model.cpp

来自「奇趣公司比较新的qt/emd版本」· C++ 代码 · 共 143 行

CPP
143
字号
/******************************************************************************** Copyright (C) 2004-2007 Trolltech ASA. All rights reserved.**** This file is part of the demonstration applications of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#include "model.h"#include <QIcon>#include <QPixmap>Model::Model(int rows, int columns, QObject *parent)    : QAbstractItemModel(parent),      rc(rows), cc(columns),      tree(new QVector<Node>(rows, Node(0))){}Model::~Model(){    delete tree;}QModelIndex Model::index(int row, int column, const QModelIndex &parent) const{    if (row < rc && row >= 0 && column < cc && column >= 0) {        Node *p = static_cast<Node*>(parent.internalPointer());        Node *n = node(row, p);	if (n)	    return createIndex(row, column, n);    }    return QModelIndex();}QModelIndex Model::parent(const QModelIndex &child) const{    if (child.isValid()) {        Node *n = static_cast<Node*>(child.internalPointer());        Node *p = parent(n);        if (p)            return createIndex(row(p), 0, p);    }    return QModelIndex();}int Model::rowCount(const QModelIndex &parent) const{    return (parent.isValid() && parent.column() != 0) ? 0 : rc;}int Model::columnCount(const QModelIndex &parent) const{    Q_UNUSED(parent);    return cc;}QVariant Model::data(const QModelIndex &index, int role) const{    if (!index.isValid())        return QVariant();    if (role == Qt::DisplayRole)	return "Item " + QString::number(index.row()) + ":" + QString::number(index.column());    if (role == Qt::DecorationRole) {        if (index.column() == 0)            return iconProvider.icon(QFileIconProvider::Folder);        return iconProvider.icon(QFileIconProvider::File);    }    return QVariant();}QVariant Model::headerData(int section, Qt::Orientation orientation, int role) const{    static QIcon services(QPixmap(":/images/services.png"));    if (role == Qt::DisplayRole)        return QString::number(section);    if (role == Qt::DecorationRole)        return qVariantFromValue(services);    return QAbstractItemModel::headerData(section, orientation, role);}bool Model::hasChildren(const QModelIndex &parent) const{    if (parent.isValid() && parent.column() != 0)        return false;    return rc > 0 && cc > 0;}Qt::ItemFlags Model::flags(const QModelIndex &index) const{    if (!index.isValid())        return 0;    return (Qt::ItemIsDragEnabled|Qt::ItemIsSelectable|Qt::ItemIsEnabled);}Model::Node *Model::node(int row, Node *parent) const{    if (parent && !parent->children)	parent->children = new QVector<Node>(rc, Node(parent));    QVector<Node> *v = parent ? parent->children : tree;    return const_cast<Node*>(&(v->at(row)));}Model::Node *Model::parent(Node *child) const{    return child ? child->parent : 0;}int Model::row(Node *node) const{     const Node *first = node->parent ? &(node->parent->children->at(0)) : &(tree->at(0));     return (node - first);}

⌨️ 快捷键说明

复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?