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📄 headingitem.cpp

📁 奇趣公司比较新的qt/emd版本
💻 CPP
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/******************************************************************************** Copyright (C) 2005-2007 Trolltech ASA. All rights reserved.**** This file is part of the demonstration applications of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#include "headingitem.h"#include "colors.h"HeadingItem::HeadingItem(const QString &text, QGraphicsScene *scene, QGraphicsItem *parent)    : DemoItem(scene, parent){    this->text = text;    this->noSubPixeling = true;}QImage *HeadingItem::createImage(const QMatrix &matrix) const{    float sx = qMin(matrix.m11(), matrix.m22());    float sy = matrix.m22() < sx ? sx : matrix.m22();    QFontMetrics fm(Colors::headingFont());        float w = fm.width(this->text) + 1;    float h = fm.height();    float xShadow = 3.0f;    float yShadow = 3.0f;    QImage *image = new QImage(int((w + xShadow) * sx), int((h + yShadow) * sy), QImage::Format_ARGB32_Premultiplied);    image->fill(QColor(0, 0, 0, 0).rgba());    QPainter painter(image);    painter.setFont(Colors::headingFont());    painter.scale(sx, sy);           //draw shadow    QLinearGradient brush_shadow(xShadow, yShadow, w, yShadow);            brush_shadow.setSpread(QLinearGradient::PadSpread);    if (Colors::useEightBitPalette)        brush_shadow.setColorAt(0.0f, QColor(0, 0, 0));    else        brush_shadow.setColorAt(0.0f, QColor(0, 0, 0, 100));    QPen pen_shadow;     pen_shadow.setBrush(brush_shadow);    painter.setPen(pen_shadow);    painter.drawText(int(xShadow), int(yShadow), int(w), int(h), Qt::AlignLeft, this->text);    // draw text    QLinearGradient brush_text(0, 0, w, w);            brush_text.setSpread(QLinearGradient::PadSpread);    brush_text.setColorAt(0.0f, QColor(255, 255, 255));    brush_text.setColorAt(0.2f, QColor(255, 255, 255));    brush_text.setColorAt(0.5f, QColor(190, 190, 190));    QPen pen_text;     pen_text.setBrush(brush_text);    painter.setPen(pen_text);    painter.drawText(0, 0, int(w), int(h), Qt::AlignLeft, this->text);    return image;}void HeadingItem::animationStarted(int){    this->noSubPixeling = false;}void HeadingItem::animationStopped(int){    this->noSubPixeling = true;}

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