📄 qnativesocketengine_p.h
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtNetwork module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file. Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef QNATIVESOCKETENGINE_P_H#define QNATIVESOCKETENGINE_P_H//// W A R N I N G// -------------//// This file is not part of the Qt API. It exists for the convenience// of the QLibrary class. This header file may change from// version to version without notice, or even be removed.//// We mean it.//#include "QtNetwork/qhostaddress.h"#include "private/qabstractsocketengine_p.h"class QNativeSocketEnginePrivate;class Q_AUTOTEST_EXPORT QNativeSocketEngine : public QAbstractSocketEngine{ Q_OBJECTpublic: QNativeSocketEngine(QObject *parent = 0); ~QNativeSocketEngine(); bool initialize(QAbstractSocket::SocketType type, QAbstractSocket::NetworkLayerProtocol protocol = QAbstractSocket::IPv4Protocol); bool initialize(int socketDescriptor, QAbstractSocket::SocketState socketState = QAbstractSocket::ConnectedState); int socketDescriptor() const; bool isValid() const; bool connectToHost(const QHostAddress &address, quint16 port); bool bind(const QHostAddress &address, quint16 port); bool listen(); int accept(); void close(); qint64 bytesAvailable() const; qint64 read(char *data, qint64 maxlen); qint64 write(const char *data, qint64 len); qint64 readDatagram(char *data, qint64 maxlen, QHostAddress *addr = 0, quint16 *port = 0); qint64 writeDatagram(const char *data, qint64 len, const QHostAddress &addr, quint16 port); bool hasPendingDatagrams() const; qint64 pendingDatagramSize() const; qint64 receiveBufferSize() const; void setReceiveBufferSize(qint64 bufferSize); qint64 sendBufferSize() const; void setSendBufferSize(qint64 bufferSize); int option(SocketOption option) const; bool setOption(SocketOption option, int value); bool waitForRead(int msecs = 30000, bool *timedOut = 0) const; bool waitForWrite(int msecs = 30000, bool *timedOut = 0) const; bool waitForReadOrWrite(bool *readyToRead, bool *readyToWrite, bool checkRead, bool checkWrite, int msecs = 30000, bool *timedOut = 0) const; bool isReadNotificationEnabled() const; void setReadNotificationEnabled(bool enable); bool isWriteNotificationEnabled() const; void setWriteNotificationEnabled(bool enable); bool isExceptionNotificationEnabled() const; void setExceptionNotificationEnabled(bool enable);private: Q_DECLARE_PRIVATE(QNativeSocketEngine) Q_DISABLE_COPY(QNativeSocketEngine)};#ifdef Q_OS_WINclass QWindowsSockInit{public: QWindowsSockInit(); ~QWindowsSockInit(); int version;};#endifclass QSocketNotifier;class QNativeSocketEnginePrivate : public QAbstractSocketEnginePrivate{ Q_DECLARE_PUBLIC(QNativeSocketEngine)public: QNativeSocketEnginePrivate(); ~QNativeSocketEnginePrivate(); int socketDescriptor; QSocketNotifier *readNotifier, *writeNotifier, *exceptNotifier;#ifdef Q_OS_WIN QWindowsSockInit winSock;#endif enum ErrorString { NonBlockingInitFailedErrorString, BroadcastingInitFailedErrorString, NoIpV6ErrorString, RemoteHostClosedErrorString, TimeOutErrorString, ResourceErrorString, OperationUnsupportedErrorString, ProtocolUnsupportedErrorString, InvalidSocketErrorString, HostUnreachableErrorString, NetworkUnreachableErrorString, AccessErrorString, ConnectionTimeOutErrorString, ConnectionRefusedErrorString, AddressInuseErrorString, AddressNotAvailableErrorString, AddressProtectedErrorString, DatagramTooLargeErrorString, SendDatagramErrorString, ReceiveDatagramErrorString, WriteErrorString, ReadErrorString, PortInuseErrorString, NotSocketErrorString, UnknownSocketErrorString = -1 }; void setError(QAbstractSocket::SocketError error, ErrorString errorString) const; // native functions int option(QNativeSocketEngine::SocketOption option) const; bool setOption(QNativeSocketEngine::SocketOption option, int value); bool createNewSocket(QAbstractSocket::SocketType type, QAbstractSocket::NetworkLayerProtocol protocol); bool nativeConnect(const QHostAddress &address, quint16 port); bool nativeBind(const QHostAddress &address, quint16 port); bool nativeListen(int backlog); int nativeAccept(); qint64 nativeBytesAvailable() const; bool nativeHasPendingDatagrams() const; qint64 nativePendingDatagramSize() const; qint64 nativeReceiveDatagram(char *data, qint64 maxLength, QHostAddress *address, quint16 *port); qint64 nativeSendDatagram(const char *data, qint64 length, const QHostAddress &host, quint16 port); qint64 nativeRead(char *data, qint64 maxLength); qint64 nativeWrite(const char *data, qint64 length); int nativeSelect(int timeout, bool selectForRead) const; int nativeSelect(int timeout, bool checkRead, bool checkWrite, bool *selectForRead, bool *selectForWrite) const; void nativeClose(); bool fetchConnectionParameters();};#endif // QNATIVESOCKETENGINE_P_H
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