📄 qabstractsocket.h
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtNetwork module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file. Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef QABSTRACTSOCKET_H#define QABSTRACTSOCKET_H#include <QtCore/qiodevice.h>#include <QtCore/qobject.h>QT_BEGIN_HEADERQT_MODULE(Network)class QHostAddress;class QNetworkProxy;class QAbstractSocketPrivate;class QAuthenticator;class Q_NETWORK_EXPORT QAbstractSocket : public QIODevice{ Q_OBJECTpublic: enum SocketType { TcpSocket, UdpSocket, UnknownSocketType = -1 }; enum NetworkLayerProtocol { IPv4Protocol, IPv6Protocol, UnknownNetworkLayerProtocol = -1 }; enum SocketError { ConnectionRefusedError, RemoteHostClosedError, HostNotFoundError, SocketAccessError, SocketResourceError, SocketTimeoutError, DatagramTooLargeError, NetworkError, AddressInUseError, SocketAddressNotAvailableError, UnsupportedSocketOperationError, UnfinishedSocketOperationError, ProxyAuthenticationRequiredError, UnknownSocketError = -1 }; enum SocketState { UnconnectedState, HostLookupState, ConnectingState, ConnectedState, BoundState, ListeningState, ClosingState#ifdef QT3_SUPPORT , Idle = UnconnectedState, HostLookup = HostLookupState, Connecting = ConnectingState, Connected = ConnectedState, Closing = ClosingState, Connection = ConnectedState#endif }; QAbstractSocket(SocketType socketType, QObject *parent); virtual ~QAbstractSocket(); // ### Qt 5: Make connectToHost() and disconnectFromHost() virtual. void connectToHost(const QString &hostName, quint16 port, OpenMode mode = ReadWrite); void connectToHost(const QHostAddress &address, quint16 port, OpenMode mode = ReadWrite); void disconnectFromHost(); bool isValid() const; qint64 bytesAvailable() const; qint64 bytesToWrite() const; bool canReadLine() const; quint16 localPort() const; QHostAddress localAddress() const; quint16 peerPort() const; QHostAddress peerAddress() const; QString peerName() const; qint64 readBufferSize() const; void setReadBufferSize(qint64 size); void abort(); // ### Qt 5: Make socketDescriptor() and setSocketDescriptor() virtual. int socketDescriptor() const; bool setSocketDescriptor(int socketDescriptor, SocketState state = ConnectedState, OpenMode openMode = ReadWrite); SocketType socketType() const; SocketState state() const; SocketError error() const; // from QIODevice void close(); bool isSequential() const; bool atEnd() const; bool flush(); // for synchronous access // ### Qt 5: Make waitForConnected() and waitForDisconnected() virtual. bool waitForConnected(int msecs = 30000); bool waitForReadyRead(int msecs = 30000); bool waitForBytesWritten(int msecs = 30000); bool waitForDisconnected(int msecs = 30000);#ifndef QT_NO_NETWORKPROXY void setProxy(const QNetworkProxy &networkProxy); QNetworkProxy proxy() const;#endifQ_SIGNALS: void hostFound(); void connected(); void disconnected(); void stateChanged(QAbstractSocket::SocketState); void error(QAbstractSocket::SocketError); void proxyAuthenticationRequired(const QNetworkProxy &proxy, QAuthenticator *authenticator);protected Q_SLOTS: void connectToHostImplementation(const QString &hostName, quint16 port, OpenMode mode = ReadWrite); void disconnectFromHostImplementation();protected: qint64 readData(char *data, qint64 maxlen); qint64 readLineData(char *data, qint64 maxlen); qint64 writeData(const char *data, qint64 len); void setSocketState(SocketState state); void setSocketError(SocketError socketError); void setLocalPort(quint16 port); void setLocalAddress(const QHostAddress &address); void setPeerPort(quint16 port); void setPeerAddress(const QHostAddress &address); void setPeerName(const QString &name); QAbstractSocket(SocketType socketType, QAbstractSocketPrivate &dd, QObject *parent = 0);private: Q_DECLARE_PRIVATE(QAbstractSocket) Q_DISABLE_COPY(QAbstractSocket) Q_PRIVATE_SLOT(d_func(), void _q_connectToNextAddress()) Q_PRIVATE_SLOT(d_func(), void _q_startConnecting(const QHostInfo &)) Q_PRIVATE_SLOT(d_func(), void _q_abortConnectionAttempt()) Q_PRIVATE_SLOT(d_func(), void _q_testConnection())#ifdef QT3_SUPPORTpublic: enum Error { ErrConnectionRefused = ConnectionRefusedError, ErrHostNotFound = HostNotFoundError, ErrSocketRead = UnknownSocketError }; inline QT3_SUPPORT int socket() const { return socketDescriptor(); } inline QT3_SUPPORT void setSocket(int socket) { setSocketDescriptor(socket); } inline QT3_SUPPORT qulonglong waitForMore(int msecs, bool *timeout = 0) const { QAbstractSocket *that = const_cast<QAbstractSocket *>(this); if (that->waitForReadyRead(msecs)) return qulonglong(bytesAvailable()); if (error() == SocketTimeoutError && timeout) *timeout = true; return 0; } typedef SocketState State;Q_SIGNALS: QT_MOC_COMPAT void connectionClosed(); // same as disconnected() QT_MOC_COMPAT void delayedCloseFinished(); // same as disconnected()#endif};#ifndef QT_NO_DEBUG_STREAM#include <QtCore/qdebug.h>Q_NETWORK_EXPORT QDebug operator<<(QDebug, QAbstractSocket::SocketError);Q_NETWORK_EXPORT QDebug operator<<(QDebug, QAbstractSocket::SocketState);#endifQT_END_HEADER#endif // QABSTRACTSOCKET_H
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