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📄 streambase.cxx

📁 这是国外的resip协议栈
💻 CXX
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/* * Copyright (C) 2001-2003 Peter J Jones (pjones@pmade.org) * All Rights Reserved *  * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: *  * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in *    the documentation and/or other materials provided with the *    distribution. * 3. Neither the name of the Author nor the names of its contributors *    may be used to endorse or promote products derived from this software *    without specific prior written permission. *  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A * PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF * USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. *//** @file * This file contains the implementation of the Netxx::StreamBase class * along with some helper functions.**/// common header#include "common.h"// Netxx includes#include "Netxx/StreamBase.h"#include "Netxx/SockOpt.h"#include "Netxx/Address.h"#include "Netxx/Peer.h"#include "Netxx/Types.h"#include "Socket.h"#include "OSError.h"// system includes#if defined(WIN32)# include <winsock2.h>#else# include <errno.h># include <sys/types.h># include <sys/socket.h># include <netinet/in.h># include <arpa/inet.h># include <sys/param.h># include <sys/un.h>#endif// standard includes#include <cstring>#include <algorithm>//####################################################################namespace {    bool client_connect (Netxx::Socket &socket, const Netxx::Peer &peer,	    const Netxx::Timeout &timeout, std::string &message);}//####################################################################Netxx::StreamBase::StreamBase (const Timeout &timeout)    : timeout_(timeout){ }//####################################################################Netxx::StreamBase::~StreamBase (void){ }//####################################################################void Netxx::StreamBase::make_connection (Socket &socket, const Address &address) {    std::string message;    // connect this socket to the given address    Address::const_iterator ai(address.begin()), aend(address.end());    // make sure there is at least one network address    if (ai == aend) throw Exception("no address to connect to");    // try all addresses    bool connected = false;    for (; ai != aend; ++ai) {	if (client_connect(socket, *ai, timeout_, message)) {	    connected = true;	    break;	}    }    // make sure we got connected    if (!connected) {	std::string error("failed to connect: ");	error += message;	throw Exception(error);    }}//####################################################################void Netxx::StreamBase::swap_base (StreamBase &other) {    std::swap(timeout_, other.timeout_);}//####################################################################void Netxx::StreamBase::set_timeout (const Timeout &timeout) {    timeout_ = timeout;}//####################################################################const Netxx::Timeout& Netxx::StreamBase::get_timeout (void) const {    return timeout_;}namespace {    //####################################################################    bool client_connect (Netxx::Socket &socket, const Netxx::Peer &peer,	    const Netxx::Timeout &timeout, std::string &message)    {	const sockaddr *sa = static_cast<const sockaddr*>(peer.get_sa());	Netxx::size_type sa_size = peer.get_sa_size();	/*	 * Get the socket type for this Peer	 */	Netxx::Socket::Type stype;	switch (sa->sa_family) {	    case AF_INET:		stype = Netxx::Socket::TCP;		break;#ifndef NETXX_NO_INET6	    case AF_INET6:		stype = Netxx::Socket::TCP6;		break;#endif#ifndef WIN32	    case AF_LOCAL:		stype = Netxx::Socket::LOCALSTREAM;		break;#endif	    default:		stype = Netxx::Socket::TCP;	}	/*	 * Create a tmp socket so that the Socket class will do all the hard	 * work for us. Then replace the socket given in the param list with	 * the tmp socket.	 */	Netxx::Socket tmp_socket(stype);	tmp_socket.swap(socket);	Netxx::socket_type socketfd=socket.get_socketfd();	Netxx::SockOpt socket_options(socketfd, true);	if (timeout) socket_options.set_non_blocking();	if (connect(socketfd, sa, sa_size) != 0) {	    Netxx::error_type error_code = Netxx::get_last_error();	    if (error_code == EINPROGRESS || error_code == EWOULDBLOCK || error_code == EINTR) {		if (!socket.readable_or_writable(timeout)) {		    message = "connection timed out";		    return false;		}#		if defined(__APPLE__)		    int so_error, so_return;		    socklen_t so_len(sizeof(so_error));#		elif defined(WIN32)		    char so_error;		    int so_return;		    int so_len(sizeof(so_error));#		else		    int so_error, so_return;		    socklen_t so_len(sizeof(so_error));#		endif		if ( (so_return = getsockopt(socket.get_socketfd(), SOL_SOCKET, SO_ERROR, &so_error, &so_len)) < 0) {		    message = strerror(so_error);		    return false;		}		return true;	    }	    message = strerror(error_code);	    return false;	}	return true;    }    //####################################################################} // end anonymous namespace

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