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📄 cdxcdynamicdialog.h

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#if !defined(AFX_CDXCDYNAMICDIALOG_H__E8F2A005_63C6_11D3_802B_000000000000__INCLUDED_)#define AFX_CDXCDYNAMICDIALOG_H__E8F2A005_63C6_11D3_802B_000000000000__INCLUDED_#if _MSC_VER >= 1000#pragma once#endif // _MSC_VER >= 1000// cdxCDynamicDialog.h : header file//#include	"cdxCDynamicWndEx.h"/* * cdxCDynamicDialog * ================= * A new resizable dialog. * This should be the base-class for your normal dialogs. * This class supports: * - A sizing icon * - AutoPositioning (stores last position automatically and stuff) * - Anti-Flickering system. * - And of course, it provides *   the Dynamic child control system DcCS by codex design */class cdxCDynamicDialog : public CDialog, public cdxCDynamicWndEx{	DECLARE_DYNAMIC(cdxCDynamicDialog);public:	enum { flDefault = flAntiFlicker|flSizeIcon };public:	cdxCDynamicDialog(UINT idd = 0, CWnd* pParent = NULL, Freedom fd = fdAll, UINT nFlags = flDefault);	cdxCDynamicDialog(LPCTSTR lpszTemplateName, CWnd* pParent = NULL, Freedom fd = fdAll, UINT nFlags = flDefault);	virtual ~cdxCDynamicDialog() { DoOnDestroy(); }public:	virtual BOOL DestroyWindow();protected:	virtual BOOL OnInitDialog();	afx_msg void OnGetMinMaxInfo(MINMAXINFO FAR* lpMMI);	afx_msg void OnDestroy();	afx_msg void OnParentNotify(UINT message, LPARAM lParam);	afx_msg void OnSize(UINT nType, int cx, int cy);	afx_msg void OnSizing(UINT fwSide, LPRECT pRect);	afx_msg void OnTimer(UINT nIDEvent);	DECLARE_MESSAGE_MAP();};/* * cdxCDynamicChildDlg * =================== * Use this dialog class instead of cdxCDynamicDialog if * you create dialogs which you want to embedd as child * controls. * In that case, this dialog is far more straight forward. * This class provides: * - NO sizing icon * - NO auto anti-flickering (since the dialog itself won't be moved by hand) * - NO auto-positioning * - But of course, it provides *   the Dynamic child control system DcCS by codex design */class cdxCDynamicChildDlg : public cdxCDynamicDialog{	DECLARE_DYNAMIC(cdxCDynamicChildDlg);public:	enum { flDefault = flAntiFlicker };public:	cdxCDynamicChildDlg(UINT idd = 0, CWnd* pParent = NULL, Freedom fd = fdAll, UINT nFlags = flDefault);	cdxCDynamicChildDlg(LPCTSTR lpszTemplateName, CWnd* pParent = NULL, Freedom fd = fdAll, UINT nFlags = flDefault);	virtual ~cdxCDynamicChildDlg() { DoOnDestroy(); }};/////////////////////////////////////////////////////////////////////////////// cdxCDynamicDialog Inlines/////////////////////////////////////////////////////////////////////////////inline cdxCDynamicDialog::cdxCDynamicDialog(UINT idd, CWnd* pParent, Freedom fd, UINT nFlags):	CDialog(idd,pParent),	cdxCDynamicWndEx(fd,nFlags){	if(idd)		ActivateAutoPos(idd);}inline cdxCDynamicDialog::cdxCDynamicDialog(LPCTSTR lpszTemplateName, CWnd* pParent, Freedom fd, UINT nFlags):	CDialog(lpszTemplateName,pParent),	cdxCDynamicWndEx(fd,nFlags){	if(lpszTemplateName && *lpszTemplateName)		ActivateAutoPos(lpszTemplateName);}/////////////////////////////////////////////////////////////////////////////// cdxCDynamicChildDlg Inlines/////////////////////////////////////////////////////////////////////////////inline cdxCDynamicChildDlg::cdxCDynamicChildDlg(UINT idd, CWnd* pParent, Freedom fd, UINT nFlags):	cdxCDynamicDialog(idd,pParent,fd,nFlags){	m_bUseScrollPos	=	true;		// if you create scollbars I will use them ;)	NoAutoPos();						// not in this case....}inline cdxCDynamicChildDlg::cdxCDynamicChildDlg(LPCTSTR lpszTemplateName, CWnd* pParent, Freedom fd, UINT nFlags):	cdxCDynamicDialog(lpszTemplateName,pParent,fd,nFlags){	m_bUseScrollPos	=	true;		// if you create scollbars I will use them ;)	NoAutoPos();						// not in this case....}//{{AFX_INSERT_LOCATION}}// Microsoft Developer Studio will insert additional declarations immediately before the previous line.#endif // !defined(AFX_CDXCDYNAMICDIALOG_H__E8F2A005_63C6_11D3_802B_000000000000__INCLUDED_)

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