📄 lcdpage1bpp.c
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}
pData += BytesPerLine;
PixelMask <<= 1;
if (!PixelMask || !ysize) {
_VRam[Page][x] = Data;
if (ysize) {
PixelMask = 1;
Data = _VRam[++Page][x];
}
}
}
break;
case LCD_DRAWMODE_XOR:
while(ysize--) {
if (*pData & DataMask) {
Data ^= PixelMask;
}
pData += BytesPerLine;
PixelMask <<= 1;
if (!PixelMask || !ysize) {
_VRam[Page][x] = Data;
if (ysize) {
PixelMask = 1;
Data = _VRam[++Page][x];
}
}
}
break;
}
}
/*********************************************
*
* Draw Bitmap 1 BPP (not optimized)
*
**********************************************
*/
#else
static void _DrawBitLine1BPP(int x, int y, U8 const*p, int Diff, int xsize, const LCD_PIXELINDEX*pTrans) {
LCD_PIXELINDEX Index0 = *(pTrans+0);
LCD_PIXELINDEX Index1 = *(pTrans+1);
x += Diff;
switch (GUI_Context.DrawMode & (LCD_DRAWMODE_TRANS | LCD_DRAWMODE_XOR)) {
case 0:
do {
LCD_L0_SetPixelIndex(x++, y, (*p & (0x80 >> Diff)) ? Index1 : Index0);
if (++Diff == 8) {
Diff = 0;
p++;
}
} while (--xsize);
break;
case LCD_DRAWMODE_TRANS:
do {
if (*p & (0x80 >> Diff))
LCD_L0_SetPixelIndex(x, y, Index1);
x++;
if (++Diff == 8) {
Diff = 0;
p++;
}
} while (--xsize);
break;
case LCD_DRAWMODE_XOR:;
do {
if (*p & (0x80 >> Diff)) {
int Pixel = LCD_L0_GetPixelIndex(x, y);
LCD_L0_SetPixelIndex(x, y, LCD_NUM_COLORS - 1 - Pixel);
}
x++;
if (++Diff == 8) {
Diff = 0;
p++;
}
} while (--xsize);
break;
}
}
#endif
/*********************************************
*
* Draw Bitmap 2 BPP
*
**********************************************
*/
#if (LCD_MAX_LOG_COLORS > 2)
static void _DrawBitLine2BPP(int x, int y, U8 const * p, int Diff, int xsize, const LCD_PIXELINDEX * pTrans) {
LCD_PIXELINDEX Pixels = *p;
int CurrentPixel = Diff;
x += Diff;
switch (GUI_Context.DrawMode & (LCD_DRAWMODE_TRANS | LCD_DRAWMODE_XOR)) {
case 0:
do {
int Shift = (3 - CurrentPixel) << 1;
int Index = (Pixels & (0xC0 >> (6 - Shift))) >> Shift;
LCD_PIXELINDEX PixelIndex = *(pTrans + Index);
LCD_L0_SetPixelIndex(x++, y, PixelIndex);
if (++CurrentPixel == 4) {
CurrentPixel = 0;
Pixels = *(++p);
}
} while (--xsize);
break;
case LCD_DRAWMODE_TRANS:
do {
int Shift = (3 - CurrentPixel) << 1;
int Index = (Pixels & (0xC0 >> (6 - Shift))) >> Shift;
if (Index) {
LCD_PIXELINDEX PixelIndex = *(pTrans + Index);
LCD_L0_SetPixelIndex(x, y, PixelIndex);
}
x++;
if (++CurrentPixel == 4) {
CurrentPixel = 0;
Pixels = *(++p);
}
} while (--xsize);
break;
}
}
#endif
/*********************************************
*
* Draw Bitmap 4 BPP
*
**********************************************
*/
#if (LCD_MAX_LOG_COLORS > 4)
static void _DrawBitLine4BPP(int x, int y, U8 const * p, int Diff, int xsize, const LCD_PIXELINDEX * pTrans) {
LCD_PIXELINDEX Pixels = *p;
int CurrentPixel = Diff;
x += Diff;
switch (GUI_Context.DrawMode & (LCD_DRAWMODE_TRANS | LCD_DRAWMODE_XOR)) {
case 0:
do {
int Shift = (1 - CurrentPixel) << 2;
int Index = (Pixels & (0xF0 >> (4 - Shift))) >> Shift;
LCD_PIXELINDEX PixelIndex = *(pTrans + Index);
LCD_L0_SetPixelIndex(x++, y, PixelIndex);
if (++CurrentPixel == 2) {
CurrentPixel = 0;
Pixels = *(++p);
}
} while (--xsize);
break;
case LCD_DRAWMODE_TRANS:
do {
int Shift = (1 - CurrentPixel) << 2;
int Index = (Pixels & (0xF0 >> (4 - Shift))) >> Shift;
if (Index) {
LCD_PIXELINDEX PixelIndex = *(pTrans + Index);
LCD_L0_SetPixelIndex(x, y, PixelIndex);
}
x++;
if (++CurrentPixel == 2) {
CurrentPixel = 0;
Pixels = *(++p);
}
} while (--xsize);
break;
}
}
#endif
/*********************************************
*
* Draw Bitmap 8 BPP (optimized)
*
**********************************************
*/
#if (LCD_MAX_LOG_COLORS > 16)
#if LCD_OPTIMIZE \
&& !LCD_SWAP_XY \
&& !LCD_MIRROR_X \
&& !LCD_MIRROR_Y
static void _DrawBitLine8BPP(int x, int y, U8 const * pData, int ysize, const LCD_PIXELINDEX * pTrans, int BytesPerLine) {
U8 PixelMask = 1 << (y & 7);
int Page = y >> 3;
U8 Data = _VRam[Page][x];
if (!pTrans)
pTrans = _ConversionTable;
switch (GUI_Context.DrawMode & (LCD_DRAWMODE_TRANS | LCD_DRAWMODE_XOR)) {
case 0:
while(ysize--) {
if (*(pTrans + *pData)) {
Data |= PixelMask;
} else {
Data &= ~PixelMask;
}
pData += BytesPerLine;
PixelMask <<= 1;
if (!PixelMask || !ysize) {
_VRam[Page][x] = Data;
if (ysize) {
PixelMask = 1;
Data = _VRam[++Page][x];
}
}
}
break;
case LCD_DRAWMODE_TRANS:
while(ysize--) {
LCD_PIXELINDEX Pixel = *pData;
if (Pixel) {
if (*(pTrans + Pixel)) {
Data |= PixelMask;
} else {
Data &= ~PixelMask;
}
}
pData += BytesPerLine;
PixelMask <<= 1;
if (!PixelMask || !ysize) {
_VRam[Page][x] = Data;
if (ysize) {
PixelMask = 1;
Data = _VRam[++Page][x];
}
}
}
break;
}
}
/*********************************************
*
* Draw Bitmap 8 BPP (not optimized)
*
**********************************************
*/
#else
static void _DrawBitLine8BPP(int x, int y, U8 const * p, int xsize, const LCD_PIXELINDEX * pTrans) {
LCD_PIXELINDEX Pixel;
switch (GUI_Context.DrawMode & (LCD_DRAWMODE_TRANS | LCD_DRAWMODE_XOR)) {
case 0:
if (pTrans) {
for (; xsize > 0; xsize--, x++, p++) {
Pixel = *p;
LCD_L0_SetPixelIndex(x, y, *(pTrans + Pixel));
}
} else {
for (; xsize > 0; xsize--, x++, p++) {
LCD_L0_SetPixelIndex(x, y, *p);
}
}
break;
case LCD_DRAWMODE_TRANS:
if (pTrans) {
for (; xsize > 0; xsize--, x++, p++) {
Pixel = *p;
if (Pixel) {
LCD_L0_SetPixelIndex(x, y, *(pTrans + Pixel));
}
}
} else {
for (; xsize > 0; xsize--, x++, p++) {
Pixel = *p;
if (Pixel) {
LCD_L0_SetPixelIndex(x, y, Pixel);
}
}
}
break;
}
}
#endif
#endif
/*********************************************
*
* Draw Bitmap 16 BPP
*
**********************************************
*/
#if (LCD_BITSPERPIXEL > 8)
static void _DrawBitLine16BPP(int x, int y, U16 const * p, int xsize, const LCD_PIXELINDEX * pTrans) {
LCD_PIXELINDEX Pixel;
switch (GUI_Context.DrawMode & (LCD_DRAWMODE_TRANS | LCD_DRAWMODE_XOR)) {
case 0:
if (pTrans) {
for (; xsize > 0; xsize--, x++, p++) {
Pixel = *p;
LCD_L0_SetPixelIndex(x, y, *(pTrans + Pixel));
}
} else {
for (; xsize > 0; xsize--, x++, p++) {
LCD_L0_SetPixelIndex(x, y, *p);
}
}
break;
case LCD_DRAWMODE_TRANS:
if (pTrans) {
for (; xsize > 0; xsize--, x++, p++) {
Pixel = *p;
if (Pixel) {
LCD_L0_SetPixelIndex(x, y, *(pTrans + Pixel));
}
}
} else {
for (; xsize > 0; xsize--, x++, p++) {
Pixel = *p;
if (Pixel) {
LCD_L0_SetPixelIndex(x, y, Pixel);
}
}
}
break;
}
}
#endif
/*********************************************************************
*
* Exported functions
*
**********************************************************************
*/
/*********************************************
*
* LCD_L0_SetPixelIndex
*
**********************************************
*/
void LCD_L0_SetPixelIndex(int x, int y, int PixelIndex) {
/* Convert logical into physical coordinates (Dep. on LCDConf.h) */
#if LCD_SWAP_XY | LCD_MIRROR_X | LCD_MIRROR_Y
int xPhys = LOG2PHYS_X(x, y);
int yPhys = LOG2PHYS_Y(x, y);
#else
#define xPhys x
#define yPhys y
#endif
/* Write into hardware */
{
U8 Data = GET_BYTE(yPhys >> 3, xPhys);
U8 AndMask = ~(1 << (yPhys & 7));
U8 OrMask = PixelIndex << (yPhys & 7);
Data &= AndMask;
Data |= OrMask;
SET_PAGE_IF_NEEDED(yPhys >> 3);
SET_OFFSET_IF_NEEDED(xPhys);
WRITE_DATA1(Data);
}
}
/*********************************************
*
* LCD_L0_GetPixelIndex
*
**********************************************
*/
unsigned int LCD_L0_GetPixelIndex(int x, int y) {
/* Convert logical into physical coordinates (Dep. on LCDConf.h) */
#if LCD_SWAP_XY | LCD_MIRROR_X| LCD_MIRROR_Y
int xPhys = LOG2PHYS_X(x, y);
int yPhys = LOG2PHYS_Y(x, y);
#else
#define xPhys x
#define yPhys y
#endif
/* Read from hardware */
{
U8 Data = GET_BYTE(yPhys >> 3, xPhys);
return (Data & (1 << (yPhys & 7))) ? 1 : 0;
}
}
/*********************************************
*
* LCD_L0_XorPixel
*
**********************************************
*/
void LCD_L0_XorPixel(int x, int y) {
LCD_PIXELINDEX PixelIndex = LCD_L0_GetPixelIndex(x, y);
LCD_L0_SetPixelIndex(x, y, LCD_NUM_COLORS - PixelIndex - 1);
}
/*********************************************
*
* LCD_L0_DrawHLine (optimized)
*
**********************************************
*/
#if LCD_OPTIMIZE \
&& !LCD_SWAP_XY \
&& !LCD_MIRROR_X \
&& !LCD_MIRROR_Y
void LCD_L0_DrawHLine (int x0, int y, int x1) {
#if LCD_CACHE
U8 Mask = 1 << (y & 7);
int Page = y >> 3;
U8 * pData = &_VRam[Page][x0];
int NumberOfBytes = x1 - x0 + 1;
SET_PAGE_IF_NEEDED(Page);
SET_OFFSET_IF_NEEDED(x0);
for (; x0 <= x1; x0++) {
if (GUI_Context.DrawMode & LCD_DRAWMODE_XOR) {
_VRam[Page][x0] ^= Mask;
} else {
if (LCD_COLORINDEX) {
_VRam[Page][x0] |= Mask;
} else {
_VRam[Page][x0] &= ~Mask;
}
}
}
WRITE_DATAM(pData, NumberOfBytes);
#else
U8 Mask = 1 << (y & 7);
SET_PAGE_IF_NEEDED(y >> 3);
SET_OFFSET_IF_NEEDED(x0);
for (; x0 <= x1; x0++) {
U8 Data = GET_CURRENT_BYTE();
if (GUI_Context.DrawMode & LCD_DRAWMODE_XOR) {
WRITE_DATA1(Data ^ Mask);
} else {
WRITE_DATA1((LCD_COLORINDEX) ? Data | Mask : Data & ~Mask);
}
}
#endif
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