last_error,          asio::error::get_system_category());      return 0;    }    if (bytes_transferred == 0)    {      ec = asio::error::eof;      return 0;    }    ec = asio::error_code();    return bytes_transferred;  }  template <typename MutableBufferSequence, typename Handler>  class receive_operation    : public operation  {  public:    receive_operation(asio::io_service& io_service,        weak_cancel_token_type cancel_token,        const MutableBufferSequence& buffers, Handler handler)      : operation(          &receive_operation<            MutableBufferSequence, Handler>::do_completion_impl,          &receive_operation<            MutableBufferSequence, Handler>::destroy_impl),        work_(io_service),        cancel_token_(cancel_token),        buffers_(buffers),        handler_(handler)    {    }  private:    static void do_completion_impl(operation* op,        DWORD last_error, size_t bytes_transferred)    {      // Take ownership of the operation object.      typedef receive_operation<MutableBufferSequence, Handler> op_type;      op_type* handler_op(static_cast<op_type*>(op));      typedef handler_alloc_traits<Handler, op_type> alloc_traits;      handler_ptr<alloc_traits> ptr(handler_op->handler_, handler_op);#if defined(ASIO_ENABLE_BUFFER_DEBUGGING)      // Check whether buffers are still valid.      typename MutableBufferSequence::const_iterator iter        = handler_op->buffers_.begin();      typename MutableBufferSequence::const_iterator end        = handler_op->buffers_.end();      while (iter != end)      {        asio::mutable_buffer buffer(*iter);        asio::buffer_cast<char*>(buffer);        ++iter;      }#endif // defined(ASIO_ENABLE_BUFFER_DEBUGGING)      // Map non-portable errors to their portable counterparts.      asio::error_code ec(last_error,          asio::error::get_system_category());      if (ec.value() == ERROR_NETNAME_DELETED)      {        if (handler_op->cancel_token_.expired())          ec = asio::error::operation_aborted;        else          ec = asio::error::connection_reset;      }      else if (ec.value() == ERROR_PORT_UNREACHABLE)      {        ec = asio::error::connection_refused;      }      // Check for connection closed.      else if (!ec && bytes_transferred == 0)      {        ec = asio::error::eof;      }      // Make a copy of the handler so that the memory can be deallocated before      // the upcall is made.      Handler handler(handler_op->handler_);      // Free the memory associated with the handler.      ptr.reset();      // Call the handler.      asio_handler_invoke_helpers::invoke(          detail::bind_handler(handler, ec, bytes_transferred), &handler);    }    static void destroy_impl(operation* op)    {      // Take ownership of the operation object.      typedef receive_operation<MutableBufferSequence, Handler> op_type;      op_type* handler_op(static_cast<op_type*>(op));      typedef handler_alloc_traits<Handler, op_type> alloc_traits;      handler_ptr<alloc_traits> ptr(handler_op->handler_, handler_op);    }    asio::io_service::work work_;    weak_cancel_token_type cancel_token_;    MutableBufferSequence buffers_;    Handler handler_;  };  // Start an asynchronous receive. The buffer for the data being received  // must be valid for the lifetime of the asynchronous operation.  template <typename MutableBufferSequence, typename Handler>  void async_receive(implementation_type& impl,      const MutableBufferSequence& buffers,      socket_base::message_flags flags, Handler handler)  {    if (!is_open(impl))    {      this->get_io_service().post(bind_handler(handler,            asio::error::bad_descriptor, 0));      return;    }    // Update the ID of the thread from which cancellation is safe.    if (impl.safe_cancellation_thread_id_ == 0)      impl.safe_cancellation_thread_id_ = ::GetCurrentThreadId();    else if (impl.safe_cancellation_thread_id_ != ::GetCurrentThreadId())      impl.safe_cancellation_thread_id_ = ~DWORD(0);    // Allocate and construct an operation to wrap the handler.    typedef receive_operation<MutableBufferSequence, Handler> value_type;    typedef handler_alloc_traits<Handler, value_type> alloc_traits;    raw_handler_ptr<alloc_traits> raw_ptr(handler);    handler_ptr<alloc_traits> ptr(raw_ptr,        this->get_io_service(), impl.cancel_token_, buffers, handler);    // Copy buffers into WSABUF array.    ::WSABUF bufs[max_buffers];    typename MutableBufferSequence::const_iterator iter = buffers.begin();    typename MutableBufferSequence::const_iterator end = buffers.end();    DWORD i = 0;    size_t total_buffer_size = 0;    for (; iter != end && i < max_buffers; ++iter, ++i)    {      asio::mutable_buffer buffer(*iter);      bufs[i].len = static_cast<u_long>(asio::buffer_size(buffer));      bufs[i].buf = asio::buffer_cast<char*>(buffer);      total_buffer_size += asio::buffer_size(buffer);    }    // A request to receive 0 bytes on a stream socket is a no-op.    if (impl.protocol_.type() == SOCK_STREAM && total_buffer_size == 0)    {      asio::io_service::work work(this->get_io_service());      ptr.reset();      asio::error_code error;      iocp_service_.post(bind_handler(handler, error, 0));      return;    }    // Receive some data.    DWORD bytes_transferred = 0;    DWORD recv_flags = flags;    int result = ::WSARecv(impl.socket_, bufs, i,        &bytes_transferred, &recv_flags, ptr.get(), 0);    DWORD last_error = ::WSAGetLastError();    if (result != 0 && last_error != WSA_IO_PENDING)    {      asio::io_service::work work(this->get_io_service());      ptr.reset();

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