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📄 additionalmessage.h

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#ifndef CPPUNIT_ADDITIONALMESSAGE_H#define CPPUNIT_ADDITIONALMESSAGE_H#include <cppunit/Message.h>CPPUNIT_NS_BEGIN/*! \brief An additional Message for assertions. * \ingroup CreatingNewAssertions * * Provides a implicit constructor that takes a single string. This allow this * class to be used as the message arguments in macros. * * The constructed object is either a Message with a single detail string if * a string was passed to the macro, or a copy of the Message passed to the macro. * * Here is an example of usage: * \code *  *   void checkStringEquals( const std::string &expected, *                          const std::string &actual, *                           const CppUnit::SourceLine &sourceLine, *                           const CppUnit::AdditionalMessage &message ); *   *   #define XTLUT_ASSERT_STRING_EQUAL_MESSAGE( expected, actual, message )  \ *     ::XtlUt::Impl::checkStringEquals( ::Xtl::toString(expected),        \ *                                       ::Xtl::toString(actual),          \ *                                       CPPUNIT_SOURCELINE(),             \ *                                       message ) * \endcode * * In the previous example, the user can specify a simple string for \a message, * or a complex Message object. * * \see Message */class CPPUNIT_API AdditionalMessage : public Message{public:  typedef Message SuperClass;  /// Constructs an empty Message.  AdditionalMessage();  /*! \brief Constructs a Message with the specified detail string.   * \param detail1 Detail string of the message. If empty, then it is not added.   */  AdditionalMessage( const std::string &detail1 );  /*! \brief Constructs a Message with the specified detail string.   * \param detail1 Detail string of the message. If empty, then it is not added.   */  AdditionalMessage( const char *detail1 );  /*! \brief Constructs a copy of the specified message.   * \param other Message to copy.   */  AdditionalMessage( const Message &other );  /*! \brief Assignment operator.   * \param other Message to copy.   * \return Reference on this object.   */  AdditionalMessage &operator =( const Message &other );private:};CPPUNIT_NS_END#endif  // CPPUNIT_ADDITIONALMESSAGE_H

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